Rename np_ functions

This commit is contained in:
twinaphex 2016-05-12 12:03:43 +02:00
parent 315c6b9687
commit cba281052a
5 changed files with 35 additions and 35 deletions

View File

@ -589,7 +589,7 @@ int16_t input_state_net(unsigned port, unsigned device,
#ifndef HAVE_SOCKET_LEGACY
/* Custom inet_ntop. Win32 doesn't seem to support this ... */
void np_log_connection(const struct sockaddr_storage *their_addr,
void netplay_log_connection(const struct sockaddr_storage *their_addr,
unsigned slot, const char *nick)
{
union

View File

@ -18,7 +18,7 @@
#include <net/net_socket.h>
#include "../content.h"
bool np_get_nickname(netplay_t *netplay, int fd)
bool netplay_get_nickname(netplay_t *netplay, int fd)
{
uint8_t nick_size;
@ -42,7 +42,7 @@ bool np_get_nickname(netplay_t *netplay, int fd)
return true;
}
bool np_send_nickname(netplay_t *netplay, int fd)
bool netplay_send_nickname(netplay_t *netplay, int fd)
{
uint8_t nick_size = strlen(netplay->nick);
@ -61,7 +61,7 @@ bool np_send_nickname(netplay_t *netplay, int fd)
return true;
}
uint32_t *np_bsv_header_generate(size_t *size, uint32_t magic)
uint32_t *netplay_bsv_header_generate(size_t *size, uint32_t magic)
{
retro_ctx_serialize_info_t serial_info;
retro_ctx_size_info_t info;
@ -100,7 +100,7 @@ error:
return NULL;
}
bool np_bsv_parse_header(const uint32_t *header, uint32_t magic)
bool netplay_bsv_parse_header(const uint32_t *header, uint32_t magic)
{
retro_ctx_size_info_t info;
uint32_t *content_crc_ptr;
@ -146,7 +146,7 @@ bool np_bsv_parse_header(const uint32_t *header, uint32_t magic)
}
/**
* np_impl_magic:
* netplay_impl_magic:
*
* Not really a hash, but should be enough to differentiate
* implementations from each other.
@ -155,7 +155,7 @@ bool np_bsv_parse_header(const uint32_t *header, uint32_t magic)
* The alternative would have been checking serialization sizes, but it
* was troublesome for cross platform compat.
**/
uint32_t np_impl_magic(void)
uint32_t netplay_impl_magic(void)
{
size_t i, len;
retro_ctx_api_info_t api_info;
@ -193,7 +193,7 @@ uint32_t np_impl_magic(void)
return res;
}
bool np_send_info(netplay_t *netplay)
bool netplay_send_info(netplay_t *netplay)
{
unsigned sram_size;
retro_ctx_memory_info_t mem_info;
@ -208,13 +208,13 @@ bool np_send_info(netplay_t *netplay)
content_get_crc(&content_crc_ptr);
header[0] = htonl(*content_crc_ptr);
header[1] = htonl(np_impl_magic());
header[1] = htonl(netplay_impl_magic());
header[2] = htonl(mem_info.size);
if (!socket_send_all_blocking(netplay->fd, header, sizeof(header), false))
return false;
if (!np_send_nickname(netplay, netplay->fd))
if (!netplay_send_nickname(netplay, netplay->fd))
{
RARCH_ERR("Failed to send nick to host.\n");
return false;
@ -230,7 +230,7 @@ bool np_send_info(netplay_t *netplay)
return false;
}
if (!np_get_nickname(netplay, netplay->fd))
if (!netplay_get_nickname(netplay, netplay->fd))
{
RARCH_ERR("Failed to receive nick from host.\n");
return false;
@ -243,7 +243,7 @@ bool np_send_info(netplay_t *netplay)
return true;
}
bool np_get_info(netplay_t *netplay)
bool netplay_get_info(netplay_t *netplay)
{
unsigned sram_size;
uint32_t header[3];
@ -265,7 +265,7 @@ bool np_get_info(netplay_t *netplay)
return false;
}
if (np_impl_magic() != ntohl(header[1]))
if (netplay_impl_magic() != ntohl(header[1]))
{
RARCH_ERR("Implementations differ, make sure you're using exact same "
"libretro implementations and RetroArch version.\n");
@ -282,7 +282,7 @@ bool np_get_info(netplay_t *netplay)
return false;
}
if (!np_get_nickname(netplay, netplay->fd))
if (!netplay_get_nickname(netplay, netplay->fd))
{
RARCH_ERR("Failed to get nickname from client.\n");
return false;
@ -298,14 +298,14 @@ bool np_get_info(netplay_t *netplay)
return false;
}
if (!np_send_nickname(netplay, netplay->fd))
if (!netplay_send_nickname(netplay, netplay->fd))
{
RARCH_ERR("Failed to send nickname to client.\n");
return false;
}
#ifndef HAVE_SOCKET_LEGACY
np_log_connection(&netplay->other_addr, 0, netplay->other_nick);
netplay_log_connection(&netplay->other_addr, 0, netplay->other_nick);
#endif
return true;
@ -318,7 +318,7 @@ bool netplay_is_server(netplay_t* netplay)
return netplay->is_server;
}
bool np_is_spectate(netplay_t* netplay)
bool netplay_is_spectate(netplay_t* netplay)
{
if (!netplay)
return false;

View File

@ -139,12 +139,12 @@ static bool netplay_net_info_cb(netplay_t* netplay, unsigned frames)
{
if (netplay_is_server(netplay))
{
if (!np_send_info(netplay))
if (!netplay_send_info(netplay))
return false;
}
else
{
if (!np_get_info(netplay))
if (!netplay_get_info(netplay))
return false;
}

View File

@ -139,18 +139,18 @@ extern void *netplay_data;
struct netplay_callbacks* netplay_get_cbs_net(void);
struct netplay_callbacks* netplay_get_cbs_spectate(void);
void np_log_connection(const struct sockaddr_storage *their_addr,
void netplay_log_connection(const struct sockaddr_storage *their_addr,
unsigned slot, const char *nick);
bool np_get_nickname(netplay_t *netplay, int fd);
bool np_send_nickname(netplay_t *netplay, int fd);
bool np_send_info(netplay_t *netplay);
uint32_t *np_bsv_header_generate(size_t *size, uint32_t magic);
bool np_bsv_parse_header(const uint32_t *header, uint32_t magic);
uint32_t np_impl_magic(void);
bool np_send_info(netplay_t *netplay);
bool np_get_info(netplay_t *netplay);
bool netplay_get_nickname(netplay_t *netplay, int fd);
bool netplay_send_nickname(netplay_t *netplay, int fd);
bool netplay_send_info(netplay_t *netplay);
uint32_t *netplay_bsv_header_generate(size_t *size, uint32_t magic);
bool netplay_bsv_parse_header(const uint32_t *header, uint32_t magic);
uint32_t netplay_impl_magic(void);
bool netplay_send_info(netplay_t *netplay);
bool netplay_get_info(netplay_t *netplay);
bool netplay_is_server(netplay_t* netplay);
bool np_is_spectate(netplay_t* netplay);
bool netplay_is_spectate(netplay_t* netplay);
#endif

View File

@ -78,22 +78,22 @@ static void netplay_spectate_pre_frame(netplay_t *netplay)
return;
}
if (!np_get_nickname(netplay, new_fd))
if (!netplay_get_nickname(netplay, new_fd))
{
RARCH_ERR("Failed to get nickname from client.\n");
socket_close(new_fd);
return;
}
if (!np_send_nickname(netplay, new_fd))
if (!netplay_send_nickname(netplay, new_fd))
{
RARCH_ERR("Failed to send nickname to client.\n");
socket_close(new_fd);
return;
}
header = np_bsv_header_generate(&header_size,
np_impl_magic());
header = netplay_bsv_header_generate(&header_size,
netplay_impl_magic());
if (!header)
{
@ -118,7 +118,7 @@ static void netplay_spectate_pre_frame(netplay_t *netplay)
netplay->spectate.fds[idx] = new_fd;
#ifndef HAVE_SOCKET_LEGACY
np_log_connection(&their_addr, idx, netplay->other_nick);
netplay_log_connection(&their_addr, idx, netplay->other_nick);
#endif
}
@ -167,7 +167,7 @@ static bool netplay_spectate_info_cb(netplay_t *netplay, unsigned frames)
unsigned i;
if(netplay_is_server(netplay))
{
if(!np_get_info(netplay))
if(!netplay_get_info(netplay))
return false;
}