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Cleanups
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8dbe653e9f
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@ -497,11 +497,13 @@ bool video_shader_resolve_parameters(config_file_t *conf,
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continue;
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#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS)
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/* First try to use the more robust slang implementation to support #includes. */
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/* FIXME: The check for slang can be removed if it's sufficiently tested for
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/* First try to use the more robust slang
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* implementation to support #includes. */
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/* FIXME: The check for slang can be removed
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* if it's sufficiently tested for
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* GLSL/Cg as well, it should be the same implementation. */
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if (string_is_equal(path_get_extension(path), "slang") &&
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slang_preprocess_parse_parameters(shader->pass[i].source.path, shader))
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slang_preprocess_parse_parameters(path, shader))
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continue;
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/* If that doesn't work, fallback to the old path.
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@ -522,7 +524,7 @@ bool video_shader_resolve_parameters(config_file_t *conf,
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{
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int ret = sscanf(line,
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"#pragma parameter %63s \"%63[^\"]\" %f %f %f %f",
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param->id, param->desc, ¶m->initial,
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param->id, param->desc, ¶m->initial,
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¶m->minimum, ¶m->maximum, ¶m->step);
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if (ret < 5)
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@ -535,7 +537,7 @@ bool video_shader_resolve_parameters(config_file_t *conf,
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param->step = 0.1f * (param->maximum - param->minimum);
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RARCH_LOG("Found #pragma parameter %s (%s) %f %f %f %f\n",
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param->desc, param->id, param->initial,
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param->desc, param->id, param->initial,
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param->minimum, param->maximum, param->step);
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param->current = param->initial;
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