mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Cleanups/warning fixes
This commit is contained in:
parent
b1f1f519d5
commit
d5b3104cfb
@ -1,4 +1,4 @@
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/* RetroArch - A frontend for libretro.
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2016-2017 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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@ -1398,7 +1398,6 @@ static bool vulkan_context_init_device(gfx_ctx_vulkan_data_t *vk)
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{
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bool use_device_ext;
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uint32_t queue_count;
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VkResult res;
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unsigned i;
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static const float one = 1.0f;
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bool found_queue = false;
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@ -1,4 +1,4 @@
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/* RetroArch - A frontend for libretro.
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2016-2017 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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@ -107,11 +107,11 @@ static INLINE void vulkan_raster_font_update_glyph(vulkan_raster_t *font, const
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{
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if(font->atlas->dirty)
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{
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int row;
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for(row = glyph->atlas_offset_y; row < (glyph->atlas_offset_y + glyph->height); row++)
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unsigned row;
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for (row = glyph->atlas_offset_y; row < (glyph->atlas_offset_y + glyph->height); row++)
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{
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uint8_t* src = font->atlas->buffer + row * font->atlas->width + glyph->atlas_offset_x;
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uint8_t* dst = (uint8_t*)font->texture.mapped + row * font->texture.stride + glyph->atlas_offset_x;
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uint8_t *src = font->atlas->buffer + row * font->atlas->width + glyph->atlas_offset_x;
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uint8_t *dst = (uint8_t*)font->texture.mapped + row * font->texture.stride + glyph->atlas_offset_x;
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memcpy(dst, src, glyph->width);
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}
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@ -1,4 +1,4 @@
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/* RetroArch - A frontend for libretro.
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2016-2017 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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@ -328,7 +328,10 @@ static bool menu_display_vk_font_init_first(
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is_threaded,
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FONT_DRIVER_RENDER_VULKAN_API);
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return *handle;
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if (*handle)
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return true;
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return false;
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}
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menu_display_ctx_driver_t menu_display_ctx_vulkan = {
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@ -1,379 +1,383 @@
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<ProjectConfiguration Include="Debug Cg|x64">
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<Configuration>Debug Cg</Configuration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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<Configuration>Release Cg</Configuration>
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<Platform>x64</Platform>
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Loading…
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Reference in New Issue
Block a user