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(GLUI) Reset texture names
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@ -532,6 +532,9 @@ static void glui_context_bg_destroy(glui_handle_t *glui)
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glDeleteTextures(1, &glui->textures.bg.id);
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if (glui->textures.white)
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glDeleteTextures(1, &glui->textures.white);
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glui->textures.bg.id = 0;
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glui->textures.white = 0;
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}
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}
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