Only show 'update shaders' options based on what the video driver and

underlying shader driver/context driver supports
This commit is contained in:
twinaphex 2019-03-13 11:27:25 +01:00
parent 191d0c0309
commit de4e9b9fcc

View File

@ -3245,34 +3245,45 @@ static unsigned menu_displaylist_parse_options(
MENU_SETTING_ACTION, 0, 0); MENU_SETTING_ACTION, 0, 0);
count++; count++;
if (video_shader_is_supported(RARCH_SHADER_CG))
{ {
menu_entries_append_enum(info->list, gfx_ctx_flags_t flags;
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_UPDATE_CG_SHADERS),
msg_hash_to_str(MENU_ENUM_LABEL_UPDATE_CG_SHADERS), if (video_driver_get_all_flags(&flags, GFX_CTX_FLAGS_SHADERS_CG))
MENU_ENUM_LABEL_UPDATE_CG_SHADERS, {
MENU_SETTING_ACTION, 0, 0);
count++; menu_entries_append_enum(info->list,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_UPDATE_CG_SHADERS),
msg_hash_to_str(MENU_ENUM_LABEL_UPDATE_CG_SHADERS),
MENU_ENUM_LABEL_UPDATE_CG_SHADERS,
MENU_SETTING_ACTION, 0, 0);
count++;
}
} }
if (video_shader_is_supported(RARCH_SHADER_GLSL))
{ {
menu_entries_append_enum(info->list, gfx_ctx_flags_t flags;
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_UPDATE_GLSL_SHADERS), if (video_driver_get_all_flags(&flags, GFX_CTX_FLAGS_SHADERS_GLSL))
msg_hash_to_str(MENU_ENUM_LABEL_UPDATE_GLSL_SHADERS), {
MENU_ENUM_LABEL_UPDATE_GLSL_SHADERS, menu_entries_append_enum(info->list,
MENU_SETTING_ACTION, 0, 0); msg_hash_to_str(MENU_ENUM_LABEL_VALUE_UPDATE_GLSL_SHADERS),
count++; msg_hash_to_str(MENU_ENUM_LABEL_UPDATE_GLSL_SHADERS),
MENU_ENUM_LABEL_UPDATE_GLSL_SHADERS,
MENU_SETTING_ACTION, 0, 0);
count++;
}
} }
if (video_shader_is_supported(RARCH_SHADER_SLANG))
{ {
menu_entries_append_enum(info->list, gfx_ctx_flags_t flags;
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_UPDATE_SLANG_SHADERS), if (video_driver_get_all_flags(&flags, GFX_CTX_FLAGS_SHADERS_SLANG))
msg_hash_to_str(MENU_ENUM_LABEL_UPDATE_SLANG_SHADERS), {
MENU_ENUM_LABEL_UPDATE_SLANG_SHADERS, menu_entries_append_enum(info->list,
MENU_SETTING_ACTION, 0, 0); msg_hash_to_str(MENU_ENUM_LABEL_VALUE_UPDATE_SLANG_SHADERS),
count++; msg_hash_to_str(MENU_ENUM_LABEL_UPDATE_SLANG_SHADERS),
MENU_ENUM_LABEL_UPDATE_SLANG_SHADERS,
MENU_SETTING_ACTION, 0, 0);
count++;
}
} }
#endif #endif