(ffmpeg FFT) Move variable initialization to top

This commit is contained in:
twinaphex 2017-04-22 12:11:42 +02:00
parent 25f31883d5
commit d674d2102e

View File

@ -153,6 +153,7 @@ typedef float stub_matrix4x4[4][4];
static void fft_render(glfft_t *fft, GLuint backbuffer, unsigned width, unsigned height)
{
vec3_t eye, center, up;
stub_matrix4x4 mvp_real;
math_matrix_4x4 mvp_lookat, mvp, mvp_persp;
eye[0] = 0.0f;
@ -181,7 +182,6 @@ static void fft_render(glfft_t *fft, GLuint backbuffer, unsigned width, unsigned
glUseProgram(fft->block.prog);
stub_matrix4x4 mvp_real;
mvp_real[0][0] = MAT_ELEM_4X4(mvp, 0, 0);
mvp_real[0][1] = MAT_ELEM_4X4(mvp, 0, 1);
mvp_real[0][2] = MAT_ELEM_4X4(mvp, 0, 2);