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https://github.com/libretro/RetroArch
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(MSVC) Update more paths
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9cfa5814e4
commit
de30940079
@ -121,7 +121,7 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\gfx\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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<FloatingPointModel>Fast</FloatingPointModel>
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@ -143,7 +143,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_ZLIB;HAVE_GRIFFIN;HAVE_FBO;HAVE_RPNG;HAVE_XMB;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\gfx\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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<FloatingPointModel>Fast</FloatingPointModel>
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@ -168,7 +168,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;RARCH_INTERNAL;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_ZLIB;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB;HAVE_STB_FONT</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\..\gfx\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<CompileAs>CompileAsCpp</CompileAs>
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<FloatingPointModel>Fast</FloatingPointModel>
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