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(Xbox 1) Some build fixes
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@ -19,9 +19,11 @@
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#include <stdint.h>
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#include "../../boolean.h"
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#ifdef _WIN32
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#include "../context/win32_common.h"
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#ifdef _XBOX1
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#include <xtl.h>
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#include "../../xdk/xdk_defines.h"
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#include "../d3d9/d3d_defines.h"
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#endif
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#endif
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struct texture_image
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@ -15,11 +15,11 @@
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*/
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#include "image.h"
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#include "../../xdk/xdk_d3d.h"
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#include "../d3d9/d3d_defines.h"
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bool texture_image_load(struct texture_image *out_img, const char *path)
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{
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d3d_video_t *d3d = (d3d_video_t*)data;
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d3d_video_t *d3d = (d3d_video_t*)driver.video_data;
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D3DXIMAGE_INFO m_imageInfo;
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