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https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Cut down on code duplication
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parent
e7d3f36a22
commit
d78e1da956
@ -536,6 +536,43 @@ void state_tracker_update_input(uint16_t *input1, uint16_t *input2)
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}
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}
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static INLINE bool input_keys_pressed_internal_reuse(unsigned i)
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{
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if (i >= RARCH_FIRST_META_KEY)
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{
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if (current_input->meta_key_pressed(current_input_data, i))
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return true;
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}
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#ifdef HAVE_OVERLAY
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if (overlay_ptr && input_overlay_key_pressed(overlay_ptr, i))
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return true;
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#endif
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#ifdef HAVE_COMMAND
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if (input_driver_command)
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{
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command_handle_t handle;
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handle.handle = input_driver_command;
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handle.id = i;
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if (command_get(&handle))
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return true;
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}
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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if (input_driver_remote)
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{
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if (input_remote_key_pressed(i, 0))
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return true;
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}
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#endif
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return false;
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}
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#ifdef HAVE_MENU
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static INLINE bool input_menu_keys_pressed_internal(
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const struct retro_keybind **binds,
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@ -573,38 +610,6 @@ static INLINE bool input_menu_keys_pressed_internal(
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}
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}
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if (i >= RARCH_FIRST_META_KEY)
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{
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if (current_input->meta_key_pressed(current_input_data, i))
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return true;
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}
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#ifdef HAVE_OVERLAY
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if (overlay_ptr && input_overlay_key_pressed(overlay_ptr, i))
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return true;
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#endif
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#ifdef HAVE_COMMAND
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if (input_driver_command)
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{
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command_handle_t handle;
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handle.handle = input_driver_command;
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handle.id = i;
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if (command_get(&handle))
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return true;
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}
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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if (input_driver_remote)
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{
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if (input_remote_key_pressed(i, 0))
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return true;
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}
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#endif
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return false;
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}
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@ -721,13 +726,11 @@ uint64_t input_menu_keys_pressed(void *data, uint64_t last_input)
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#ifdef HAVE_MENU
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{
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const struct retro_keybind *mtkey = &input_config_binds[0][RARCH_MENU_TOGGLE];
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if ( ((settings->uints.input_menu_toggle_gamepad_combo != INPUT_TOGGLE_NONE) &&
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input_driver_toggle_button_combo(
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settings->uints.input_menu_toggle_gamepad_combo, last_input))
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|| input_menu_keys_pressed_internal(
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binds, settings, joypad_info, RARCH_MENU_TOGGLE, max_users,
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mtkey->valid,
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settings->bools.input_all_users_control_menu))
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if (
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((settings->uints.input_menu_toggle_gamepad_combo != INPUT_TOGGLE_NONE) &&
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input_driver_toggle_button_combo(
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settings->uints.input_menu_toggle_gamepad_combo, last_input))
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)
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ret |= (UINT64_C(1) << RARCH_MENU_TOGGLE);
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}
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#endif
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@ -735,13 +738,14 @@ uint64_t input_menu_keys_pressed(void *data, uint64_t last_input)
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for (i = 0; i < RARCH_BIND_LIST_END; i++)
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{
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const struct retro_keybind *mtkey = &input_config_binds[0][i];
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if (i != RARCH_MENU_TOGGLE &&
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input_menu_keys_pressed_internal(binds,
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if (input_menu_keys_pressed_internal(binds,
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settings, joypad_info, i, max_users,
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mtkey->valid,
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settings->bools.input_all_users_control_menu))
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ret |= (UINT64_C(1) << i);
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if (input_keys_pressed_internal_reuse(i))
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ret |= (UINT64_C(1) << i);
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}
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for (i = 0; i < max_users; i++)
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@ -801,6 +805,7 @@ uint64_t input_menu_keys_pressed(void *data, uint64_t last_input)
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}
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#endif
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static INLINE bool input_keys_pressed_internal(
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settings_t *settings,
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rarch_joypad_info_t joypad_info,
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@ -821,39 +826,7 @@ static INLINE bool input_keys_pressed_internal(
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0, RETRO_DEVICE_JOYPAD, 0, i))
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return true;
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}
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if (i >= RARCH_FIRST_META_KEY)
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{
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if (current_input->meta_key_pressed(current_input_data, i))
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return true;
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}
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#ifdef HAVE_OVERLAY
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if (overlay_ptr && input_overlay_key_pressed(overlay_ptr, i))
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return true;
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#endif
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#ifdef HAVE_COMMAND
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if (input_driver_command)
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{
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command_handle_t handle;
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handle.handle = input_driver_command;
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handle.id = i;
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if (command_get(&handle))
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return true;
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}
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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if (input_driver_remote)
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{
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if (input_remote_key_pressed(i, 0))
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return true;
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}
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#endif
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return false;
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}
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@ -934,6 +907,9 @@ uint64_t input_keys_pressed(void *data, uint64_t last_input)
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{
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if (input_keys_pressed_internal(settings, joypad_info, i, binds))
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ret |= (UINT64_C(1) << i);
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if (input_keys_pressed_internal_reuse(i))
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ret |= (UINT64_C(1) << i);
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}
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return ret;
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