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Shrink another struct. This shrinks audio_lock from 32 bytes to 24 bytes.
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@ -82,8 +82,8 @@ static inline void get_positions(dsound_t *ds, DWORD *read_ptr, DWORD *write_ptr
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struct audio_lock
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{
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void *chunk1;
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DWORD size1;
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void *chunk2;
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DWORD size1;
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DWORD size2;
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};
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