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(D3D) Add reinit function pointer
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@ -41,6 +41,7 @@ typedef struct renderchain_driver
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void *(*chain_new)(void);
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bool (*init_shader)(void *data);
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bool (*init_shader_fvf)(void *data, void *pass_data);
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bool (*reinit)(void *data, void *info_data);
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bool (*init)(void *data,
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const void *video_info_data,
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void *dev_data,
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