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Small change for console ports who do not have HAVE_BSV_MOVIE
defined
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parent
c7e6a0de06
commit
cb387342ba
8
ssnes.c
8
ssnes.c
@ -1674,7 +1674,11 @@ void ssnes_state_slot_increase(void)
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msg_queue_clear(g_extern.msg_queue);
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char msg[256];
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#ifdef HAVE_BSV_MOVIE
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snprintf(msg, sizeof(msg), "Save state/movie slot: %u", g_extern.state_slot);
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#else
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snprintf(msg, sizeof(msg), "Save state slot: %u", g_extern.state_slot);
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#endif
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if (g_extern.msg_queue)
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msg_queue_push(g_extern.msg_queue, msg, 1, 180);
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@ -1692,7 +1696,11 @@ void ssnes_state_slot_decrease(void)
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char msg[256];
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#ifdef HAVE_BSV_MOVIE
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snprintf(msg, sizeof(msg), "Save state/movie slot: %u", g_extern.state_slot);
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#else
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snprintf(msg, sizeof(msg), "Save state slot: %u", g_extern.state_slot);
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#endif
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if (g_extern.msg_queue)
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msg_queue_push(g_extern.msg_queue, msg, 1, 180);
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