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https://github.com/libretro/RetroArch
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Cleanups
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parent
9fce8e0b72
commit
dd30dd84c3
11
content.c
11
content.c
@ -354,14 +354,14 @@ void save_ram_file(const char *path, int type)
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path);
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}
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/* Load the content into memory. */
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/* First content file is significant, attempt to do patching,
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* CRC checking, etc. */
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static bool load_content_dont_need_fullpath(
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struct retro_game_info *info, unsigned i, const char *path)
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{
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ssize_t len;
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/* Load the content into memory. */
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/* First content file is significant, attempt to do patching,
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* CRC checking, etc. */
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bool ret = false;
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if (i == 0)
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@ -688,11 +688,10 @@ bool init_content_file(void)
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struct string_list *content = NULL;
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const struct retro_subsystem_info *special = NULL;
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rarch_system_info_t *system = NULL;
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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temporary_content = string_list_new();
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global->inited.content = false;
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global->inited.content = false;
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runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
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