Add mouse support to DInput.

This commit is contained in:
Themaister 2012-10-28 10:42:20 +01:00
parent aefb3ee3af
commit dc8f55c303
2 changed files with 118 additions and 7 deletions

View File

@ -30,10 +30,16 @@ static LPDIRECTINPUT8 g_ctx;
struct dinput_input
{
LPDIRECTINPUTDEVICE8 keyboard;
LPDIRECTINPUTDEVICE8 mouse; // TODO.
LPDIRECTINPUTDEVICE8 mouse;
const rarch_joypad_driver_t *joypad;
uint8_t state[256];
int rk_to_di_lut[RETROK_LAST];
int mouse_rel_x;
int mouse_rel_y;
int mouse_x;
int mouse_y;
bool mouse_l, mouse_r, mouse_m;
};
struct dinput_joypad
@ -195,16 +201,26 @@ static void *dinput_init(void)
#ifdef __cplusplus
if (FAILED(IDirectInput8_CreateDevice(g_ctx, GUID_SysKeyboard, &di->keyboard, NULL)))
goto error;
if (FAILED(IDirectInput8_CreateDevice(g_ctx, GUID_SysMouse, &di->mouse, NULL)))
goto error;
#else
if (FAILED(IDirectInput8_CreateDevice(g_ctx, &GUID_SysKeyboard, &di->keyboard, NULL)))
#endif
goto error;
if (FAILED(IDirectInput8_CreateDevice(g_ctx, &GUID_SysMouse, &di->mouse, NULL)))
goto error;
#endif
IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard);
IDirectInputDevice8_SetCooperativeLevel(di->keyboard,
(HWND)driver.video_window, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
IDirectInputDevice8_Acquire(di->keyboard);
IDirectInputDevice8_SetDataFormat(di->mouse, &c_dfDIMouse2);
IDirectInputDevice8_SetCooperativeLevel(di->mouse, (HWND)driver.video_window,
DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
IDirectInputDevice8_Acquire(di->mouse);
init_lut(di->rk_to_di_lut);
di->joypad = input_joypad_init_first();
@ -221,14 +237,35 @@ static void dinput_poll(void *data)
struct dinput_input *di = (struct dinput_input*)data;
memset(di->state, 0, sizeof(di->state));
if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard,
sizeof(di->state), di->state)))
if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard, sizeof(di->state), di->state)))
{
IDirectInputDevice8_Acquire(di->keyboard);
if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard, sizeof(di->state), di->state)))
memset(di->state, 0, sizeof(di->state));
}
DIMOUSESTATE2 mouse_state;
memset(&mouse_state, 0, sizeof(mouse_state));
if (FAILED(IDirectInputDevice8_GetDeviceState(di->mouse, sizeof(mouse_state), &mouse_state)))
{
IDirectInputDevice8_Acquire(di->mouse);
if (FAILED(IDirectInputDevice8_GetDeviceState(di->mouse, sizeof(mouse_state), &mouse_state)))
memset(&mouse_state, 0, sizeof(mouse_state));
}
di->mouse_rel_x = mouse_state.lX;
di->mouse_rel_y = mouse_state.lY;
di->mouse_l = mouse_state.rgbButtons[0];
di->mouse_r = mouse_state.rgbButtons[1];
di->mouse_m = mouse_state.rgbButtons[2];
// No simple way to get absolute coordinates for RETRO_DEVICE_POINTER. Just use Win32 APIs.
POINT point = {0};
GetCursorPos(&point);
ScreenToClient((HWND)driver.video_window, &point);
di->mouse_x = point.x;
di->mouse_y = point.y;
input_joypad_poll(di->joypad);
}
@ -255,6 +292,73 @@ static bool dinput_key_pressed(void *data, int key)
return dinput_is_pressed((struct dinput_input*)data, g_settings.input.binds[0], 0, key);
}
static int16_t dinput_lightgun_state(struct dinput_input *di, unsigned id)
{
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_X:
return di->mouse_rel_x;
case RETRO_DEVICE_ID_LIGHTGUN_Y:
return di->mouse_rel_y;
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return di->mouse_l;
case RETRO_DEVICE_ID_LIGHTGUN_CURSOR:
return di->mouse_m;
case RETRO_DEVICE_ID_LIGHTGUN_TURBO:
return di->mouse_r;
case RETRO_DEVICE_ID_LIGHTGUN_START:
return di->mouse_m && di->mouse_r;
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
return di->mouse_m && di->mouse_l;
default:
return 0;
}
}
static int16_t dinput_mouse_state(struct dinput_input *di, unsigned id)
{
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_X:
return di->mouse_rel_x;
case RETRO_DEVICE_ID_MOUSE_Y:
return di->mouse_rel_y;
case RETRO_DEVICE_ID_MOUSE_LEFT:
return di->mouse_l;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return di->mouse_r;
default:
return 0;
}
}
static int16_t dinput_pointer_state(struct dinput_input *di, unsigned id)
{
int16_t res_x = 0, res_y = 0;
bool valid = input_translate_coord_viewport(di->mouse_x, di->mouse_y, &res_x, &res_y);
if (!valid)
return 0;
bool inside = (res_x >= -0x7fff) && (res_x <= 0x7fff) &&
(res_y >= -0x7fff) && (res_y <= 0x7fff);
if (!inside)
return 0;
switch (id)
{
case RETRO_DEVICE_ID_POINTER_X:
return res_x;
case RETRO_DEVICE_ID_POINTER_Y:
return res_y;
case RETRO_DEVICE_ID_POINTER_PRESSED:
return di->mouse_l;
default:
return 0;
}
}
static int16_t dinput_input_state(void *data,
const struct retro_keybind **binds, unsigned port,
unsigned device, unsigned index, unsigned id)
@ -271,9 +375,14 @@ static int16_t dinput_input_state(void *data,
case RETRO_DEVICE_ANALOG:
return input_joypad_analog(di->joypad, port, index, id, g_settings.input.binds[port]);
case RETRO_DEVICE_MOUSE: // TODO.
case RETRO_DEVICE_MOUSE:
return dinput_mouse_state(di, id);
case RETRO_DEVICE_POINTER:
return dinput_pointer_state(di, id);
case RETRO_DEVICE_LIGHTGUN:
return 0;
return dinput_lightgun_state(di, id);
default:
return 0;
@ -294,6 +403,9 @@ static void dinput_free(void *data)
if (di->keyboard)
IDirectInputDevice8_Release(di->keyboard);
if (di->mouse)
IDirectInputDevice8_Release(di->mouse);
free(di);
}

View File

@ -211,7 +211,6 @@ static int16_t x_mouse_state(x11_input_t *x11, unsigned id)
static int16_t x_pointer_state(x11_input_t *x11, unsigned id)
{
int16_t res_x = 0, res_y = 0;
bool valid = input_translate_coord_viewport(x11->mouse_x, x11->mouse_y, &res_x, &res_y);
if (!valid)