fix the settings for each player

This commit is contained in:
radius 2015-11-27 13:37:56 -05:00
parent 9af42f8f1f
commit d5e56c7561

View File

@ -6299,15 +6299,18 @@ static bool setting_append_list_netplay_options(
for(int user = 0; user < settings->input.max_users; user++)
{
char s[64];
snprintf(s, sizeof(s), "User %d Remote Enable", user + 1);
RARCH_LOG("s %s\n",s);
char s1[64];
snprintf(s1, sizeof(s1), "%s_user_p%d", menu_hash_to_str(MENU_LABEL_NETWORK_REMOTE_ENABLE), user + 1);
char s2[64];
snprintf(s2, sizeof(s2), "User %d Remote Enable", user + 1);
CONFIG_BOOL(
list, list_info,
&settings->network_remote_enable_user[user],
/* todo: figure out this value, it's working fine but I don't think this is correct */
menu_hash_to_str(MENU_LABEL_NETWORK_REMOTE_ENABLE) + user + 1,
strdup(s),
strdup(s1),
strdup(s2),
"", /* todo: add default */
menu_hash_to_str(MENU_VALUE_OFF),
menu_hash_to_str(MENU_VALUE_ON),