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Fix GL_DEBUG compilation
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@ -352,7 +352,7 @@ static bool gfx_ctx_glx_init(void *data)
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glx_create_context_attribs = (glXCreateContextAttribsARBProc)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
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#ifdef GL_DEBUG
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g_debug = true;
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glx->g_debug = true;
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#else
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glx->g_debug = g_extern.system.hw_render_callback.debug_context;
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#endif
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