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(WinRT) Add more WINRT ifdefs
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@ -2013,7 +2013,7 @@ static config_file_t *open_default_config_file(void)
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(void)path_size;
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(void)path_size;
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#if defined(_WIN32) && !defined(_XBOX)
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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fill_pathname_application_path(app_path, path_size);
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fill_pathname_application_path(app_path, path_size);
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fill_pathname_resolve_relative(conf_path, app_path,
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fill_pathname_resolve_relative(conf_path, app_path,
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file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
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file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
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@ -63,7 +63,7 @@
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bool fill_pathname_application_data(char *s, size_t len)
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bool fill_pathname_application_data(char *s, size_t len)
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{
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{
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#if defined(_WIN32) && !defined(_XBOX)
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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#ifdef LEGACY_WIN32
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#ifdef LEGACY_WIN32
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const char *appdata = getenv("APPDATA");
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const char *appdata = getenv("APPDATA");
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