Use uintptr_t instead of GLuint

This commit is contained in:
twinaphex 2016-03-22 01:17:00 +01:00
parent e9fd6863ce
commit ddb912b373

View File

@ -23,7 +23,7 @@
struct zr_image zr_common_image_load(const char *filename)
{
GLuint tex;
uintptr_t tex;
struct texture_image ti;
video_texture_image_load(&ti,