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https://github.com/libretro/RetroArch
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Bump up version
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# Future
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# 1.8.3
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- BUGFIX: Ensure core info is always initialised when calling 'drivers_init()'. This bug could prevent cores from doing content runtime logging
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- BUGFIX/MENU: (XMB/OZONE) Fix 'quick menu' detection. XMB would not display savestate thumbnails in the quick menu if it was accessed via the main menu
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- BUGFIX/CRASH/CORE UPDATER: Fix potential double free error
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@ -29,7 +31,6 @@
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- VIDEO FILTERS: Only use threads when the number exceeds 1. Fixes race conditions with some CPU filters on Vita
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- WINDOWS: Add ANGLE support for x64, separate binary (for now?)
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# 1.8.2
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- BUG/CRASH/GLSLANG: Fix glslang crashing error - managed to reproduce an issue which has been plaguing
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users for a while, where glslang throws an assert after closing a game (and starting a new one). This would affect all video drivers that use Slang for shaders, such as D3D10/11/12/Vulkan/Metal
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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package="com.retroarch"
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android:versionCode="1556806348"
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android:versionName="1.8.2"
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android:versionCode="1556806349"
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android:versionName="1.8.3"
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android:installLocation="internalOnly">
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<uses-feature android:glEsVersion="0x00020000" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.8.2</string>
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<string>1.8.3</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.8.2</string>
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<string>1.8.3</string>
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<key>LSMinimumSystemVersion</key>
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<string>${MACOSX_DEPLOYMENT_TARGET}</string>
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<key>NSHighResolutionCapable</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.8.2</string>
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<string>1.8.3</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.8.2</string>
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<string>1.8.3</string>
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<key>LSMinimumSystemVersion</key>
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<string>${MACOSX_DEPLOYMENT_TARGET}</string>
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<key>NSHighResolutionCapable</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.8.2</string>
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<string>1.8.3</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.8.2</string>
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<string>1.8.3</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationExitsOnSuspend</key>
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# /* - pkg/snap/snapcraft.yaml (including the github url) */
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#if 0
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RARCH_VERSION="1.8.2"
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RARCH_VERSION="1.8.3"
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#endif
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#ifndef PACKAGE_VERSION
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#define PACKAGE_VERSION "1.8.2"
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#define PACKAGE_VERSION "1.8.3"
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#endif
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@ -1 +1 @@
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<!ENTITY version "1.8.2">
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<!ENTITY version "1.8.3">
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