mirror of
https://github.com/libretro/RetroArch
synced 2025-02-19 12:41:00 +00:00
(WiiU) add a menu display driver. enable MATERIALUI and XMB.
This commit is contained in:
parent
0b1716650b
commit
db490a69a3
@ -39,7 +39,7 @@ ifeq ($(GRIFFIN_BUILD), 1)
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DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB -DHAVE_CC_RESAMPLER
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DEFINES += -DHAVE_STB_FONT -DHAVE_LANGEXTRA
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# DEFINES += -DHAVE_FREETYPE
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# DEFINES += -DHAVE_XMB -DHAVE_MATERIALUI
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DEFINES += -DHAVE_XMB -DHAVE_MATERIALUI
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else
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HAVE_MENU_COMMON = 1
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HAVE_RTGA = 1
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@ -52,8 +52,8 @@ else
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HAVE_BUILTINZLIB = 1
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HAVE_LIBRETRODB = 1
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HAVE_ZARCH = 0
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HAVE_MATERIALUI = 0
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HAVE_XMB = 0
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HAVE_MATERIALUI = 1
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HAVE_XMB = 1
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HAVE_STB_FONT = 1
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# HAVE_FREETYPE = 1
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HAVE_LANGEXTRA = 1
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@ -66,7 +66,7 @@ else
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OBJ += gfx/drivers/wiiu_gfx.o
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OBJ += gfx/drivers_font/wiiu_font.o
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# OBJ += menu/drivers_display/menu_display_wiiu.o
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OBJ += menu/drivers_display/menu_display_wiiu.o
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OBJ += input/drivers/wiiu_input.o
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OBJ += input/drivers_joypad/wiiu_joypad.o
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OBJ += audio/drivers/wiiu_audio.o
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@ -64,6 +64,13 @@ typedef struct
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int width;
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int height;
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struct
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{
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position_t* positions;
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tex_coord_t* tex_coords;
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int size;
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int current;
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}vertex_cache;
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void* drc_scan_buffer;
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void* tv_scan_buffer;
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@ -17,6 +17,7 @@
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#include <string.h>
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#include <wiiu/os.h>
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#include <wiiu/gx2.h>
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#include <formats/image.h>
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#include "../../driver.h"
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#include "../../configuration.h"
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@ -391,6 +392,11 @@ static void* wiiu_gfx_init(const video_info_t* video,
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, wiiu->menu.texture.surface.image,
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wiiu->menu.texture.surface.imageSize);
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wiiu->vertex_cache.size = 0x1000;
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wiiu->vertex_cache.current = 0;
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wiiu->vertex_cache.positions = MEM2_alloc(wiiu->vertex_cache.size * sizeof(position_t), GX2_VERTEX_BUFFER_ALIGNMENT);
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wiiu->vertex_cache.tex_coords = MEM2_alloc(wiiu->vertex_cache.size * sizeof(tex_coord_t), GX2_VERTEX_BUFFER_ALIGNMENT);
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/* init samplers */
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GX2InitSampler(&wiiu->sampler_nearest, GX2_TEX_CLAMP_MODE_CLAMP, GX2_TEX_XY_FILTER_MODE_POINT);
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GX2InitSampler(&wiiu->sampler_linear, GX2_TEX_CLAMP_MODE_CLAMP, GX2_TEX_XY_FILTER_MODE_LINEAR);
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@ -459,6 +465,8 @@ static void wiiu_gfx_free(void* data)
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MEM2_free(wiiu->cmd_buffer);
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MEM2_free(wiiu->texture.surface.image);
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MEM2_free(wiiu->menu.texture.surface.image);
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MEM2_free(wiiu->vertex_cache.positions);
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MEM2_free(wiiu->vertex_cache.tex_coords);
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MEM1_free(wiiu->color_buffer.surface.image);
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@ -601,10 +609,6 @@ static bool wiiu_gfx_frame(void* data, const void* frame,
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GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, 4, 0, 1);
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#ifdef HAVE_MENU
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menu_driver_frame(video_info);
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#endif
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if (wiiu->menu.enable)
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{
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GX2SetAttribBuffer(0, 4 * sizeof(*wiiu->menu.position), sizeof(*wiiu->menu.position), wiiu->menu.position);
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@ -616,9 +620,20 @@ static bool wiiu_gfx_frame(void* data, const void* frame,
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GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, 4, 0, 1);
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}
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wiiu->vertex_cache.current = 0;
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GX2SetAttribBuffer(0, wiiu->vertex_cache.size * sizeof(position_t), sizeof(position_t), wiiu->vertex_cache.positions);
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GX2SetAttribBuffer(1, wiiu->vertex_cache.size * sizeof(tex_coord_t), sizeof(tex_coord_t), wiiu->vertex_cache.tex_coords);
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GX2SetPixelSampler(&wiiu->sampler_linear, wiiu->shader->sampler.location);
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if (wiiu->menu.enable)
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menu_driver_frame(video_info);
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if (msg)
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font_driver_render_msg(video_info, NULL, msg, NULL);
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->vertex_cache.positions, wiiu->vertex_cache.current * sizeof(position_t));
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->vertex_cache.tex_coords, wiiu->vertex_cache.current * sizeof(tex_coord_t));
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if (wiiu->menu.enable)
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GX2DrawDone();
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@ -698,11 +713,46 @@ static bool wiiu_gfx_read_viewport(void* data, uint8_t* buffer, bool is_idle)
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static uintptr_t wiiu_gfx_load_texture(void* video_data, void* data,
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bool threaded, enum texture_filter_type filter_type)
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{
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return 0;
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int i;
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wiiu_video_t* wiiu = (wiiu_video_t*) video_data;
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struct texture_image *image = (struct texture_image*)data;
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if (!wiiu)
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return 0;
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GX2Texture* texture = calloc(1, sizeof(GX2Texture));
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texture->surface.width = image->width;
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texture->surface.height = image->height;
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texture->surface.depth = 1;
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texture->surface.dim = GX2_SURFACE_DIM_TEXTURE_2D;
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texture->surface.tileMode = GX2_TILE_MODE_LINEAR_ALIGNED;
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texture->viewNumSlices = 1;
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texture->surface.format = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8;
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texture->compMap = GX2_COMP_SEL(_G, _B, _A, _R);
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GX2CalcSurfaceSizeAndAlignment(&texture->surface);
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GX2InitTextureRegs(texture);
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texture->surface.image = MEM2_alloc(texture->surface.imageSize, texture->surface.alignment);
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for (i = 0; (i < image->height) && (i < texture->surface.height); i++)
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memcpy((uint32_t*)texture->surface.image + (i * texture->surface.pitch),
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image->pixels + (i * image->width), image->width * sizeof(image->pixels));
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, texture->surface.image, texture->surface.imageSize);
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return (uintptr_t)texture;
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}
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static void wiiu_gfx_unload_texture(void* data, uintptr_t handle)
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{
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GX2Texture* texture = (GX2Texture*)handle;
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if(!texture)
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return;
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MEM2_free(texture->surface.image);
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free(texture);
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}
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static void wiiu_gfx_set_filtering(void* data, unsigned index, bool smooth)
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{
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@ -35,13 +35,6 @@ typedef struct
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const font_renderer_driver_t* font_driver;
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void* font_data;
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struct font_atlas* atlas;
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struct
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{
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position_t* positions;
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tex_coord_t* tex_coords;
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int size;
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int current;
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}vertex_cache;
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} wiiu_font_t;
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static void* wiiu_font_init_font(void* data, const char* font_path,
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@ -78,7 +71,7 @@ static void* wiiu_font_init_font(void* data, const char* font_path,
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font->texture.surface.alignment);
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for (i = 0; (i < font->atlas->height) && (i < font->texture.surface.height); i++)
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memcpy(font->texture.surface.image + (i * font->texture.surface.pitch),
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memcpy((uint8_t*)font->texture.surface.image + (i * font->texture.surface.pitch),
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font->atlas->buffer + (i * font->atlas->width), font->atlas->width);
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, font->texture.surface.image,
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@ -86,10 +79,6 @@ static void* wiiu_font_init_font(void* data, const char* font_path,
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font->atlas->dirty = false;
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font->vertex_cache.size = 0x1000;
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font->vertex_cache.positions = MEM2_alloc(font->vertex_cache.size * sizeof(position_t), GX2_VERTEX_BUFFER_ALIGNMENT);
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font->vertex_cache.tex_coords = MEM2_alloc(font->vertex_cache.size * sizeof(tex_coord_t), GX2_VERTEX_BUFFER_ALIGNMENT);
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return font;
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}
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@ -104,8 +93,6 @@ static void wiiu_font_free_font(void* data, bool is_threaded)
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font->font_driver->free(font->font_data);
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MEM1_free(font->texture.surface.image);
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MEM2_free(font->vertex_cache.positions);
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MEM2_free(font->vertex_cache.tex_coords);
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free(font);
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}
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@ -159,7 +146,7 @@ static void wiiu_font_render_line(
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int delta_x = 0;
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int delta_y = 0;
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if(font->vertex_cache.size < (msg_len * 4))
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if(wiiu->vertex_cache.current + (msg_len * 4) > wiiu->vertex_cache.size)
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return;
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switch (text_align)
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@ -173,11 +160,8 @@ static void wiiu_font_render_line(
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break;
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}
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if ((font->vertex_cache.size - font->vertex_cache.current) < (msg_len * 4))
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font->vertex_cache.current = 0;
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position_t* pos = font->vertex_cache.positions + font->vertex_cache.current;
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tex_coord_t* coord = font->vertex_cache.tex_coords + font->vertex_cache.current;
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position_t* pos = wiiu->vertex_cache.positions + wiiu->vertex_cache.current;
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tex_coord_t* coord = wiiu->vertex_cache.tex_coords + wiiu->vertex_cache.current;
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for (i = 0; i < msg_len; i++)
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{
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@ -239,13 +223,14 @@ static void wiiu_font_render_line(
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delta_y += glyph->advance_y;
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}
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int count = pos - font->vertex_cache.positions - font->vertex_cache.current;
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int count = pos - wiiu->vertex_cache.positions - wiiu->vertex_cache.current;
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if (!count)
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return;
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, font->vertex_cache.positions + font->vertex_cache.current, count * sizeof(position_t));
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, font->vertex_cache.tex_coords + font->vertex_cache.current, count * sizeof(tex_coord_t));
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->vertex_cache.positions + wiiu->vertex_cache.current, count * sizeof(position_t));
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->vertex_cache.tex_coords + wiiu->vertex_cache.current, count * sizeof(tex_coord_t));
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if(font->atlas->dirty)
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{
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@ -264,11 +249,7 @@ static void wiiu_font_render_line(
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DEBUG_VAR(color);
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#endif
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GX2SetAttribBuffer(0, font->vertex_cache.size * sizeof(position_t), sizeof(position_t), font->vertex_cache.positions);
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GX2SetAttribBuffer(1, font->vertex_cache.size * sizeof(tex_coord_t), sizeof(tex_coord_t), font->vertex_cache.tex_coords);
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GX2SetPixelTexture(&font->texture, wiiu->shader->sampler.location);
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GX2SetPixelSampler(&wiiu->sampler_linear, wiiu->shader->sampler.location);
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GX2SetBlendConstantColor(((color >> 0) & 0xFF) / 255.0f, ((color >> 8) & 0xFF) / 255.0f,
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((color >> 16) & 0xFF) / 255.0f, ((color >> 24) & 0xFF) / 255.0f);
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@ -276,12 +257,12 @@ static void wiiu_font_render_line(
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GX2SetBlendControl(GX2_RENDER_TARGET_0, GX2_BLEND_MODE_BLEND_FACTOR, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD,
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GX2_ENABLE, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD);
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GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, count, font->vertex_cache.current, 1);
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GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, count, wiiu->vertex_cache.current, 1);
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GX2SetBlendControl(GX2_RENDER_TARGET_0, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD,
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GX2_ENABLE, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD);
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font->vertex_cache.current = pos - font->vertex_cache.positions;
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wiiu->vertex_cache.current = pos - wiiu->vertex_cache.positions;
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}
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static void wiiu_font_render_message(
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@ -224,7 +224,7 @@ static void *font_renderer_stb_unicode_init(const char *font_path, float font_si
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if(!*font_path)
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{
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uint32_t size = 0;
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if (!OSGetSharedData(SHARED_FONT_DEFAULT, 0, &self->font_data, &size))
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if (!OSGetSharedData(SHARED_FONT_DEFAULT, 0, (void**)&self->font_data, &size))
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goto error;
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}
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else
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@ -1002,6 +1002,10 @@ MENU
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#include "../menu/drivers_display/menu_display_ctr.c"
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#endif
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#ifdef WIIU
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#include "../menu/drivers_display/menu_display_wiiu.c"
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#endif
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#ifdef HAVE_CACA
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#include "../menu/drivers_display/menu_display_caca.c"
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#endif
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175
menu/drivers_display/menu_display_wiiu.c
Normal file
175
menu/drivers_display/menu_display_wiiu.c
Normal file
@ -0,0 +1,175 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Ali Bouhlel
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wiiu/gx2.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "menu/menu_driver.h"
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#include "retroarch.h"
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#include "gfx/font_driver.h"
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#include "gfx/video_driver.h"
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#include "gfx/common/gx2_common.h"
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#include "wiiu/wiiu_dbg.h"
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static const float *menu_display_wiiu_get_default_vertices(void)
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{
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return NULL;
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}
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static const float *menu_display_wiiu_get_default_tex_coords(void)
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{
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return NULL;
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}
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static void *menu_display_wiiu_get_default_mvp(void)
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{
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return NULL;
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}
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static void menu_display_wiiu_blend_begin(void)
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{
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}
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static void menu_display_wiiu_blend_end(void)
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{
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}
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static void menu_display_wiiu_viewport(void *data)
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{
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}
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static void menu_display_wiiu_draw(void *data)
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{
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GX2Texture *texture = NULL;
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wiiu_video_t *wiiu = (wiiu_video_t*)video_driver_get_ptr(false);
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menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
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if (!wiiu || !draw)
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return;
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texture = (GX2Texture*)draw->texture;
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if (!texture)
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return;
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if (wiiu->vertex_cache.current + 4 > wiiu->vertex_cache.size)
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return;
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position_t* pos = wiiu->vertex_cache.positions + wiiu->vertex_cache.current;
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tex_coord_t* coord = wiiu->vertex_cache.tex_coords + wiiu->vertex_cache.current;
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float x0 = draw->x;
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float y0 = draw->y;
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float x1 = x0 + draw->width;
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float y1 = y0 + draw->height;
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pos[0].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f;
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pos[0].y = (2.0f * y0 / wiiu->color_buffer.surface.height) - 1.0f;
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pos[1].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;;
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pos[1].y = (2.0f * y0 / wiiu->color_buffer.surface.height) - 1.0f;
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pos[2].x = (2.0f * x1 / wiiu->color_buffer.surface.width) - 1.0f;;
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pos[2].y = (2.0f * y1 / wiiu->color_buffer.surface.height) - 1.0f;
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pos[3].x = (2.0f * x0 / wiiu->color_buffer.surface.width) - 1.0f;;
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pos[3].y = (2.0f * y1 / wiiu->color_buffer.surface.height) - 1.0f;
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coord[0].u = 0.0f;
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coord[0].v = 1.0f;
|
||||
coord[1].u = 1.0f;
|
||||
coord[1].v = 1.0f;
|
||||
coord[2].u = 1.0f;
|
||||
coord[2].v = 0.0f;
|
||||
coord[3].u = 0.0f;
|
||||
coord[3].v = 0.0f;
|
||||
|
||||
GX2SetPixelTexture(texture, wiiu->shader->sampler.location);
|
||||
|
||||
// GX2SetBlendConstantColor(draw->coords->color[3], draw->coords->color[2], draw->coords->color[1], draw->coords->color[0]);
|
||||
// GX2SetBlendControl(GX2_RENDER_TARGET_0, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD,
|
||||
// GX2_ENABLE, GX2_BLEND_MODE_SRC_ALPHA, GX2_BLEND_MODE_INV_SRC_ALPHA, GX2_BLEND_COMBINE_MODE_ADD);
|
||||
|
||||
GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, 4, wiiu->vertex_cache.current, 1);
|
||||
|
||||
#if 0
|
||||
printf("(%i,%i,%i,%i) , (%i,%i)\n", (int)draw->x,
|
||||
(int)draw->y, (int)draw->width, (int)draw->height,
|
||||
texture->surface.width, texture->surface.height);
|
||||
#endif
|
||||
|
||||
wiiu->vertex_cache.current += 4;
|
||||
|
||||
}
|
||||
|
||||
static void menu_display_wiiu_draw_pipeline(void *data)
|
||||
{
|
||||
}
|
||||
|
||||
static void menu_display_wiiu_restore_clear_color(void)
|
||||
{
|
||||
#if 0
|
||||
wiiu_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
|
||||
#endif
|
||||
}
|
||||
|
||||
static void menu_display_wiiu_clear_color(menu_display_ctx_clearcolor_t *clearcolor)
|
||||
{
|
||||
if (!clearcolor)
|
||||
return;
|
||||
#if 0
|
||||
wiiu_set_clear_color(RGBA8((int)(clearcolor->r*255.f),
|
||||
(int)(clearcolor->g*255.f),
|
||||
(int)(clearcolor->b*255.f),
|
||||
(int)(clearcolor->a*255.f)));
|
||||
wiiu_clear_screen();
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool menu_display_wiiu_font_init_first(
|
||||
void **font_handle, void *video_data,
|
||||
const char *font_path, float font_size,
|
||||
bool is_threaded)
|
||||
{
|
||||
font_data_t **handle = (font_data_t**)font_handle;
|
||||
*handle = font_driver_init_first(video_data,
|
||||
font_path, font_size, true,
|
||||
is_threaded,
|
||||
FONT_DRIVER_RENDER_WIIU);
|
||||
return *handle;
|
||||
}
|
||||
|
||||
menu_display_ctx_driver_t menu_display_ctx_wiiu = {
|
||||
menu_display_wiiu_draw,
|
||||
menu_display_wiiu_draw_pipeline,
|
||||
menu_display_wiiu_viewport,
|
||||
menu_display_wiiu_blend_begin,
|
||||
menu_display_wiiu_blend_end,
|
||||
menu_display_wiiu_restore_clear_color,
|
||||
menu_display_wiiu_clear_color,
|
||||
menu_display_wiiu_get_default_mvp,
|
||||
menu_display_wiiu_get_default_vertices,
|
||||
menu_display_wiiu_get_default_tex_coords,
|
||||
menu_display_wiiu_font_init_first,
|
||||
MENU_VIDEO_DRIVER_WIIU,
|
||||
"menu_display_wiiu",
|
||||
};
|
@ -100,6 +100,9 @@ static menu_display_ctx_driver_t *menu_display_ctx_drivers[] = {
|
||||
#ifdef _3DS
|
||||
&menu_display_ctx_ctr,
|
||||
#endif
|
||||
#ifdef WIIU
|
||||
&menu_display_ctx_wiiu,
|
||||
#endif
|
||||
#ifdef HAVE_CACA
|
||||
&menu_display_ctx_caca,
|
||||
#endif
|
||||
@ -205,6 +208,10 @@ static bool menu_display_check_compatibility(
|
||||
if (string_is_equal_fast(video_driver, "ctr", 3))
|
||||
return true;
|
||||
break;
|
||||
case MENU_VIDEO_DRIVER_WIIU:
|
||||
if (string_is_equal_fast(video_driver, "gx2", 3))
|
||||
return true;
|
||||
break;
|
||||
case MENU_VIDEO_DRIVER_CACA:
|
||||
if (string_is_equal_fast(video_driver, "caca", 4))
|
||||
return true;
|
||||
@ -937,7 +944,7 @@ void menu_display_draw_texture_slice(
|
||||
|
||||
void menu_display_rotate_z(menu_display_ctx_rotate_draw_t *draw)
|
||||
{
|
||||
#if !defined(VITA)
|
||||
#if !defined(VITA) && !defined(_3DS) && !defined(WIIU)
|
||||
math_matrix_4x4 matrix_rotated, matrix_scaled;
|
||||
math_matrix_4x4 *b = NULL;
|
||||
|
||||
|
@ -276,6 +276,7 @@ enum menu_display_driver_type
|
||||
MENU_VIDEO_DRIVER_DIRECT3D,
|
||||
MENU_VIDEO_DRIVER_VITA2D,
|
||||
MENU_VIDEO_DRIVER_CTR,
|
||||
MENU_VIDEO_DRIVER_WIIU,
|
||||
MENU_VIDEO_DRIVER_CACA,
|
||||
MENU_VIDEO_DRIVER_GDI,
|
||||
MENU_VIDEO_DRIVER_VGA
|
||||
@ -692,6 +693,7 @@ extern menu_display_ctx_driver_t menu_display_ctx_vulkan;
|
||||
extern menu_display_ctx_driver_t menu_display_ctx_d3d;
|
||||
extern menu_display_ctx_driver_t menu_display_ctx_vita2d;
|
||||
extern menu_display_ctx_driver_t menu_display_ctx_ctr;
|
||||
extern menu_display_ctx_driver_t menu_display_ctx_wiiu;
|
||||
extern menu_display_ctx_driver_t menu_display_ctx_caca;
|
||||
extern menu_display_ctx_driver_t menu_display_ctx_gdi;
|
||||
extern menu_display_ctx_driver_t menu_display_ctx_vga;
|
||||
|
Loading…
x
Reference in New Issue
Block a user