(Android) Code reformatting to stay within 80-char limit

This commit is contained in:
twinaphex 2014-08-20 16:45:46 +02:00
parent 51637bc69e
commit cb09818d71

View File

@ -90,7 +90,8 @@ typedef struct android_input
void (*engine_handle_dpad)(android_input_t *android, AInputEvent*, int, int); void (*engine_handle_dpad)(android_input_t *android, AInputEvent*, int, int);
static bool android_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate); static bool android_input_set_sensor_state(void *data, unsigned port,
enum retro_sensor_action action, unsigned event_rate);
extern float AMotionEvent_getAxisValue(const AInputEvent* motion_event, extern float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
int32_t axis, size_t pointer_index); int32_t axis, size_t pointer_index);
@ -114,9 +115,11 @@ static inline void set_bit(uint8_t *buf, unsigned bit)
buf[bit >> 3] |= 1 << (bit & 7); buf[bit >> 3] |= 1 << (bit & 7);
} }
static void engine_handle_dpad_default(android_input_t *android, AInputEvent *event, int port, int source) static void engine_handle_dpad_default(android_input_t *android,
AInputEvent *event, int port, int source)
{ {
size_t motion_pointer = AMotionEvent_getAction(event) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; size_t motion_pointer = AMotionEvent_getAction(event) >>
AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
float x = AMotionEvent_getX(event, motion_pointer); float x = AMotionEvent_getX(event, motion_pointer);
float y = AMotionEvent_getY(event, motion_pointer); float y = AMotionEvent_getY(event, motion_pointer);
@ -124,9 +127,11 @@ static void engine_handle_dpad_default(android_input_t *android, AInputEvent *ev
android->analog_state[port][1] = (int16_t)(y * 32767.0f); android->analog_state[port][1] = (int16_t)(y * 32767.0f);
} }
static void engine_handle_dpad_getaxisvalue(android_input_t *android, AInputEvent *event, int port, int source) static void engine_handle_dpad_getaxisvalue(android_input_t *android,
AInputEvent *event, int port, int source)
{ {
size_t motion_pointer = AMotionEvent_getAction(event) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; size_t motion_pointer = AMotionEvent_getAction(event) >>
AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
float x = AMotionEvent_getAxisValue(event, AXIS_X, motion_pointer); float x = AMotionEvent_getAxisValue(event, AXIS_X, motion_pointer);
float y = AMotionEvent_getAxisValue(event, AXIS_Y, motion_pointer); float y = AMotionEvent_getAxisValue(event, AXIS_Y, motion_pointer);
float z = AMotionEvent_getAxisValue(event, AXIS_Z, motion_pointer); float z = AMotionEvent_getAxisValue(event, AXIS_Z, motion_pointer);
@ -141,7 +146,9 @@ static void engine_handle_dpad_getaxisvalue(android_input_t *android, AInputEven
android->hat_state[port][0] = (int)hatx; android->hat_state[port][0] = (int)hatx;
android->hat_state[port][1] = (int)haty; android->hat_state[port][1] = (int)haty;
// XXX: this could be a loop instead, but do we really want to loop through every axis? /* XXX: this could be a loop instead, but do we really want to
* loop through every axis?
*/
android->analog_state[port][0] = (int16_t)(x * 32767.0f); android->analog_state[port][0] = (int16_t)(x * 32767.0f);
android->analog_state[port][1] = (int16_t)(y * 32767.0f); android->analog_state[port][1] = (int16_t)(y * 32767.0f);
android->analog_state[port][2] = (int16_t)(z * 32767.0f); android->analog_state[port][2] = (int16_t)(z * 32767.0f);
@ -169,7 +176,8 @@ static void *android_input_init(void)
static int zeus_id = -1; static int zeus_id = -1;
static int zeus_second_id = -1; static int zeus_second_id = -1;
static inline int android_input_poll_event_type_motion(android_input_t *android, AInputEvent *event, static inline int android_input_poll_event_type_motion(
android_input_t *android, AInputEvent *event,
int port, int source) int port, int source)
{ {
int getaction, action; int getaction, action;
@ -207,23 +215,32 @@ static inline int android_input_poll_event_type_motion(android_input_t *android,
y = AMotionEvent_getY(event, motion_pointer); y = AMotionEvent_getY(event, motion_pointer);
input_translate_coord_viewport(x, y, input_translate_coord_viewport(x, y,
&android->pointer[motion_pointer].x, &android->pointer[motion_pointer].y, &android->pointer[motion_pointer].x,
&android->pointer[motion_pointer].full_x, &android->pointer[motion_pointer].full_y); &android->pointer[motion_pointer].y,
&android->pointer[motion_pointer].full_x,
&android->pointer[motion_pointer].full_y);
android->pointer_count = max(android->pointer_count, motion_pointer + 1); android->pointer_count = max(
android->pointer_count,
motion_pointer + 1);
} }
} }
return 0; return 0;
} }
static inline void android_input_poll_event_type_key(android_input_t *android, struct android_app *android_app, static inline void android_input_poll_event_type_key(
AInputEvent *event, int port, int keycode, int source, int type_event, int *handled) android_input_t *android, struct android_app *android_app,
AInputEvent *event, int port, int keycode, int source,
int type_event, int *handled)
{ {
int action = AKeyEvent_getAction(event); int action = AKeyEvent_getAction(event);
// some controllers send both the up and down events at once when the button is released for "special" buttons, like menu buttons /* some controllers send both the up and down events at once
// work around that by only using down events for meta keys (which get cleared every poll anyway) * when the button is released for "special" buttons, like menu buttons
* work around that by only using down events for meta keys (which get
* cleared every poll anyway)
*/
if (action == AKEY_EVENT_ACTION_UP) if (action == AKEY_EVENT_ACTION_UP)
clear_bit(android->pad_state[port], keycode); clear_bit(android->pad_state[port], keycode);
else if (action == AKEY_EVENT_ACTION_DOWN) else if (action == AKEY_EVENT_ACTION_DOWN)
@ -233,11 +250,13 @@ static inline void android_input_poll_event_type_key(android_input_t *android, s
*handled = 0; *handled = 0;
} }
static int android_input_get_id_port(android_input_t *android, int id, int source) static int android_input_get_id_port(android_input_t *android, int id,
int source)
{ {
unsigned i; unsigned i;
if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_TOUCHPAD)) if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE |
return 0; // touch overlay is always player 1 AINPUT_SOURCE_TOUCHPAD))
return 0; /* touch overlay is always player 1 */
for (i = 0; i < android->pads_connected; i++) for (i = 0; i < android->pads_connected; i++)
if (android->pad_states[i].id == id) if (android->pad_states[i].id == id)
@ -262,7 +281,8 @@ static bool android_input_lookup_name(char *buf, size_t size, int id)
goto error; goto error;
method = NULL; method = NULL;
GET_STATIC_METHOD_ID(env, method, class, "getDevice", "(I)Landroid/view/InputDevice;"); GET_STATIC_METHOD_ID(env, method, class, "getDevice",
"(I)Landroid/view/InputDevice;");
if (!method) if (!method)
goto error; goto error;
@ -300,10 +320,9 @@ error:
return false; return false;
} }
/* /* Returns the index inside android->pad_state */
* Returns the index inside android->pad_states static int android_input_get_id_index_from_name(android_input_t *android,
*/ const char *name)
static int android_input_get_id_index_from_name(android_input_t *android, const char *name)
{ {
int i; int i;
for (i = 0; i < android->pads_connected; i++) for (i = 0; i < android->pads_connected; i++)
@ -315,7 +334,8 @@ static int android_input_get_id_index_from_name(android_input_t *android, const
return -1; return -1;
} }
static void handle_hotplug(android_input_t *android, struct android_app *android_app, unsigned *port, unsigned id, static void handle_hotplug(android_input_t *android,
struct android_app *android_app, unsigned *port, unsigned id,
int source) int source)
{ {
char device_name[256], name_buf[256]; char device_name[256], name_buf[256];
@ -332,8 +352,9 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
android_input_lookup_name(device_name, sizeof(device_name), id); android_input_lookup_name(device_name, sizeof(device_name), id);
//FIXME: Ugly hack, see other FIXME note below. /* FIXME: Ugly hack, see other FIXME note below. */
if (strstr(device_name, "keypad-game-zeus") || strstr(device_name, "keypad-zeus")) if (strstr(device_name, "keypad-game-zeus") ||
strstr(device_name, "keypad-zeus"))
{ {
if (zeus_id < 0) if (zeus_id < 0)
{ {
@ -347,7 +368,8 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
} }
strlcpy(name_buf, "Xperia Play", sizeof(name_buf)); strlcpy(name_buf, "Xperia Play", sizeof(name_buf));
} }
else if (strstr(device_name, "iControlPad-")) // followed by a 4 (hex) char HW id /* followed by a 4 (hex) char HW id */
else if (strstr(device_name, "iControlPad-"))
strlcpy(name_buf, "iControlPad HID Joystick profile", sizeof(name_buf)); strlcpy(name_buf, "iControlPad HID Joystick profile", sizeof(name_buf));
else if (strstr(device_name, "TTT THT Arcade console 2P USB Play")) else if (strstr(device_name, "TTT THT Arcade console 2P USB Play"))
{ {
@ -388,8 +410,11 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
} }
else if (strstr(device_name, "WiseGroup")) else if (strstr(device_name, "WiseGroup"))
{ {
if (strstr(device_name, "TigerGame") || strstr(device_name, "Game Controller Adapter") if (
|| strstr(device_name, "JC-PS102U") || strstr(device_name, "Dual USB Joypad")) strstr(device_name, "TigerGame") ||
strstr(device_name, "Game Controller Adapter") ||
strstr(device_name, "JC-PS102U") ||
strstr(device_name, "Dual USB Joypad"))
{ {
if (strstr(device_name, "WiseGroup")) if (strstr(device_name, "WiseGroup"))
strlcpy(name_buf, "PlayStation2 WiseGroup", sizeof(name_buf)); strlcpy(name_buf, "PlayStation2 WiseGroup", sizeof(name_buf));
@ -399,10 +424,16 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
strlcpy(name_buf, "PlayStation2 Generic", sizeof(name_buf)); strlcpy(name_buf, "PlayStation2 Generic", sizeof(name_buf));
} }
} }
else if (strstr(device_name, "PLAYSTATION(R)3") || strstr(device_name, "Dualshock3") else if (
|| strstr(device_name, "Sixaxis") || strstr(device_name, "Gasia,Co") || strstr(device_name, "PLAYSTATION(R)3") ||
(strstr(device_name, "Gamepad 0") || strstr(device_name, "Gamepad 1") || strstr(device_name, "Dualshock3") ||
strstr(device_name, "Gamepad 2") || strstr(device_name, "Gamepad 3"))) strstr(device_name, "Sixaxis") ||
strstr(device_name, "Gasia,Co") ||
(strstr(device_name, "Gamepad 0") ||
strstr(device_name, "Gamepad 1") ||
strstr(device_name, "Gamepad 2") ||
strstr(device_name, "Gamepad 3"))
)
strlcpy(name_buf, "PlayStation3", sizeof(name_buf)); strlcpy(name_buf, "PlayStation3", sizeof(name_buf));
else if (strstr(device_name, "MOGA")) else if (strstr(device_name, "MOGA"))
strlcpy(name_buf, "Moga IME", sizeof(name_buf)); strlcpy(name_buf, "Moga IME", sizeof(name_buf));
@ -418,7 +449,9 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
strlcpy(name_buf, "JXD S5110B", sizeof(name_buf)); strlcpy(name_buf, "JXD S5110B", sizeof(name_buf));
else if (strstr(device_name, "tincore_adc_joystick")) else if (strstr(device_name, "tincore_adc_joystick"))
strlcpy(name_buf, "JXD S5110B (Skelrom)", sizeof(name_buf)); strlcpy(name_buf, "JXD S5110B (Skelrom)", sizeof(name_buf));
else if (strstr(device_name, "keypad-zeus") || (strstr(device_name, "keypad-game-zeus"))) else if (strstr(device_name, "keypad-zeus") ||
(strstr(device_name, "keypad-game-zeus"))
)
strlcpy(name_buf, "Xperia Play", sizeof(name_buf)); strlcpy(name_buf, "Xperia Play", sizeof(name_buf));
else if (strstr(device_name, "USB Gamepad")) else if (strstr(device_name, "USB Gamepad"))
strlcpy(name_buf, "Thrust Predator", sizeof(name_buf)); strlcpy(name_buf, "Thrust Predator", sizeof(name_buf));
@ -426,13 +459,20 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
strlcpy(name_buf, "JXD S7800B", sizeof(name_buf)); strlcpy(name_buf, "JXD S7800B", sizeof(name_buf));
else if (strstr(device_name, "2Axes 11Keys Game Pad")) else if (strstr(device_name, "2Axes 11Keys Game Pad"))
strlcpy(name_buf, "Tomee NES USB", sizeof(name_buf)); strlcpy(name_buf, "Tomee NES USB", sizeof(name_buf));
else if (strstr(device_name, "rk29-keypad") || strstr(device_name, "GAMEMID")) else if (
strstr(device_name, "rk29-keypad") ||
strstr(device_name, "GAMEMID")
)
strlcpy(name_buf, "GameMID", sizeof(name_buf)); strlcpy(name_buf, "GameMID", sizeof(name_buf));
else if (strstr(device_name, "USB Gamepad")) else if (strstr(device_name, "USB Gamepad"))
strlcpy(name_buf, "Defender Game Racer Classic", sizeof(name_buf)); strlcpy(name_buf, "Defender Game Racer Classic", sizeof(name_buf));
else if (strstr(device_name, "NVIDIA Controller")) else if (strstr(device_name, "NVIDIA Controller"))
{ {
*port = 0; // Shield is always player 1. FIXME: This is kinda ugly. We really need to find a way to detect useless input devices like gpio-keys in a general way. /* Shield is always player 1. FIXME: This is kinda ugly.
* We really need to find a way to detect useless input devices
* like gpio-keys in a general way.
*/
*port = 0;
strlcpy(name_buf, "NVIDIA Shield", sizeof(name_buf)); strlcpy(name_buf, "NVIDIA Shield", sizeof(name_buf));
} }
else if (device_name[0] != '\0') else if (device_name[0] != '\0')
@ -450,7 +490,8 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
if (name_buf[0] != '\0') if (name_buf[0] != '\0')
{ {
strlcpy(g_settings.input.device_names[*port], name_buf, sizeof(g_settings.input.device_names[*port])); strlcpy(g_settings.input.device_names[*port],
name_buf, sizeof(g_settings.input.device_names[*port]));
input_config_autoconfigure_joypad(*port, name_buf, android_joypad.ident); input_config_autoconfigure_joypad(*port, name_buf, android_joypad.ident);
RARCH_LOG("Port %d: %s.\n", *port, name_buf); RARCH_LOG("Port %d: %s.\n", *port, name_buf);
} }
@ -468,67 +509,69 @@ static int android_input_get_id(android_input_t *android, AInputEvent *event)
{ {
int id = AInputEvent_getDeviceId(event); int id = AInputEvent_getDeviceId(event);
// Needs to be cleaned up /* Needs to be cleaned up */
if (id == zeus_second_id) if (id == zeus_second_id)
id = zeus_id; id = zeus_id;
return id; return id;
} }
// Handle all events. If our activity is in pause state, block until we're unpaused. /* Handle all events. If our activity is in pause state,
* block until we're unpaused.
*/
static void android_input_poll(void *data) static void android_input_poll(void *data)
{ {
int ident; int ident;
struct android_app *android_app = (struct android_app*)g_android; struct android_app *android_app = (struct android_app*)g_android;
android_input_t *android = (android_input_t*)data; android_input_t *android = (android_input_t*)data;
while ((ident = ALooper_pollAll((input_key_pressed_func(RARCH_PAUSE_TOGGLE)) ? -1 : 0, while ((ident = ALooper_pollAll((input_key_pressed_func(RARCH_PAUSE_TOGGLE))
? -1 : 0,
NULL, NULL, NULL)) >= 0) NULL, NULL, NULL)) >= 0)
{ {
if (ident == LOOPER_ID_INPUT) if (ident == LOOPER_ID_INPUT)
{ {
AInputEvent *event = NULL; AInputEvent *event = NULL;
// Read all pending events. /* Read all pending events. */
while (AInputQueue_hasEvents(android_app->inputQueue)) while (AInputQueue_hasEvents(android_app->inputQueue))
{ {
while (AInputQueue_getEvent(android_app->inputQueue, &event) >= 0) while (AInputQueue_getEvent(android_app->inputQueue, &event) >= 0)
{ {
int32_t handled = 1; int32_t handled = 1;
int source, id, type_event, port; int predispatched = AInputQueue_preDispatchEvent(android_app->inputQueue, event);
int predispatched; int source = AInputEvent_getSource(event);
int type_event = AInputEvent_getType(event);
predispatched = AInputQueue_preDispatchEvent(android_app->inputQueue, event); int id = android_input_get_id(android, event);
int port = android_input_get_id_port(android, id, source);
source = AInputEvent_getSource(event);
id = android_input_get_id(android, event);
port = android_input_get_id_port(android, id, source);
if (port < 0) if (port < 0)
handle_hotplug(android, android_app, &android->pads_connected, id, source); handle_hotplug(android, android_app,
&android->pads_connected, id, source);
type_event = AInputEvent_getType(event);
if (type_event == AINPUT_EVENT_TYPE_MOTION) if (type_event == AINPUT_EVENT_TYPE_MOTION)
{ {
if (android_input_poll_event_type_motion(android, event, port, source)) if (android_input_poll_event_type_motion(android, event,
port, source))
engine_handle_dpad(android, event, port, source); engine_handle_dpad(android, event, port, source);
} }
else if (type_event == AINPUT_EVENT_TYPE_KEY) else if (type_event == AINPUT_EVENT_TYPE_KEY)
{ {
int keycode = AKeyEvent_getKeyCode(event); int keycode = AKeyEvent_getKeyCode(event);
android_input_poll_event_type_key(android, android_app, event, port, keycode, source, type_event, &handled); android_input_poll_event_type_key(android, android_app,
event, port, keycode, source, type_event, &handled);
} }
if (!predispatched) if (!predispatched)
AInputQueue_finishEvent(android_app->inputQueue, event, handled); AInputQueue_finishEvent(android_app->inputQueue, event,
handled);
} }
} }
} }
else if (ident == LOOPER_ID_USER) else if (ident == LOOPER_ID_USER)
{ {
if ((android_app->sensor_state_mask & (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE)) if ((android_app->sensor_state_mask & (1ULL <<
RETRO_SENSOR_ACCELEROMETER_ENABLE))
&& android_app->accelerometerSensor) && android_app->accelerometerSensor)
{ {
ASensorEvent event; ASensorEvent event;
@ -545,7 +588,9 @@ static void android_input_poll(void *data)
} }
} }
static int16_t android_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) static int16_t android_input_state(void *data,
const struct retro_keybind **binds, unsigned port, unsigned device,
unsigned index, unsigned id)
{ {
android_input_t *android = (android_input_t*)data; android_input_t *android = (android_input_t*)data;
@ -554,7 +599,8 @@ static int16_t android_input_state(void *data, const struct retro_keybind **bind
case RETRO_DEVICE_JOYPAD: case RETRO_DEVICE_JOYPAD:
return input_joypad_pressed(android->joypad, port, binds[port], id); return input_joypad_pressed(android->joypad, port, binds[port], id);
case RETRO_DEVICE_ANALOG: case RETRO_DEVICE_ANALOG:
return input_joypad_analog(android->joypad, port, index, id, binds[port]); return input_joypad_analog(android->joypad, port, index, id,
binds[port]);
case RETRO_DEVICE_POINTER: case RETRO_DEVICE_POINTER:
switch (id) switch (id)
{ {
@ -563,7 +609,9 @@ static int16_t android_input_state(void *data, const struct retro_keybind **bind
case RETRO_DEVICE_ID_POINTER_Y: case RETRO_DEVICE_ID_POINTER_Y:
return android->pointer[index].y; return android->pointer[index].y;
case RETRO_DEVICE_ID_POINTER_PRESSED: case RETRO_DEVICE_ID_POINTER_PRESSED:
return (index < android->pointer_count) && (android->pointer[index].x != -0x8000) && (android->pointer[index].y != -0x8000); return (index < android->pointer_count) &&
(android->pointer[index].x != -0x8000) &&
(android->pointer[index].y != -0x8000);
default: default:
return 0; return 0;
} }
@ -576,7 +624,9 @@ static int16_t android_input_state(void *data, const struct retro_keybind **bind
case RETRO_DEVICE_ID_POINTER_Y: case RETRO_DEVICE_ID_POINTER_Y:
return android->pointer[index].full_y; return android->pointer[index].full_y;
case RETRO_DEVICE_ID_POINTER_PRESSED: case RETRO_DEVICE_ID_POINTER_PRESSED:
return (index < android->pointer_count) && (android->pointer[index].full_x != -0x8000) && (android->pointer[index].full_y != -0x8000); return (index < android->pointer_count) &&
(android->pointer[index].full_x != -0x8000) &&
(android->pointer[index].full_y != -0x8000);
default: default:
return 0; return 0;
} }
@ -591,8 +641,9 @@ static bool android_input_key_pressed(void *data, int key)
android_input_t *android = (android_input_t*)data; android_input_t *android = (android_input_t*)data;
if (!android) if (!android)
return false; return false;
return ((g_extern.lifecycle_state | driver.overlay_state.buttons) & (1ULL << key)) return ((g_extern.lifecycle_state | driver.overlay_state.buttons)
|| input_joypad_pressed(android->joypad, 0, g_settings.input.binds[0], key); & (1ULL << key)) || input_joypad_pressed(android->joypad,
0, g_settings.input.binds[0], key);
} }
static void android_input_free_input(void *data) static void android_input_free_input(void *data)
@ -602,7 +653,8 @@ static void android_input_free_input(void *data)
return; return;
if (android->sensorManager) if (android->sensorManager)
ASensorManager_destroyEventQueue(android->sensorManager, android->sensorEventQueue); ASensorManager_destroyEventQueue(android->sensorManager,
android->sensorEventQueue);
free(data); free(data);
} }
@ -624,13 +676,16 @@ static void android_input_enable_sensor_manager(void *data)
struct android_app *android_app = (struct android_app*)g_android; struct android_app *android_app = (struct android_app*)g_android;
android->sensorManager = ASensorManager_getInstance(); android->sensorManager = ASensorManager_getInstance();
android_app->accelerometerSensor = ASensorManager_getDefaultSensor(android->sensorManager, android_app->accelerometerSensor =
ASensorManager_getDefaultSensor(android->sensorManager,
ASENSOR_TYPE_ACCELEROMETER); ASENSOR_TYPE_ACCELEROMETER);
android->sensorEventQueue = ASensorManager_createEventQueue(android->sensorManager, android->sensorEventQueue =
ASensorManager_createEventQueue(android->sensorManager,
android_app->looper, LOOPER_ID_USER, NULL, NULL); android_app->looper, LOOPER_ID_USER, NULL, NULL);
} }
static bool android_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate) static bool android_input_set_sensor_state(void *data, unsigned port,
enum retro_sensor_action action, unsigned event_rate)
{ {
android_input_t *android = (android_input_t*)data; android_input_t *android = (android_input_t*)data;
struct android_app *android_app = (struct android_app*)g_android; struct android_app *android_app = (struct android_app*)g_android;
@ -651,7 +706,8 @@ static bool android_input_set_sensor_state(void *data, unsigned port, enum retro
// events per second (in us). // events per second (in us).
if (android_app->accelerometerSensor) if (android_app->accelerometerSensor)
ASensorEventQueue_setEventRate(android->sensorEventQueue, ASensorEventQueue_setEventRate(android->sensorEventQueue,
android_app->accelerometerSensor, (1000L / event_rate) * 1000); android_app->accelerometerSensor, (1000L / event_rate)
* 1000);
android_app->sensor_state_mask &= ~(1ULL << RETRO_SENSOR_ACCELEROMETER_DISABLE); android_app->sensor_state_mask &= ~(1ULL << RETRO_SENSOR_ACCELEROMETER_DISABLE);
android_app->sensor_state_mask |= (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE); android_app->sensor_state_mask |= (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE);
@ -672,7 +728,8 @@ static bool android_input_set_sensor_state(void *data, unsigned port, enum retro
return false; return false;
} }
static float android_input_get_sensor_input(void *data, unsigned port, unsigned id) static float android_input_get_sensor_input(void *data,
unsigned port,unsigned id)
{ {
android_input_t *android = (android_input_t*)data; android_input_t *android = (android_input_t*)data;
@ -722,8 +779,12 @@ static bool android_joypad_init(void)
for (autoconf_pad = 0; autoconf_pad < MAX_PLAYERS; autoconf_pad++) for (autoconf_pad = 0; autoconf_pad < MAX_PLAYERS; autoconf_pad++)
{ {
strlcpy(g_settings.input.device_names[autoconf_pad], android_joypad_name(autoconf_pad), sizeof(g_settings.input.device_names[autoconf_pad])); strlcpy(g_settings.input.device_names[autoconf_pad],
input_config_autoconfigure_joypad(autoconf_pad, android_joypad_name(autoconf_pad), android_joypad.ident); android_joypad_name(autoconf_pad),
sizeof(g_settings.input.device_names[autoconf_pad]));
input_config_autoconfigure_joypad(autoconf_pad,
android_joypad_name(autoconf_pad),
android_joypad.ident);
} }
engine_handle_dpad = engine_handle_dpad_default; engine_handle_dpad = engine_handle_dpad_default;
@ -733,7 +794,8 @@ static bool android_joypad_init(void)
return true; return true;
} }
if ((p_AMotionEvent_getAxisValue = dlsym(RTLD_DEFAULT, "AMotionEvent_getAxisValue"))) if ((p_AMotionEvent_getAxisValue = dlsym(RTLD_DEFAULT,
"AMotionEvent_getAxisValue")))
{ {
RARCH_LOG("Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)"); RARCH_LOG("Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)");
engine_handle_dpad = engine_handle_dpad_getaxisvalue; engine_handle_dpad = engine_handle_dpad_getaxisvalue;
@ -764,7 +826,8 @@ static bool android_joypad_button(unsigned port_num, uint16_t joykey)
} }
} }
else else
return joykey < LAST_KEYCODE && get_bit(android->pad_state[port_num], joykey); return joykey < LAST_KEYCODE && get_bit(android->pad_state[port_num],
joykey);
} }
static int16_t android_joypad_axis(unsigned port_num, uint32_t joyaxis) static int16_t android_joypad_axis(unsigned port_num, uint32_t joyaxis)