mirror of
https://github.com/libretro/RetroArch
synced 2025-03-03 13:14:04 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
dda1ea9c97
@ -1650,7 +1650,7 @@ static void config_load_core_specific(void)
|
||||
* Returns: False if there was an error.
|
||||
*
|
||||
*/
|
||||
bool config_append_specific()
|
||||
bool config_append_specific(void)
|
||||
{
|
||||
char config_directory[PATH_MAX_LENGTH], /* path to the directory containing retroarch.cfg (prefix) */
|
||||
core_path[PATH_MAX_LENGTH], /* final path for core-specific configuration (prefix+suffix) */
|
||||
|
@ -400,7 +400,7 @@ const char *config_get_default_menu(void);
|
||||
*/
|
||||
void config_load(void);
|
||||
|
||||
bool config_append_specific();
|
||||
bool config_append_specific(void);
|
||||
|
||||
/**
|
||||
* config_save_keybinds_file:
|
||||
|
@ -1097,6 +1097,30 @@ void renderchain_end_render(void *data)
|
||||
chain->prev.ptr = (chain->prev.ptr + 1) & TEXTURESMASK;
|
||||
}
|
||||
|
||||
static void renderchain_set_mvp(void *data, void *vertex_program,
|
||||
unsigned vp_width, unsigned vp_height,
|
||||
unsigned rotation)
|
||||
{
|
||||
D3DXMATRIX proj, ortho, rot, tmp;
|
||||
CGprogram vPrg = (CGprogram)vertex_program;
|
||||
renderchain_t *chain = (renderchain_t*)data;
|
||||
|
||||
if (!chain)
|
||||
return;
|
||||
|
||||
D3DXMatrixOrthoOffCenterLH(&ortho, 0, vp_width, 0, vp_height, 0, 1);
|
||||
|
||||
if (rotation)
|
||||
D3DXMatrixRotationZ(&rot, rotation * (M_PI / 2.0));
|
||||
else
|
||||
D3DXMatrixIdentity(&rot);
|
||||
|
||||
D3DXMatrixMultiply(&proj, &ortho, &rot);
|
||||
D3DXMatrixTranspose(&tmp, &proj);
|
||||
|
||||
renderchain_set_shader_mvp(chain, &vPrg, &tmp);
|
||||
}
|
||||
|
||||
static void renderchain_set_vertices(
|
||||
void *data, void *pass_data,
|
||||
unsigned width, unsigned height,
|
||||
@ -1179,7 +1203,6 @@ bool renderchain_render(void *chain_data, const void *data,
|
||||
unsigned i, current_width, current_height, out_width = 0, out_height = 0;
|
||||
renderchain_t *chain = (renderchain_t*)chain_data;
|
||||
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)chain->dev;
|
||||
global_t *global = global_get_ptr();
|
||||
|
||||
renderchain_start_render(chain);
|
||||
|
||||
@ -1189,10 +1212,6 @@ bool renderchain_render(void *chain_data, const void *data,
|
||||
&out_width, &out_height,
|
||||
current_width, current_height, chain->final_viewport);
|
||||
|
||||
#ifdef _XBOX1
|
||||
d3dr->SetFlickerFilter(global->console.screen.flicker_filter_index);
|
||||
d3dr->SetSoftDisplayFilter(global->console.softfilter_enable);
|
||||
#endif
|
||||
renderchain_blit_to_texture(chain, data, width, height, pitch);
|
||||
|
||||
/* Grab back buffer. */
|
||||
@ -1347,29 +1366,6 @@ void renderchain_set_viewport(void *data, void *viewport_data)
|
||||
d3d_set_viewport(d3dr, vp);
|
||||
}
|
||||
|
||||
void renderchain_set_mvp(void *data, void *vertex_program,
|
||||
unsigned vp_width, unsigned vp_height,
|
||||
unsigned rotation)
|
||||
{
|
||||
D3DXMATRIX proj, ortho, rot, tmp;
|
||||
CGprogram vPrg = (CGprogram)vertex_program;
|
||||
renderchain_t *chain = (renderchain_t*)data;
|
||||
|
||||
if (!chain)
|
||||
return;
|
||||
|
||||
D3DXMatrixOrthoOffCenterLH(&ortho, 0, vp_width, 0, vp_height, 0, 1);
|
||||
|
||||
if (rotation)
|
||||
D3DXMatrixRotationZ(&rot, rotation * (M_PI / 2.0));
|
||||
else
|
||||
D3DXMatrixIdentity(&rot);
|
||||
|
||||
D3DXMatrixMultiply(&proj, &ortho, &rot);
|
||||
D3DXMatrixTranspose(&tmp, &proj);
|
||||
|
||||
renderchain_set_shader_mvp(chain, &vPrg, &tmp);
|
||||
}
|
||||
|
||||
void renderchain_convert_geometry(
|
||||
void *data, const void *info_data,
|
||||
|
@ -80,10 +80,6 @@ bool renderchain_create_first_pass(void *data,
|
||||
|
||||
void renderchain_set_viewport(void *data, void *viewport_data);
|
||||
|
||||
void renderchain_set_mvp(void *data, void *vertex_program,
|
||||
unsigned vp_width, unsigned vp_height,
|
||||
unsigned rotation);
|
||||
|
||||
void renderchain_convert_geometry(void *data, const void *info_data,
|
||||
unsigned *out_width, unsigned *out_height,
|
||||
unsigned width, unsigned height,
|
||||
|
@ -243,8 +243,15 @@ static void renderchain_blit_to_texture(void *data, const void *frame,
|
||||
unsigned width, unsigned height, unsigned pitch)
|
||||
{
|
||||
D3DLOCKED_RECT d3dlr;
|
||||
d3d_video_t *d3d = (d3d_video_t*)data;
|
||||
driver_t *driver = driver_get_ptr();
|
||||
d3d_video_t *d3d = (d3d_video_t*)data;
|
||||
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
|
||||
driver_t *driver = driver_get_ptr();
|
||||
global_t *global = global_get_ptr();
|
||||
|
||||
#if defined(_XBOX1)
|
||||
d3dr->SetFlickerFilter(global->console.screen.flicker_filter_index);
|
||||
d3dr->SetSoftDisplayFilter(global->console.softfilter_enable);
|
||||
#endif
|
||||
|
||||
if (d3d->last_width != width || d3d->last_height != height)
|
||||
{
|
||||
@ -264,12 +271,6 @@ static void renderchain_render_pass(void *data, const void *frame,
|
||||
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
|
||||
runloop_t *runloop = rarch_main_get_ptr();
|
||||
settings_t *settings = config_get_ptr();
|
||||
global_t *global = global_get_ptr();
|
||||
|
||||
#if defined(_XBOX1)
|
||||
d3dr->SetFlickerFilter(global->console.screen.flicker_filter_index);
|
||||
d3dr->SetSoftDisplayFilter(global->console.softfilter_enable);
|
||||
#endif
|
||||
|
||||
renderchain_blit_to_texture(d3d, frame, width, height, pitch);
|
||||
renderchain_set_vertices(d3d, 1, width, height);
|
||||
|
Loading…
x
Reference in New Issue
Block a user