(PS3) Style nit cleanups

This commit is contained in:
twinaphex 2020-05-12 17:11:51 +02:00
parent 494c0f8fe4
commit cfd0731422

View File

@ -83,7 +83,6 @@ static void frontend_ps3_shutdown(bool unused)
static void callback_sysutil_exit(uint64_t status,
uint64_t param, void *userdata)
{
(void)param;
(void)userdata;
(void)status;
@ -107,7 +106,7 @@ static void callback_sysutil_exit(uint64_t status,
}
#endif
static void fill_derived_paths()
static void fill_derived_paths(void)
{
strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
g_defaults.dirs[DEFAULT_DIR_PORT],
@ -276,6 +275,7 @@ static void frontend_ps3_get_environment_settings(int *argc, char *argv[],
memset(&size, 0x00, sizeof(CellGameContentSize));
ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
if (ret < 0)
{
RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
@ -307,9 +307,7 @@ static void frontend_ps3_get_environment_settings(int *argc, char *argv[],
#ifdef HAVE_MULTIMAN
if (multiman_detected)
{
use_app_path(content_info_path);
}
#endif
if (ret < 0)