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https://github.com/libretro/RetroArch
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(CTR) Buildfix
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3ea96c2587
commit
d36941b81d
@ -334,7 +334,7 @@ static void* ctr_init(const video_info_t* video,
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u8 device_model = 0xFF;
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u8 device_model = 0xFF;
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void* ctrinput = NULL;
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void* ctrinput = NULL;
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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bool 3ds_lcd_bottom = settings->bools.video_3ds_lcd_bottom;
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bool lcd_bottom = settings->bools.video_3ds_lcd_bottom;
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ctr_video_t* ctr = (ctr_video_t*)linearAlloc(sizeof(ctr_video_t));
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ctr_video_t* ctr = (ctr_video_t*)linearAlloc(sizeof(ctr_video_t));
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if (!ctr)
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if (!ctr)
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@ -498,8 +498,8 @@ static void* ctr_init(const video_info_t* video,
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ctr->menu_texture_enable = false;
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ctr->menu_texture_enable = false;
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/* Set bottom screen enable state, if required */
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/* Set bottom screen enable state, if required */
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if (3ds_lcd_bottom != ctr_bottom_screen_enabled)
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if (lcd_bottom != ctr_bottom_screen_enabled)
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ctr_set_bottom_screen_enable(ctr, 3ds_lcd_bottom);
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ctr_set_bottom_screen_enable(ctr, lcd_bottom);
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gspSetEventCallback(GSPGPU_EVENT_VBlank0,
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gspSetEventCallback(GSPGPU_EVENT_VBlank0,
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(ThreadFunc)ctr_vsync_hook, ctr, false);
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(ThreadFunc)ctr_vsync_hook, ctr, false);
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@ -529,7 +529,7 @@ static bool ctr_frame(void* data, const void* frame,
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static float fps = 0.0;
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static float fps = 0.0;
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static int total_frames = 0;
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static int total_frames = 0;
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static int frames = 0;
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static int frames = 0;
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unsigned 3ds_disp_mode = settings->uints.video_3ds_display_mode;
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unsigned disp_mode = settings->uints.video_3ds_display_mode;
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if (!width || !height || !settings)
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if (!width || !height || !settings)
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{
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{
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@ -760,7 +760,7 @@ static bool ctr_frame(void* data, const void* frame,
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GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE),
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GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE),
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ctr->rgb32 ? GPU_RGBA8: GPU_RGB565);
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ctr->rgb32 ? GPU_RGBA8: GPU_RGB565);
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ctr_check_3D_slider(ctr, (ctr_video_mode_enum)3ds_disp_mode);
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ctr_check_3D_slider(ctr, (ctr_video_mode_enum)disp_mode);
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/* ARGB --> RGBA */
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/* ARGB --> RGBA */
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if (ctr->rgb32)
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if (ctr->rgb32)
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