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(Apple) Cleanup
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@ -95,7 +95,7 @@ static GLContextClass* g_context;
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{
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{
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[super setFrame:frameRect];
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[super setFrame:frameRect];
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if (g_view && g_context)
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if (g_context)
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[g_context update];
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[g_context update];
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}
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}
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