(PS3) Input can now be reconfigured

This commit is contained in:
TwinAphex51224 2012-03-05 23:01:01 +01:00
parent 37c29144d8
commit cd9dd6511d
3 changed files with 247 additions and 33 deletions

View File

@ -16,6 +16,7 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include "input_luts.h"
uint64_t default_keybind_lut[SSNES_FIRST_META_KEY];
@ -105,6 +106,225 @@ char platform_keybind_name_lut[SSNES_LAST_PLATFORM_KEY][256] = {
"RStick D-Pad Up",
"RStick D-Pad Down",
};
uint64_t ssnes_input_find_previous_platform_key(uint64_t joykey)
{
switch(joykey)
{
case CTRL_CIRCLE_MASK:
return CTRL_CIRCLE_MASK;
case CTRL_CROSS_MASK:
return CTRL_CIRCLE_MASK;
case CTRL_TRIANGLE_MASK:
return CTRL_CROSS_MASK;
case CTRL_SQUARE_MASK:
return CTRL_TRIANGLE_MASK;
case CTRL_UP_MASK:
return CTRL_SQUARE_MASK;
case CTRL_DOWN_MASK:
return CTRL_UP_MASK;
case CTRL_LEFT_MASK:
return CTRL_DOWN_MASK;
case CTRL_RIGHT_MASK:
return CTRL_LEFT_MASK;
case CTRL_SELECT_MASK:
return CTRL_RIGHT_MASK;
case CTRL_START_MASK:
return CTRL_SELECT_MASK;
case CTRL_L1_MASK:
return CTRL_START_MASK;
case CTRL_L2_MASK:
return CTRL_L1_MASK;
case CTRL_L3_MASK:
return CTRL_L2_MASK;
case CTRL_R1_MASK:
return CTRL_L3_MASK;
case CTRL_R2_MASK:
return CTRL_R1_MASK;
case CTRL_R3_MASK:
return CTRL_R2_MASK;
case CTRL_LSTICK_LEFT_MASK:
return CTRL_R3_MASK;
case CTRL_LSTICK_RIGHT_MASK:
return CTRL_LSTICK_LEFT_MASK;
case CTRL_LSTICK_UP_MASK:
return CTRL_LSTICK_RIGHT_MASK;
case CTRL_LSTICK_DOWN_MASK:
return CTRL_LSTICK_UP_MASK;
case CTRL_LEFT_MASK | CTRL_LSTICK_LEFT_MASK:
return CTRL_LSTICK_DOWN_MASK;
case CTRL_RIGHT_MASK | CTRL_LSTICK_RIGHT_MASK:
return (CTRL_LEFT_MASK | CTRL_LSTICK_LEFT_MASK);
case CTRL_UP_MASK | CTRL_LSTICK_UP_MASK:
return (CTRL_RIGHT_MASK | CTRL_LSTICK_RIGHT_MASK);
case CTRL_DOWN_MASK | CTRL_LSTICK_DOWN_MASK:
return (CTRL_UP_MASK | CTRL_LSTICK_UP_MASK);
case CTRL_RSTICK_LEFT_MASK:
return (CTRL_DOWN_MASK | CTRL_LSTICK_DOWN_MASK);
case CTRL_RSTICK_RIGHT_MASK:
return CTRL_RSTICK_LEFT_MASK;
case CTRL_RSTICK_UP_MASK:
return CTRL_RSTICK_RIGHT_MASK;
case CTRL_RSTICK_DOWN_MASK:
return CTRL_RSTICK_UP_MASK;
case CTRL_LEFT_MASK | CTRL_RSTICK_LEFT_MASK:
return CTRL_RSTICK_DOWN_MASK;
case CTRL_RIGHT_MASK | CTRL_RSTICK_RIGHT_MASK:
return (CTRL_LEFT_MASK | CTRL_RSTICK_LEFT_MASK);
case CTRL_UP_MASK | CTRL_RSTICK_UP_MASK:
return (CTRL_RIGHT_MASK | CTRL_RSTICK_RIGHT_MASK);
case CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK:
return (CTRL_UP_MASK | CTRL_RSTICK_UP_MASK);
}
return NO_BTN;
}
uint64_t ssnes_input_find_next_platform_key(uint64_t joykey)
{
switch(joykey)
{
case CTRL_CIRCLE_MASK:
return CTRL_CROSS_MASK;
case CTRL_CROSS_MASK:
return CTRL_TRIANGLE_MASK;
case CTRL_TRIANGLE_MASK:
return CTRL_SQUARE_MASK;
case CTRL_SQUARE_MASK:
return CTRL_UP_MASK;
case CTRL_UP_MASK:
return CTRL_DOWN_MASK;
case CTRL_DOWN_MASK:
return CTRL_LEFT_MASK;
case CTRL_LEFT_MASK:
return CTRL_RIGHT_MASK;
case CTRL_RIGHT_MASK:
return CTRL_SELECT_MASK;
case CTRL_SELECT_MASK:
return CTRL_START_MASK;
case CTRL_START_MASK:
return CTRL_L1_MASK;
case CTRL_L1_MASK:
return CTRL_L2_MASK;
case CTRL_L2_MASK:
return CTRL_L3_MASK;
case CTRL_L3_MASK:
return CTRL_R1_MASK;
case CTRL_R1_MASK:
return CTRL_R2_MASK;
case CTRL_R2_MASK:
return CTRL_R3_MASK;
case CTRL_R3_MASK:
return CTRL_LSTICK_LEFT_MASK;
case CTRL_LSTICK_LEFT_MASK:
return CTRL_LSTICK_RIGHT_MASK;
case CTRL_LSTICK_RIGHT_MASK:
return CTRL_LSTICK_UP_MASK;
case CTRL_LSTICK_UP_MASK:
return CTRL_LSTICK_DOWN_MASK;
case CTRL_LSTICK_DOWN_MASK:
return (CTRL_LEFT_MASK | CTRL_LSTICK_LEFT_MASK);
case CTRL_LEFT_MASK | CTRL_LSTICK_LEFT_MASK:
return (CTRL_RIGHT_MASK | CTRL_LSTICK_RIGHT_MASK);
case CTRL_RIGHT_MASK | CTRL_LSTICK_RIGHT_MASK:
return (CTRL_UP_MASK | CTRL_LSTICK_UP_MASK);
case CTRL_UP_MASK | CTRL_LSTICK_UP_MASK:
return (CTRL_DOWN_MASK | CTRL_LSTICK_DOWN_MASK);
case CTRL_DOWN_MASK | CTRL_LSTICK_DOWN_MASK:
return CTRL_RSTICK_LEFT_MASK;
case CTRL_RSTICK_LEFT_MASK:
return CTRL_RSTICK_RIGHT_MASK;
case CTRL_RSTICK_RIGHT_MASK:
return CTRL_RSTICK_UP_MASK;
case CTRL_RSTICK_UP_MASK:
return CTRL_RSTICK_DOWN_MASK;
case CTRL_RSTICK_DOWN_MASK:
return (CTRL_LEFT_MASK | CTRL_RSTICK_LEFT_MASK);
case CTRL_LEFT_MASK | CTRL_RSTICK_LEFT_MASK:
return (CTRL_RIGHT_MASK | CTRL_RSTICK_RIGHT_MASK);
case CTRL_RIGHT_MASK | CTRL_RSTICK_RIGHT_MASK:
return (CTRL_UP_MASK | CTRL_RSTICK_UP_MASK);
case CTRL_UP_MASK | CTRL_RSTICK_UP_MASK:
return (CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK);
case CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK:
return (CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK);
}
return NO_BTN;
}
const char * ssnes_input_find_platform_key_label(uint64_t joykey)
{
switch(joykey)
{
case CTRL_CIRCLE_MASK:
return "Circle button";
case CTRL_CROSS_MASK:
return "Cross button";
case CTRL_TRIANGLE_MASK:
return "Triangle button";
case CTRL_SQUARE_MASK:
return "Square button";
case CTRL_UP_MASK:
return "D-Pad Up";
case CTRL_DOWN_MASK:
return "D-Pad Down";
case CTRL_LEFT_MASK:
return "D-Pad Left";
case CTRL_RIGHT_MASK:
return "D-Pad Right";
case CTRL_SELECT_MASK:
return "Select button";
case CTRL_START_MASK:
return "Start button";
case CTRL_L1_MASK:
return "L1 button";
case CTRL_L2_MASK:
return "L2 button";
case CTRL_L3_MASK:
return "L3 button";
case CTRL_R1_MASK:
return "R1 button";
case CTRL_R2_MASK:
return "R2 button";
case CTRL_R3_MASK:
return "R3 button";
case CTRL_LSTICK_LEFT_MASK:
return "LStick Left";
case CTRL_LSTICK_RIGHT_MASK:
return "LStick Right";
case CTRL_LSTICK_UP_MASK:
return "LStick Up";
case CTRL_LSTICK_DOWN_MASK:
return "LStick Down";
case CTRL_LEFT_MASK | CTRL_LSTICK_LEFT_MASK:
return "LStick D-Pad Left";
case CTRL_RIGHT_MASK | CTRL_LSTICK_RIGHT_MASK:
return "LStick D-Pad Right";
case CTRL_UP_MASK | CTRL_LSTICK_UP_MASK:
return "LStick D-Pad Up";
case CTRL_DOWN_MASK | CTRL_LSTICK_DOWN_MASK:
return "LStick D-Pad Down";
case CTRL_RSTICK_LEFT_MASK:
return "RStick Left";
case CTRL_RSTICK_RIGHT_MASK:
return "RStick Right";
case CTRL_RSTICK_UP_MASK:
return "RStick Up";
case CTRL_RSTICK_DOWN_MASK:
return "RStick Down";
case CTRL_LEFT_MASK | CTRL_RSTICK_LEFT_MASK:
return "RStick D-Pad Left";
case CTRL_RIGHT_MASK | CTRL_RSTICK_RIGHT_MASK:
return "RStick D-Pad Right";
case CTRL_UP_MASK | CTRL_RSTICK_UP_MASK:
return "RStick D-Pad Up";
case CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK:
return "RStick D-Pad Down";
}
return "Unknown";
}
#elif defined(_XBOX)
#endif

View File

@ -72,5 +72,9 @@ extern char platform_keybind_name_lut[SSNES_LAST_PLATFORM_KEY][256];
extern uint64_t default_keybind_lut[SSNES_FIRST_META_KEY];
extern const char *default_libsnes_keybind_name_lut[SSNES_FIRST_META_KEY];
extern const char * ssnes_input_find_platform_key_label(uint64_t joykey);
extern uint64_t ssnes_input_find_previous_platform_key(uint64_t joykey);
extern uint64_t ssnes_input_find_next_platform_key(uint64_t joykey);
#endif

View File

@ -738,12 +738,15 @@ static void set_setting_label(menu * menu_obj, uint64_t currentsetting)
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_X:
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_L:
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_R:
{
if(g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey == default_keybind_lut[currentsetting-FIRST_CONTROL_BIND])
menu_obj->items[currentsetting].text_color = GREEN;
else
menu_obj->items[currentsetting].text_color = ORANGE;
snprintf(menu_obj->items[currentsetting].comment, sizeof(menu_obj->items[currentsetting].comment), "INFO - [%s] on the PS3 controller is mapped to action:\n[%s].", menu_obj->items[currentsetting].text, default_libsnes_keybind_name_lut[g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].id]);
snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), default_libsnes_keybind_name_lut[g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].id]);
const char * value = ssnes_input_find_platform_key_label(g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey);
snprintf(menu_obj->items[currentsetting].comment, sizeof(menu_obj->items[currentsetting].comment), "INFO - [%s] on the PS3 controller is mapped to action:\n[%s].", menu_obj->items[currentsetting].text, value);
snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), value);
}
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
if(menu_obj->selected == currentsetting)
@ -1068,35 +1071,22 @@ static void select_directory(uint32_t menu_id)
static void set_keybind_digital(uint64_t state, uint64_t system_joypad_id, uint64_t default_snes_joypad_id)
{
bool found_keybind = false;
uint64_t new_key;
if(CTRL_LEFT(state) | CTRL_LSTICK_LEFT(state))
{
for(uint32_t i = 0; i < SSNES_FIRST_META_KEY && !found_keybind; i++)
{
if(g_settings.input.binds[currently_selected_controller_menu][i].joykey & system_joypad_id)
{
found_keybind = true;
new_key = ssnes_input_find_previous_platform_key(g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey);
if(g_settings.input.binds[currently_selected_controller_menu][i].id > 0)
g_settings.input.binds[currently_selected_controller_menu][i].id--;
}
}
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = new_key;
set_delay = DELAY_MEDIUM;
}
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
for(uint32_t i = 0; i < SSNES_FIRST_META_KEY && !found_keybind; i++)
{
if(g_settings.input.binds[currently_selected_controller_menu][i].joykey & system_joypad_id)
{
found_keybind = true;
new_key = ssnes_input_find_next_platform_key(g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey);
g_settings.input.binds[currently_selected_controller_menu][default_snes_joypad_id].joykey = new_key;
if(g_settings.input.binds[currently_selected_controller_menu][i].id < SSNES_FIRST_META_KEY - 1)
g_settings.input.binds[currently_selected_controller_menu][i].id++;
}
}
set_delay = DELAY_MEDIUM;
}
@ -1774,40 +1764,40 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
currently_selected_controller_menu = 0;
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_UP:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_UP], SNES_DEVICE_ID_JOYPAD_UP);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_UP, SNES_DEVICE_ID_JOYPAD_UP);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_DOWN:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_DOWN], SNES_DEVICE_ID_JOYPAD_DOWN);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_DOWN, SNES_DEVICE_ID_JOYPAD_DOWN);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_LEFT:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_LEFT], SNES_DEVICE_ID_JOYPAD_LEFT);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_LEFT, SNES_DEVICE_ID_JOYPAD_LEFT);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_RIGHT:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_RIGHT], SNES_DEVICE_ID_JOYPAD_RIGHT);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_RIGHT, SNES_DEVICE_ID_JOYPAD_RIGHT);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_A:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CIRCLE], SNES_DEVICE_ID_JOYPAD_A);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_CIRCLE, SNES_DEVICE_ID_JOYPAD_A);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_B:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CROSS], SNES_DEVICE_ID_JOYPAD_B);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_CROSS, SNES_DEVICE_ID_JOYPAD_B);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_X:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_TRIANGLE], SNES_DEVICE_ID_JOYPAD_X);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_TRIANGLE, SNES_DEVICE_ID_JOYPAD_X);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_Y:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SQUARE], SNES_DEVICE_ID_JOYPAD_Y);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_SQUARE, SNES_DEVICE_ID_JOYPAD_Y);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_SELECT:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SELECT], SNES_DEVICE_ID_JOYPAD_SELECT);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_SELECT, SNES_DEVICE_ID_JOYPAD_SELECT);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_START:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_START], SNES_DEVICE_ID_JOYPAD_START);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_START, SNES_DEVICE_ID_JOYPAD_START);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_L:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_L1], SNES_DEVICE_ID_JOYPAD_L);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_L1, SNES_DEVICE_ID_JOYPAD_L);
break;
case SETTING_CONTROLS_SNES_DEVICE_ID_JOYPAD_R:
set_keybind_digital(state, platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_R1], SNES_DEVICE_ID_JOYPAD_R);
set_keybind_digital(state, PS3_DEVICE_ID_JOYPAD_R1, SNES_DEVICE_ID_JOYPAD_R);
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state) || CTRL_START(state))