From d9c78c75f0f7f64a608c66b572dec5f08726b391 Mon Sep 17 00:00:00 2001 From: Brad Parker Date: Mon, 6 Mar 2017 16:01:45 -0500 Subject: [PATCH] fix setting of netplay has_password in lobby announcement --- network/netplay/netplay_frontend.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/network/netplay/netplay_frontend.c b/network/netplay/netplay_frontend.c index 7ec1684185..a16f1c370a 100644 --- a/network/netplay/netplay_frontend.c +++ b/network/netplay/netplay_frontend.c @@ -625,7 +625,7 @@ static void netplay_announce(void) "game_name=%s&game_crc=%08X&port=%d" "&has_password=%d&has_spectate_password=%d&force_mitm=%d", username, corename, coreversion, gamename, *content_crc_ptr, - settings->netplay.port, settings->netplay.password ? 1 : 0, settings->netplay.spectate_password ? 1 : 0, + settings->netplay.port, *settings->netplay.password ? 1 : 0, *settings->netplay.spectate_password ? 1 : 0, settings->netplay.use_mitm_server); task_push_http_post_transfer(url, buf, true, NULL, netplay_announce_cb, NULL);