Add rewind bind to ssnes-joyconfig.

This commit is contained in:
Themaister 2011-01-31 18:49:50 +01:00
parent a81d6bc247
commit de331bcd9e
2 changed files with 6 additions and 1 deletions

View File

@ -808,14 +808,18 @@ static void check_rewind(void)
if (driver.input->key_pressed(driver.input_data, SSNES_REWIND))
{
msg_queue_clear(g_extern.msg_queue);
void *buf;
if (state_manager_pop(g_extern.state_manager, &buf))
{
msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "Rewinding!", 0, 30);
snes_unserialize(buf, snes_serialize_size());
g_extern.frame_is_reverse = true;
}
else
{
msg_queue_push(g_extern.msg_queue, "Reached end of rewind buffer!", 0, 30);
}
}
else
{

View File

@ -88,6 +88,7 @@ static struct bind binds[] = {
MISC_BIND("Toggle fast forward", toggle_fast_forward)
MISC_BIND("Audio input rate step up", rate_step_up)
MISC_BIND("Audio input rate step down", rate_step_down)
MISC_BIND("Rewind", rewind)
};
void get_binds(config_file_t *conf, int player, int joypad)