shader_parse.h - fix C++ comments to C

This commit is contained in:
twinaphex 2014-12-21 20:41:26 +01:00
parent be07fec2da
commit d39a6ef45f

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@ -104,8 +104,8 @@ struct gfx_shader_pass
char path[PATH_MAX];
struct
{
char *vertex; // Dynamically allocated. Must be free'd.
char *fragment; // Dynamically allocated. Must be free'd.
char *vertex; /* Dynamically allocated. Must be free'd. */
char *fragment; /* Dynamically allocated. Must be free'd. */
} string;
} source;