Use ui_window_win32_focused

This commit is contained in:
twinaphex 2016-06-04 17:30:06 +02:00
parent 4a649695a5
commit cfc3b97808

View File

@ -751,7 +751,11 @@ bool win32_has_focus(void)
if (!g_inited)
return false;
#ifdef _XBOX
return GetForegroundWindow() == main_window.hwnd;
#else
return ui_window_win32_focused(&main_window);
#endif
}
HWND win32_get_window(void)