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https://github.com/libretro/RetroArch
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(GLUI) glui_render_quad - simplifications
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@ -56,6 +56,20 @@ typedef struct glui_handle
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gfx_font_raster_block_t list_block;
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} glui_handle_t;
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static const GRfloat glui_vertexes[] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const GRfloat glui_tex_coords[] = {
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0, 1,
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1, 1,
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0, 0,
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1, 0
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};
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static void glui_blit_line(float x, float y,
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const char *message, uint32_t color, enum text_alignment text_align)
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{
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@ -86,30 +100,12 @@ static void glui_blit_line(float x, float y,
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static void glui_render_quad(gl_t *gl, int x, int y, int w, int h,
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float r, float g, float b, float a, GRfloat *coord_color)
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{
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GRfloat color[16];
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unsigned width, height;
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struct gfx_coords coords;
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GRfloat color[16], tex_coord[8], vertex[8];
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menu_handle_t *menu = menu_driver_get_ptr();
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glui_handle_t *glui = (glui_handle_t*)menu->userdata;
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vertex[0] = 0;
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vertex[1] = 0;
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vertex[2] = 1;
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vertex[3] = 0;
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vertex[4] = 0;
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vertex[5] = 1;
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vertex[6] = 1;
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vertex[7] = 1;
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tex_coord[0] = 0;
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tex_coord[1] = 1;
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tex_coord[2] = 1;
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tex_coord[3] = 1;
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tex_coord[4] = 0;
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tex_coord[5] = 0;
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tex_coord[6] = 1;
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tex_coord[7] = 0;
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if (!coord_color)
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{
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color[ 0] = r;
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@ -128,6 +124,7 @@ static void glui_render_quad(gl_t *gl, int x, int y, int w, int h,
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color[13] = g;
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color[14] = b;
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color[15] = a;
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}
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video_driver_get_size(NULL, &height);
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@ -135,15 +132,15 @@ static void glui_render_quad(gl_t *gl, int x, int y, int w, int h,
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glViewport(x, height - y - h, w, h);
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coords.vertices = 4;
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coords.vertex = vertex;
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coords.tex_coord = tex_coord;
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coords.lut_tex_coord = tex_coord;
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coords.color = coord_color ? (const float*)coord_color : color;
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coords.vertex = glui_vertexes;
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coords.tex_coord = glui_tex_coords;
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coords.lut_tex_coord = glui_tex_coords;
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coords.color = (coord_color) ? coord_color : color;
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menu_video_draw_frame(gl->shader, &coords,
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&gl->mvp_no_rot, true, glui->textures.white);
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gl->coords.color = gl->white_color_ptr;
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gl->coords.color = gl->white_color_ptr;
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}
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static void glui_draw_cursor(gl_t *gl, float x, float y)
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