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https://github.com/libretro/RetroArch
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Cleanups
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39279292ef
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@ -333,25 +333,27 @@ static int16_t dinput_pressed_analog(struct dinput_input *di,
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static int16_t dinput_lightgun_aiming_state(
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struct dinput_input *di, unsigned idx, unsigned id)
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{
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const int edge_detect = 32700;
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struct video_viewport vp;
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bool inside = false;
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int x = 0;
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int y = 0;
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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unsigned num = 0;
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const int edge_detect = 32700;
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bool inside = false;
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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struct pointer_status* check_pos = di->pointer_head.next;
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int x = 0;
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int y = 0;
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unsigned num = 0;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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struct pointer_status
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*check_pos = di->pointer_head.next;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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while (check_pos && num < idx)
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{
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@ -372,17 +374,25 @@ static int16_t dinput_lightgun_aiming_state(
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}
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if (!(video_driver_translate_coord_viewport_wrap(
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&vp, x, y, &res_x, &res_y, &res_screen_x, &res_screen_y)))
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&vp, x, y,
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&res_x, &res_y, &res_screen_x, &res_screen_y)))
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return 0;
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inside = (res_x >= -edge_detect) && (res_y >= -edge_detect) && (res_x <= edge_detect) && (res_y <= edge_detect);
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inside = (res_x >= -edge_detect)
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&& (res_y >= -edge_detect)
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&& (res_x <= edge_detect)
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&& (res_y <= edge_detect);
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switch (id)
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switch ( id )
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{
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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return inside ? res_x : 0;
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if (inside)
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return res_x;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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return inside ? res_y : 0;
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if (inside)
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return res_y;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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return !inside;
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default:
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