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Update CHANGES.md
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- GLCORE: Don't hardcode shader cross compilation target version but poll it. glcore would always only use the minimum target shader version, i.e. GLSL ES 3.00 for OpenGL ES 3.0+ or GLSL 1.50 for OpenGL 3.2+.
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- GLCORE/SLANG: Added "FrameDirection" slang semantic.
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- IOS: Correctly centers screen on iPhone X landscape.
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- LOCALIZATION: Update Korean translation.
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- LOCALIZATION: Update Portuguese Brazilian Translation.
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- LOCALIZATION: Update Polish translation.
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- MENU/WIDGETS: All widgets are now properly cleaned up, fixing the frozen widgets bug when loading / closing content.
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