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https://github.com/libretro/RetroArch
synced 2025-03-28 19:20:35 +00:00
(RMenu) Set up settings_lut
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cd12474eed
commit
d31c6a864e
@ -83,6 +83,8 @@ size_t drive_mapping_idx = 1;
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#define TICKER_LABEL_CHARS_MAX_PER_LINE 25
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#endif
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unsigned settings_lut[SETTING_LAST_LAST] = {0};
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static const char *menu_drive_mapping_previous(void)
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{
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if (drive_mapping_idx > 0)
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@ -770,10 +772,28 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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switch (switchvalue)
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{
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case SETTING_ASPECT_RATIO:
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case SETTING_HW_TEXTURE_FILTER:
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case SETTING_REFRESH_RATE:
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case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
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case SETTING_REWIND_ENABLED:
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case SETTING_REWIND_GRANULARITY:
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case SETTING_EMU_AUDIO_MUTE:
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case SETTING_CONTROLS_NUMBER:
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case SETTING_DPAD_EMULATION:
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case INGAME_MENU_LOAD_STATE:
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case INGAME_MENU_SAVE_STATE:
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case SETTING_ROTATION:
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case INGAME_MENU_RETURN_TO_GAME:
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case SHADERMAN_APPLY_CHANGES:
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case SHADERMAN_SHADER_PASSES:
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case INGAME_MENU_SAVE_CONFIG:
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case INGAME_MENU_QUIT_RETROARCH:
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#ifdef __CELLOS_LV2__
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case SETTING_CHANGE_RESOLUTION:
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menu_set_settings(RGUI_SETTINGS_VIDEO_RESOLUTION, action);
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break;
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#endif
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return menu_set_settings(settings_lut[switchvalue], action);
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#ifdef __CELLOS_LV2__
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case SETTING_PAL60_MODE:
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switch (action)
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{
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@ -825,10 +845,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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break;
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}
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break;
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case SETTING_ASPECT_RATIO:
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return menu_set_settings(RGUI_SETTINGS_VIDEO_ASPECT_RATIO, action);
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case SETTING_HW_TEXTURE_FILTER:
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return menu_set_settings(RGUI_SETTINGS_VIDEO_FILTER, action);
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#ifdef _XBOX1
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case SETTING_FLICKER_FILTER:
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switch (action)
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@ -863,8 +879,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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}
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break;
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#endif
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case SETTING_REFRESH_RATE:
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return menu_set_settings(RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO, action);
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case SETTING_TRIPLE_BUFFERING:
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switch (action)
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{
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@ -934,8 +948,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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}
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break;
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#endif
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case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
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return menu_set_settings(RGUI_SETTINGS_DEBUG_TEXT, action);
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case SETTING_EMU_SHOW_INFO_MSG:
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switch (action)
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{
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@ -949,12 +961,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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break;
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}
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break;
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case SETTING_REWIND_ENABLED:
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return menu_set_settings(RGUI_SETTINGS_REWIND_ENABLE, action);
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case SETTING_REWIND_GRANULARITY:
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return menu_set_settings(RGUI_SETTINGS_REWIND_GRANULARITY, action);
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case SETTING_EMU_AUDIO_MUTE:
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return menu_set_settings(RGUI_SETTINGS_AUDIO_MUTE, action);
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#ifdef _XBOX1
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case SETTING_EMU_AUDIO_SOUND_VOLUME_LEVEL:
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switch (action)
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@ -1072,10 +1078,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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break;
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}
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break;
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case SETTING_CONTROLS_NUMBER:
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return menu_set_settings(RGUI_SETTINGS_BIND_PLAYER, action);
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case SETTING_DPAD_EMULATION:
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return menu_set_settings(RGUI_SETTINGS_BIND_DPAD_EMULATION, action);
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case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
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set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_UP, action);
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break;
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@ -1137,12 +1139,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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break;
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}
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break;
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case INGAME_MENU_LOAD_STATE:
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return menu_set_settings(RGUI_SETTINGS_SAVESTATE_LOAD, action);
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case INGAME_MENU_SAVE_STATE:
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return menu_set_settings(RGUI_SETTINGS_SAVESTATE_SAVE, action);
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case SETTING_ROTATION:
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return menu_set_settings(RGUI_SETTINGS_VIDEO_ROTATION, action);
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case SETTING_CUSTOM_VIEWPORT:
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if (action == RGUI_ACTION_OK)
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menu_stack_push(INGAME_MENU_CUSTOM_RATIO, false);
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@ -1159,8 +1155,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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if (action == RGUI_ACTION_OK)
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menu_stack_push(INGAME_MENU_SCREENSHOT, false);
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break;
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case INGAME_MENU_RETURN_TO_GAME:
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return menu_set_settings(RGUI_SETTINGS_RESUME_GAME, action);
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case INGAME_MENU_CHANGE_GAME:
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if (action == RGUI_ACTION_OK)
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menu_stack_push(FILE_BROWSER_MENU, false);
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@ -1195,10 +1189,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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}
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break;
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#endif
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case INGAME_MENU_SAVE_CONFIG:
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return menu_set_settings(RGUI_SETTINGS_SAVE_CONFIG, action);
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case INGAME_MENU_QUIT_RETROARCH:
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return menu_set_settings(RGUI_SETTINGS_QUIT_RARCH, action);
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case INGAME_MENU_VIDEO_OPTIONS_MODE:
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if (action == RGUI_ACTION_OK)
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menu_stack_push(INGAME_MENU_VIDEO_OPTIONS, false);
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@ -1252,8 +1242,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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}
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#endif
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break;
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case SHADERMAN_SHADER_PASSES:
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return menu_set_settings(RGUI_SETTINGS_SHADER_PASSES, action);
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case SHADERMAN_SHADER_0:
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case SHADERMAN_SHADER_1:
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case SHADERMAN_SHADER_2:
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@ -1344,8 +1332,6 @@ static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t
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}
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}
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break;
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case SHADERMAN_APPLY_CHANGES:
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return menu_set_settings(RGUI_SETTINGS_SHADER_APPLY, action);
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#endif
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default:
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break;
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@ -2235,6 +2221,25 @@ static void* rgui_init(void)
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oskutil_params *osk = &rgui->oskutil_handle;
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oskutil_init(osk, 0);
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#endif
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settings_lut[SETTING_CHANGE_RESOLUTION] = RGUI_SETTINGS_VIDEO_RESOLUTION;
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settings_lut[SETTING_ASPECT_RATIO] = RGUI_SETTINGS_VIDEO_ASPECT_RATIO;
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settings_lut[SETTING_HW_TEXTURE_FILTER] = RGUI_SETTINGS_VIDEO_FILTER;
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settings_lut[SETTING_REFRESH_RATE] = RGUI_SETTINGS_VIDEO_REFRESH_RATE_AUTO;
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settings_lut[SETTING_EMU_SHOW_DEBUG_INFO_MSG] = RGUI_SETTINGS_DEBUG_TEXT;
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settings_lut[SETTING_REWIND_ENABLED] = RGUI_SETTINGS_REWIND_ENABLE;
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settings_lut[SETTING_REWIND_GRANULARITY] = RGUI_SETTINGS_REWIND_GRANULARITY;
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settings_lut[SETTING_EMU_AUDIO_MUTE] = RGUI_SETTINGS_AUDIO_MUTE;
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settings_lut[SETTING_CONTROLS_NUMBER] = RGUI_SETTINGS_BIND_PLAYER;
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settings_lut[SETTING_DPAD_EMULATION] = RGUI_SETTINGS_BIND_DPAD_EMULATION;
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settings_lut[INGAME_MENU_LOAD_STATE] = RGUI_SETTINGS_SAVESTATE_LOAD;
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settings_lut[INGAME_MENU_SAVE_STATE] = RGUI_SETTINGS_SAVESTATE_SAVE;
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settings_lut[SETTING_ROTATION] = RGUI_SETTINGS_VIDEO_ROTATION;
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settings_lut[INGAME_MENU_RETURN_TO_GAME] = RGUI_SETTINGS_RESUME_GAME;
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settings_lut[SHADERMAN_APPLY_CHANGES] = RGUI_SETTINGS_SHADER_APPLY;
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settings_lut[SHADERMAN_SHADER_PASSES] = RGUI_SETTINGS_SHADER_PASSES;
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settings_lut[INGAME_MENU_SAVE_CONFIG] = RGUI_SETTINGS_SAVE_CONFIG;
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settings_lut[INGAME_MENU_QUIT_RETROARCH] = RGUI_SETTINGS_QUIT_RARCH;
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return rgui;
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}
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