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(Vita) Check vita->texture before freeing it
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@ -251,6 +251,7 @@ static void vita2d_gfx_free(void *data)
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if (vita->menu.frame)
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vita2d_free_texture(vita->menu.frame);
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if (vita->texture)
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vita2d_free_texture(vita->texture);
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vita2d_fini();
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