Small change for console ports who do not have HAVE_BSV_MOVIE

defined
This commit is contained in:
Twinaphex 2012-04-12 14:32:50 +02:00
parent c7e6a0de06
commit cb387342ba

View File

@ -1674,7 +1674,11 @@ void ssnes_state_slot_increase(void)
msg_queue_clear(g_extern.msg_queue);
char msg[256];
#ifdef HAVE_BSV_MOVIE
snprintf(msg, sizeof(msg), "Save state/movie slot: %u", g_extern.state_slot);
#else
snprintf(msg, sizeof(msg), "Save state slot: %u", g_extern.state_slot);
#endif
if (g_extern.msg_queue)
msg_queue_push(g_extern.msg_queue, msg, 1, 180);
@ -1692,7 +1696,11 @@ void ssnes_state_slot_decrease(void)
char msg[256];
#ifdef HAVE_BSV_MOVIE
snprintf(msg, sizeof(msg), "Save state/movie slot: %u", g_extern.state_slot);
#else
snprintf(msg, sizeof(msg), "Save state slot: %u", g_extern.state_slot);
#endif
if (g_extern.msg_queue)
msg_queue_push(g_extern.msg_queue, msg, 1, 180);