Stop calling video_driver_context_has_windowed from within video

drivers
This commit is contained in:
twinaphex 2017-05-13 19:11:32 +02:00
parent f6c8aba119
commit d4756f83e5
18 changed files with 29 additions and 118 deletions

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@ -865,12 +865,6 @@ static bool ctr_suppress_screensaver(void* data, bool enable)
return false; return false;
} }
static bool ctr_has_windowed(void* data)
{
(void)data;
return false;
}
static void ctr_free(void* data) static void ctr_free(void* data)
{ {
ctr_video_t* ctr = (ctr_video_t*)data; ctr_video_t* ctr = (ctr_video_t*)data;
@ -1178,7 +1172,7 @@ video_driver_t video_ctr =
ctr_alive, ctr_alive,
ctr_focus, ctr_focus,
ctr_suppress_screensaver, ctr_suppress_screensaver,
ctr_has_windowed, NULL, /* has_windowed */
ctr_set_shader, ctr_set_shader,
ctr_free, ctr_free,
"ctr", "ctr",

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@ -917,11 +917,6 @@ static bool d3d_suppress_screensaver(void *data, bool enable)
return video_context_driver_suppress_screensaver(&enabled); return video_context_driver_suppress_screensaver(&enabled);
} }
static bool d3d_has_windowed(void *data)
{
return video_context_driver_has_windowed();
}
static void d3d_set_aspect_ratio(void *data, unsigned aspect_ratio_idx) static void d3d_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
{ {
d3d_video_t *d3d = (d3d_video_t*)data; d3d_video_t *d3d = (d3d_video_t*)data;
@ -1721,7 +1716,7 @@ video_driver_t video_d3d = {
d3d_alive, d3d_alive,
d3d_focus, d3d_focus,
d3d_suppress_screensaver, d3d_suppress_screensaver,
d3d_has_windowed, NULL, /* has_windowed */
d3d_set_shader, d3d_set_shader,
d3d_free, d3d_free,
"d3d", "d3d",

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@ -576,13 +576,6 @@ static bool dispmanx_gfx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool dispmanx_gfx_has_windowed(void *data)
{
(void)data;
return false;
}
static bool dispmanx_gfx_set_shader(void *data, static bool dispmanx_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path) enum rarch_shader_type type, const char *path)
{ {
@ -695,7 +688,7 @@ video_driver_t video_dispmanx = {
dispmanx_gfx_alive, dispmanx_gfx_alive,
dispmanx_gfx_focus, dispmanx_gfx_focus,
dispmanx_gfx_suppress_screensaver, dispmanx_gfx_suppress_screensaver,
dispmanx_gfx_has_windowed, NULL, /* has_windowed */
dispmanx_gfx_set_shader, dispmanx_gfx_set_shader,
dispmanx_gfx_free, dispmanx_gfx_free,
"dispmanx", "dispmanx",

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@ -915,13 +915,6 @@ static bool drm_gfx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool drm_gfx_has_windowed(void *data)
{
(void)data;
return false;
}
static bool drm_gfx_set_shader(void *data, static bool drm_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path) enum rarch_shader_type type, const char *path)
{ {
@ -1018,7 +1011,7 @@ video_driver_t video_drm = {
drm_gfx_alive, drm_gfx_alive,
drm_gfx_focus, drm_gfx_focus,
drm_gfx_suppress_screensaver, drm_gfx_suppress_screensaver,
drm_gfx_has_windowed, NULL, /* has_windowed */
drm_gfx_set_shader, drm_gfx_set_shader,
drm_gfx_free, drm_gfx_free,
"drm", "drm",

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@ -1374,13 +1374,6 @@ static bool exynos_gfx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool exynos_gfx_has_windowed(void *data)
{
(void)data;
return false;
}
static void exynos_gfx_set_rotation(void *data, unsigned rotation) static void exynos_gfx_set_rotation(void *data, unsigned rotation)
{ {
struct exynos_video *vid = (struct exynos_video*)data; struct exynos_video *vid = (struct exynos_video*)data;
@ -1536,7 +1529,7 @@ video_driver_t video_exynos = {
exynos_gfx_alive, exynos_gfx_alive,
exynos_gfx_focus, exynos_gfx_focus,
exynos_gfx_suppress_screensaver, exynos_gfx_suppress_screensaver,
exynos_gfx_has_windowed, NULL, /* has_windowed */
exynos_gfx_set_shader, exynos_gfx_set_shader,
exynos_gfx_free, exynos_gfx_free,
"exynos", "exynos",

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@ -2141,11 +2141,6 @@ static bool gl_suppress_screensaver(void *data, bool enable)
return video_context_driver_suppress_screensaver(&enabled); return video_context_driver_suppress_screensaver(&enabled);
} }
static bool gl_has_windowed(void *data)
{
return video_context_driver_has_windowed();
}
static void gl_update_tex_filter_frame(gl_t *gl) static void gl_update_tex_filter_frame(gl_t *gl)
{ {
video_shader_ctx_filter_t shader_filter; video_shader_ctx_filter_t shader_filter;
@ -2716,7 +2711,7 @@ video_driver_t video_gl = {
gl_alive, gl_alive,
gl_focus, gl_focus,
gl_suppress_screensaver, gl_suppress_screensaver,
gl_has_windowed, NULL, /* has_windowed */
gl_set_shader, gl_set_shader,

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@ -1121,12 +1121,6 @@ static bool gx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool gx_has_windowed(void *data)
{
(void)data;
return false;
}
static void gx_set_rotation(void *data, unsigned orientation) static void gx_set_rotation(void *data, unsigned orientation)
{ {
gx_video_t *gx = (gx_video_t*)data; gx_video_t *gx = (gx_video_t*)data;
@ -1591,7 +1585,7 @@ video_driver_t video_gx = {
gx_alive, gx_alive,
gx_focus, gx_focus,
gx_suppress_screensaver, gx_suppress_screensaver,
gx_has_windowed, NULL, /* has_windowed */
gx_set_shader, gx_set_shader,
gx_free, gx_free,
"gx", "gx",

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@ -604,12 +604,6 @@ static bool psp_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool psp_has_windowed(void *data)
{
(void)data;
return false;
}
static void psp_free(void *data) static void psp_free(void *data)
{ {
psp1_video_t *psp = (psp1_video_t*)data; psp1_video_t *psp = (psp1_video_t*)data;
@ -964,7 +958,7 @@ video_driver_t video_psp1 = {
psp_alive, psp_alive,
psp_focus, psp_focus,
psp_suppress_screensaver, psp_suppress_screensaver,
psp_has_windowed, NULL, /* has_windowed */
psp_set_shader, psp_set_shader,
psp_free, psp_free,
"psp1", "psp1",

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@ -825,13 +825,6 @@ static void sunxi_gfx_set_rotation(void *data, unsigned rotation)
(void)rotation; (void)rotation;
} }
static bool sunxi_gfx_has_windowed(void *data)
{
(void)data;
return false;
}
static bool sunxi_gfx_suppress_screensaver(void *data, bool enable) static bool sunxi_gfx_suppress_screensaver(void *data, bool enable)
{ {
(void)data; (void)data;
@ -971,7 +964,7 @@ video_driver_t video_sunxi = {
sunxi_gfx_alive, sunxi_gfx_alive,
sunxi_gfx_focus, sunxi_gfx_focus,
sunxi_gfx_suppress_screensaver, sunxi_gfx_suppress_screensaver,
sunxi_gfx_has_windowed, NULL, /* has_windowed */
sunxi_gfx_set_shader, sunxi_gfx_set_shader,
sunxi_gfx_free, sunxi_gfx_free,
"sunxi", "sunxi",

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@ -459,11 +459,6 @@ static bool vg_suppress_screensaver(void *data, bool enable)
return video_context_driver_suppress_screensaver(&enabled); return video_context_driver_suppress_screensaver(&enabled);
} }
static bool vg_has_windowed(void *data)
{
return video_context_driver_has_windowed();
}
static bool vg_set_shader(void *data, static bool vg_set_shader(void *data,
enum rarch_shader_type type, const char *path) enum rarch_shader_type type, const char *path)
{ {
@ -509,7 +504,7 @@ video_driver_t video_vg = {
vg_alive, vg_alive,
vg_focus, vg_focus,
vg_suppress_screensaver, vg_suppress_screensaver,
vg_has_windowed, NULL, /* has_windowed */
vg_set_shader, vg_set_shader,
vg_free, vg_free,
"vg", "vg",

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@ -273,12 +273,6 @@ static bool vga_gfx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool vga_gfx_has_windowed(void *data)
{
(void)data;
return true;
}
static void vga_gfx_free(void *data) static void vga_gfx_free(void *data)
{ {
(void)data; (void)data;
@ -447,7 +441,7 @@ video_driver_t video_vga = {
vga_gfx_alive, vga_gfx_alive,
vga_gfx_focus, vga_gfx_focus,
vga_gfx_suppress_screensaver, vga_gfx_suppress_screensaver,
vga_gfx_has_windowed, NULL, /* has_windowed */
vga_gfx_set_shader, vga_gfx_set_shader,
vga_gfx_free, vga_gfx_free,
"vga", "vga",

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@ -290,12 +290,6 @@ static bool vita2d_gfx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool vita2d_gfx_has_windowed(void *data)
{
(void)data;
return true;
}
static void vita2d_gfx_free(void *data) static void vita2d_gfx_free(void *data)
{ {
vita_video_t *vita = (vita_video_t *)data; vita_video_t *vita = (vita_video_t *)data;
@ -964,7 +958,7 @@ video_driver_t video_vita2d = {
vita2d_gfx_alive, vita2d_gfx_alive,
vita2d_gfx_focus, vita2d_gfx_focus,
vita2d_gfx_suppress_screensaver, vita2d_gfx_suppress_screensaver,
vita2d_gfx_has_windowed, NULL, /* has_windowed */
vita2d_gfx_set_shader, vita2d_gfx_set_shader,
vita2d_gfx_free, vita2d_gfx_free,
"vita2d", "vita2d",

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@ -1271,12 +1271,6 @@ static bool vulkan_suppress_screensaver(void *data, bool enable)
return video_context_driver_suppress_screensaver(&enabled); return video_context_driver_suppress_screensaver(&enabled);
} }
static bool vulkan_has_windowed(void *data)
{
(void)data;
return video_context_driver_has_windowed();
}
static bool vulkan_set_shader(void *data, static bool vulkan_set_shader(void *data,
enum rarch_shader_type type, const char *path) enum rarch_shader_type type, const char *path)
{ {
@ -2578,7 +2572,7 @@ video_driver_t video_vulkan = {
vulkan_alive, vulkan_alive,
vulkan_focus, vulkan_focus,
vulkan_suppress_screensaver, vulkan_suppress_screensaver,
vulkan_has_windowed, NULL, /* has_windowed */
vulkan_set_shader, vulkan_set_shader,
vulkan_free, vulkan_free,
"vulkan", "vulkan",

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@ -728,12 +728,6 @@ static bool wiiu_gfx_suppress_screensaver(void* data, bool enable)
return false; return false;
} }
static bool wiiu_gfx_has_windowed(void* data)
{
(void)data;
return true;
}
static bool wiiu_gfx_set_shader(void* data, static bool wiiu_gfx_set_shader(void* data,
enum rarch_shader_type type, const char* path) enum rarch_shader_type type, const char* path)
{ {
@ -887,7 +881,7 @@ video_driver_t video_wiiu =
wiiu_gfx_alive, wiiu_gfx_alive,
wiiu_gfx_focus, wiiu_gfx_focus,
wiiu_gfx_suppress_screensaver, wiiu_gfx_suppress_screensaver,
wiiu_gfx_has_windowed, NULL, /* has_windowed */
wiiu_gfx_set_shader, wiiu_gfx_set_shader,
wiiu_gfx_free, wiiu_gfx_free,
"gx2", "gx2",

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@ -271,12 +271,6 @@ static bool xenon360_gfx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool xenon360_gfx_has_windowed(void *data)
{
(void)data;
return false;
}
static void xenon360_gfx_set_rotation(void *data, unsigned rotation) static void xenon360_gfx_set_rotation(void *data, unsigned rotation)
{ {
(void)data; (void)data;
@ -321,7 +315,7 @@ video_driver_t video_xenon360 = {
xenon360_gfx_alive, xenon360_gfx_alive,
xenon360_gfx_focus, xenon360_gfx_focus,
xenon360_gfx_suppress_screensaver, xenon360_gfx_suppress_screensaver,
xenon360_gfx_has_windowed, NULL, /* has_windowed */
xenon360_gfx_set_shader, xenon360_gfx_set_shader,
xenon360_gfx_free, xenon360_gfx_free,
"xenon360", "xenon360",

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@ -138,11 +138,6 @@ static bool xshm_gfx_suppress_screensaver(void *data, bool enable)
return false; return false;
} }
static bool xshm_gfx_has_windowed(void *data)
{
return true;
}
static void xshm_gfx_free(void *data) static void xshm_gfx_free(void *data)
{ {

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@ -2903,3 +2903,16 @@ bool video_context_driver_set_flags(gfx_ctx_flags_t *flags)
current_video_context->set_flags(video_context_data, flags->flags); current_video_context->set_flags(video_context_data, flags->flags);
return true; return true;
} }
bool video_driver_has_windowed(void)
{
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
return false;
#else
if (current_video->has_windowed && current_video->has_windowed(video_driver_data))
return current_video->has_windowed(video_driver_data);
else if (video_context_data && current_video_context->has_windowed)
return current_video_context->has_windowed(video_context_data);
return false;
#endif
}

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@ -521,11 +521,7 @@ extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
#define video_driver_is_focused() (current_video->focus(video_driver_data)) #define video_driver_is_focused() (current_video->focus(video_driver_data))
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE) bool video_driver_has_windowed(void);
#define video_driver_has_windowed() (false)
#else
#define video_driver_has_windowed() (current_video->has_windowed && current_video->has_windowed(video_driver_data))
#endif
#define video_driver_cached_frame_has_valid_framebuffer() (frame_cache_data ? (frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID) : false) #define video_driver_cached_frame_has_valid_framebuffer() (frame_cache_data ? (frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID) : false)
@ -946,8 +942,6 @@ bool video_context_driver_translate_aspect(gfx_ctx_aspect_t *aspect);
bool video_context_driver_input_driver(gfx_ctx_input_t *inp); bool video_context_driver_input_driver(gfx_ctx_input_t *inp);
#define video_context_driver_has_windowed() ((video_context_data && current_video_context->has_windowed && current_video_context->has_windowed(video_context_data)) ? true : false)
void video_context_driver_free(void); void video_context_driver_free(void);
extern const gfx_ctx_driver_t *current_video_context; extern const gfx_ctx_driver_t *current_video_context;