mirror of
https://github.com/libretro/RetroArch
synced 2025-02-06 09:40:06 +00:00
(Android) Code reformatting to stay within 80-char limit
This commit is contained in:
parent
51637bc69e
commit
cb09818d71
@ -90,7 +90,8 @@ typedef struct android_input
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void (*engine_handle_dpad)(android_input_t *android, AInputEvent*, int, int);
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static bool android_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate);
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static bool android_input_set_sensor_state(void *data, unsigned port,
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enum retro_sensor_action action, unsigned event_rate);
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extern float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
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int32_t axis, size_t pointer_index);
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@ -114,9 +115,11 @@ static inline void set_bit(uint8_t *buf, unsigned bit)
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buf[bit >> 3] |= 1 << (bit & 7);
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}
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static void engine_handle_dpad_default(android_input_t *android, AInputEvent *event, int port, int source)
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static void engine_handle_dpad_default(android_input_t *android,
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AInputEvent *event, int port, int source)
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{
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size_t motion_pointer = AMotionEvent_getAction(event) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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size_t motion_pointer = AMotionEvent_getAction(event) >>
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AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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float x = AMotionEvent_getX(event, motion_pointer);
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float y = AMotionEvent_getY(event, motion_pointer);
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@ -124,9 +127,11 @@ static void engine_handle_dpad_default(android_input_t *android, AInputEvent *ev
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android->analog_state[port][1] = (int16_t)(y * 32767.0f);
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}
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static void engine_handle_dpad_getaxisvalue(android_input_t *android, AInputEvent *event, int port, int source)
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static void engine_handle_dpad_getaxisvalue(android_input_t *android,
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AInputEvent *event, int port, int source)
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{
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size_t motion_pointer = AMotionEvent_getAction(event) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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size_t motion_pointer = AMotionEvent_getAction(event) >>
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AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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float x = AMotionEvent_getAxisValue(event, AXIS_X, motion_pointer);
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float y = AMotionEvent_getAxisValue(event, AXIS_Y, motion_pointer);
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float z = AMotionEvent_getAxisValue(event, AXIS_Z, motion_pointer);
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@ -141,7 +146,9 @@ static void engine_handle_dpad_getaxisvalue(android_input_t *android, AInputEven
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android->hat_state[port][0] = (int)hatx;
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android->hat_state[port][1] = (int)haty;
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// XXX: this could be a loop instead, but do we really want to loop through every axis?
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/* XXX: this could be a loop instead, but do we really want to
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* loop through every axis?
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*/
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android->analog_state[port][0] = (int16_t)(x * 32767.0f);
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android->analog_state[port][1] = (int16_t)(y * 32767.0f);
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android->analog_state[port][2] = (int16_t)(z * 32767.0f);
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@ -169,7 +176,8 @@ static void *android_input_init(void)
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static int zeus_id = -1;
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static int zeus_second_id = -1;
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static inline int android_input_poll_event_type_motion(android_input_t *android, AInputEvent *event,
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static inline int android_input_poll_event_type_motion(
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android_input_t *android, AInputEvent *event,
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int port, int source)
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{
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int getaction, action;
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@ -207,23 +215,32 @@ static inline int android_input_poll_event_type_motion(android_input_t *android,
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y = AMotionEvent_getY(event, motion_pointer);
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input_translate_coord_viewport(x, y,
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&android->pointer[motion_pointer].x, &android->pointer[motion_pointer].y,
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&android->pointer[motion_pointer].full_x, &android->pointer[motion_pointer].full_y);
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&android->pointer[motion_pointer].x,
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&android->pointer[motion_pointer].y,
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&android->pointer[motion_pointer].full_x,
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&android->pointer[motion_pointer].full_y);
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android->pointer_count = max(android->pointer_count, motion_pointer + 1);
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android->pointer_count = max(
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android->pointer_count,
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motion_pointer + 1);
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}
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}
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return 0;
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}
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static inline void android_input_poll_event_type_key(android_input_t *android, struct android_app *android_app,
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AInputEvent *event, int port, int keycode, int source, int type_event, int *handled)
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static inline void android_input_poll_event_type_key(
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android_input_t *android, struct android_app *android_app,
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AInputEvent *event, int port, int keycode, int source,
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int type_event, int *handled)
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{
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int action = AKeyEvent_getAction(event);
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// some controllers send both the up and down events at once when the button is released for "special" buttons, like menu buttons
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// work around that by only using down events for meta keys (which get cleared every poll anyway)
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/* some controllers send both the up and down events at once
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* when the button is released for "special" buttons, like menu buttons
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* work around that by only using down events for meta keys (which get
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* cleared every poll anyway)
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*/
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if (action == AKEY_EVENT_ACTION_UP)
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clear_bit(android->pad_state[port], keycode);
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else if (action == AKEY_EVENT_ACTION_DOWN)
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@ -233,11 +250,13 @@ static inline void android_input_poll_event_type_key(android_input_t *android, s
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*handled = 0;
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}
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static int android_input_get_id_port(android_input_t *android, int id, int source)
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static int android_input_get_id_port(android_input_t *android, int id,
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int source)
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{
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unsigned i;
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if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_TOUCHPAD))
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return 0; // touch overlay is always player 1
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if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE |
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AINPUT_SOURCE_TOUCHPAD))
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return 0; /* touch overlay is always player 1 */
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for (i = 0; i < android->pads_connected; i++)
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if (android->pad_states[i].id == id)
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@ -262,7 +281,8 @@ static bool android_input_lookup_name(char *buf, size_t size, int id)
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goto error;
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method = NULL;
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GET_STATIC_METHOD_ID(env, method, class, "getDevice", "(I)Landroid/view/InputDevice;");
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GET_STATIC_METHOD_ID(env, method, class, "getDevice",
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"(I)Landroid/view/InputDevice;");
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if (!method)
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goto error;
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@ -300,10 +320,9 @@ error:
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return false;
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}
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/*
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* Returns the index inside android->pad_states
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*/
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static int android_input_get_id_index_from_name(android_input_t *android, const char *name)
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/* Returns the index inside android->pad_state */
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static int android_input_get_id_index_from_name(android_input_t *android,
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const char *name)
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{
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int i;
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for (i = 0; i < android->pads_connected; i++)
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@ -315,7 +334,8 @@ static int android_input_get_id_index_from_name(android_input_t *android, const
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return -1;
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}
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static void handle_hotplug(android_input_t *android, struct android_app *android_app, unsigned *port, unsigned id,
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static void handle_hotplug(android_input_t *android,
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struct android_app *android_app, unsigned *port, unsigned id,
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int source)
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{
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char device_name[256], name_buf[256];
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@ -332,8 +352,9 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
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android_input_lookup_name(device_name, sizeof(device_name), id);
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//FIXME: Ugly hack, see other FIXME note below.
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if (strstr(device_name, "keypad-game-zeus") || strstr(device_name, "keypad-zeus"))
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/* FIXME: Ugly hack, see other FIXME note below. */
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if (strstr(device_name, "keypad-game-zeus") ||
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strstr(device_name, "keypad-zeus"))
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{
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if (zeus_id < 0)
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{
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@ -347,7 +368,8 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
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}
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strlcpy(name_buf, "Xperia Play", sizeof(name_buf));
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}
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else if (strstr(device_name, "iControlPad-")) // followed by a 4 (hex) char HW id
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/* followed by a 4 (hex) char HW id */
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else if (strstr(device_name, "iControlPad-"))
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strlcpy(name_buf, "iControlPad HID Joystick profile", sizeof(name_buf));
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else if (strstr(device_name, "TTT THT Arcade console 2P USB Play"))
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{
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@ -388,8 +410,11 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
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}
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else if (strstr(device_name, "WiseGroup"))
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{
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if (strstr(device_name, "TigerGame") || strstr(device_name, "Game Controller Adapter")
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|| strstr(device_name, "JC-PS102U") || strstr(device_name, "Dual USB Joypad"))
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if (
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strstr(device_name, "TigerGame") ||
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strstr(device_name, "Game Controller Adapter") ||
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strstr(device_name, "JC-PS102U") ||
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strstr(device_name, "Dual USB Joypad"))
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{
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if (strstr(device_name, "WiseGroup"))
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strlcpy(name_buf, "PlayStation2 WiseGroup", sizeof(name_buf));
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@ -399,10 +424,16 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
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strlcpy(name_buf, "PlayStation2 Generic", sizeof(name_buf));
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}
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}
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else if (strstr(device_name, "PLAYSTATION(R)3") || strstr(device_name, "Dualshock3")
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|| strstr(device_name, "Sixaxis") || strstr(device_name, "Gasia,Co") ||
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(strstr(device_name, "Gamepad 0") || strstr(device_name, "Gamepad 1") ||
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strstr(device_name, "Gamepad 2") || strstr(device_name, "Gamepad 3")))
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else if (
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strstr(device_name, "PLAYSTATION(R)3") ||
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strstr(device_name, "Dualshock3") ||
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strstr(device_name, "Sixaxis") ||
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strstr(device_name, "Gasia,Co") ||
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(strstr(device_name, "Gamepad 0") ||
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strstr(device_name, "Gamepad 1") ||
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strstr(device_name, "Gamepad 2") ||
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strstr(device_name, "Gamepad 3"))
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)
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strlcpy(name_buf, "PlayStation3", sizeof(name_buf));
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else if (strstr(device_name, "MOGA"))
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strlcpy(name_buf, "Moga IME", sizeof(name_buf));
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@ -418,7 +449,9 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
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strlcpy(name_buf, "JXD S5110B", sizeof(name_buf));
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else if (strstr(device_name, "tincore_adc_joystick"))
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strlcpy(name_buf, "JXD S5110B (Skelrom)", sizeof(name_buf));
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else if (strstr(device_name, "keypad-zeus") || (strstr(device_name, "keypad-game-zeus")))
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else if (strstr(device_name, "keypad-zeus") ||
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(strstr(device_name, "keypad-game-zeus"))
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)
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strlcpy(name_buf, "Xperia Play", sizeof(name_buf));
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else if (strstr(device_name, "USB Gamepad"))
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strlcpy(name_buf, "Thrust Predator", sizeof(name_buf));
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@ -426,13 +459,20 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
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strlcpy(name_buf, "JXD S7800B", sizeof(name_buf));
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else if (strstr(device_name, "2Axes 11Keys Game Pad"))
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strlcpy(name_buf, "Tomee NES USB", sizeof(name_buf));
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else if (strstr(device_name, "rk29-keypad") || strstr(device_name, "GAMEMID"))
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else if (
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strstr(device_name, "rk29-keypad") ||
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strstr(device_name, "GAMEMID")
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)
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strlcpy(name_buf, "GameMID", sizeof(name_buf));
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else if (strstr(device_name, "USB Gamepad"))
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strlcpy(name_buf, "Defender Game Racer Classic", sizeof(name_buf));
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else if (strstr(device_name, "NVIDIA Controller"))
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{
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*port = 0; // Shield is always player 1. FIXME: This is kinda ugly. We really need to find a way to detect useless input devices like gpio-keys in a general way.
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/* Shield is always player 1. FIXME: This is kinda ugly.
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* We really need to find a way to detect useless input devices
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* like gpio-keys in a general way.
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*/
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*port = 0;
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strlcpy(name_buf, "NVIDIA Shield", sizeof(name_buf));
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}
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else if (device_name[0] != '\0')
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@ -450,7 +490,8 @@ static void handle_hotplug(android_input_t *android, struct android_app *android
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if (name_buf[0] != '\0')
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{
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strlcpy(g_settings.input.device_names[*port], name_buf, sizeof(g_settings.input.device_names[*port]));
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strlcpy(g_settings.input.device_names[*port],
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name_buf, sizeof(g_settings.input.device_names[*port]));
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input_config_autoconfigure_joypad(*port, name_buf, android_joypad.ident);
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RARCH_LOG("Port %d: %s.\n", *port, name_buf);
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}
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@ -468,67 +509,69 @@ static int android_input_get_id(android_input_t *android, AInputEvent *event)
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{
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int id = AInputEvent_getDeviceId(event);
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// Needs to be cleaned up
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/* Needs to be cleaned up */
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if (id == zeus_second_id)
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id = zeus_id;
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return id;
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}
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// Handle all events. If our activity is in pause state, block until we're unpaused.
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/* Handle all events. If our activity is in pause state,
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* block until we're unpaused.
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*/
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static void android_input_poll(void *data)
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{
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int ident;
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struct android_app *android_app = (struct android_app*)g_android;
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android_input_t *android = (android_input_t*)data;
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while ((ident = ALooper_pollAll((input_key_pressed_func(RARCH_PAUSE_TOGGLE)) ? -1 : 0,
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while ((ident = ALooper_pollAll((input_key_pressed_func(RARCH_PAUSE_TOGGLE))
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? -1 : 0,
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NULL, NULL, NULL)) >= 0)
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{
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if (ident == LOOPER_ID_INPUT)
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{
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AInputEvent *event = NULL;
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// Read all pending events.
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/* Read all pending events. */
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while (AInputQueue_hasEvents(android_app->inputQueue))
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{
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while (AInputQueue_getEvent(android_app->inputQueue, &event) >= 0)
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{
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int32_t handled = 1;
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int source, id, type_event, port;
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int predispatched;
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predispatched = AInputQueue_preDispatchEvent(android_app->inputQueue, event);
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source = AInputEvent_getSource(event);
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id = android_input_get_id(android, event);
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port = android_input_get_id_port(android, id, source);
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int predispatched = AInputQueue_preDispatchEvent(android_app->inputQueue, event);
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int source = AInputEvent_getSource(event);
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int type_event = AInputEvent_getType(event);
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int id = android_input_get_id(android, event);
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int port = android_input_get_id_port(android, id, source);
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if (port < 0)
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handle_hotplug(android, android_app, &android->pads_connected, id, source);
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type_event = AInputEvent_getType(event);
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handle_hotplug(android, android_app,
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&android->pads_connected, id, source);
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if (type_event == AINPUT_EVENT_TYPE_MOTION)
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{
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if (android_input_poll_event_type_motion(android, event, port, source))
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if (android_input_poll_event_type_motion(android, event,
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port, source))
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engine_handle_dpad(android, event, port, source);
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}
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else if (type_event == AINPUT_EVENT_TYPE_KEY)
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{
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int keycode = AKeyEvent_getKeyCode(event);
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android_input_poll_event_type_key(android, android_app, event, port, keycode, source, type_event, &handled);
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android_input_poll_event_type_key(android, android_app,
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event, port, keycode, source, type_event, &handled);
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}
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if (!predispatched)
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AInputQueue_finishEvent(android_app->inputQueue, event, handled);
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AInputQueue_finishEvent(android_app->inputQueue, event,
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handled);
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}
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}
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}
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else if (ident == LOOPER_ID_USER)
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{
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if ((android_app->sensor_state_mask & (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE))
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if ((android_app->sensor_state_mask & (1ULL <<
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RETRO_SENSOR_ACCELEROMETER_ENABLE))
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&& android_app->accelerometerSensor)
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{
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ASensorEvent event;
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@ -545,7 +588,9 @@ static void android_input_poll(void *data)
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}
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}
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static int16_t android_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id)
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static int16_t android_input_state(void *data,
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const struct retro_keybind **binds, unsigned port, unsigned device,
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unsigned index, unsigned id)
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{
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android_input_t *android = (android_input_t*)data;
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@ -554,7 +599,8 @@ static int16_t android_input_state(void *data, const struct retro_keybind **bind
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case RETRO_DEVICE_JOYPAD:
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return input_joypad_pressed(android->joypad, port, binds[port], id);
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case RETRO_DEVICE_ANALOG:
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return input_joypad_analog(android->joypad, port, index, id, binds[port]);
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return input_joypad_analog(android->joypad, port, index, id,
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binds[port]);
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case RETRO_DEVICE_POINTER:
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switch (id)
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{
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@ -563,7 +609,9 @@ static int16_t android_input_state(void *data, const struct retro_keybind **bind
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case RETRO_DEVICE_ID_POINTER_Y:
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return android->pointer[index].y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return (index < android->pointer_count) && (android->pointer[index].x != -0x8000) && (android->pointer[index].y != -0x8000);
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return (index < android->pointer_count) &&
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(android->pointer[index].x != -0x8000) &&
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(android->pointer[index].y != -0x8000);
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default:
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return 0;
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}
|
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@ -576,7 +624,9 @@ static int16_t android_input_state(void *data, const struct retro_keybind **bind
|
||||
case RETRO_DEVICE_ID_POINTER_Y:
|
||||
return android->pointer[index].full_y;
|
||||
case RETRO_DEVICE_ID_POINTER_PRESSED:
|
||||
return (index < android->pointer_count) && (android->pointer[index].full_x != -0x8000) && (android->pointer[index].full_y != -0x8000);
|
||||
return (index < android->pointer_count) &&
|
||||
(android->pointer[index].full_x != -0x8000) &&
|
||||
(android->pointer[index].full_y != -0x8000);
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
@ -591,8 +641,9 @@ static bool android_input_key_pressed(void *data, int key)
|
||||
android_input_t *android = (android_input_t*)data;
|
||||
if (!android)
|
||||
return false;
|
||||
return ((g_extern.lifecycle_state | driver.overlay_state.buttons) & (1ULL << key))
|
||||
|| input_joypad_pressed(android->joypad, 0, g_settings.input.binds[0], key);
|
||||
return ((g_extern.lifecycle_state | driver.overlay_state.buttons)
|
||||
& (1ULL << key)) || input_joypad_pressed(android->joypad,
|
||||
0, g_settings.input.binds[0], key);
|
||||
}
|
||||
|
||||
static void android_input_free_input(void *data)
|
||||
@ -602,7 +653,8 @@ static void android_input_free_input(void *data)
|
||||
return;
|
||||
|
||||
if (android->sensorManager)
|
||||
ASensorManager_destroyEventQueue(android->sensorManager, android->sensorEventQueue);
|
||||
ASensorManager_destroyEventQueue(android->sensorManager,
|
||||
android->sensorEventQueue);
|
||||
|
||||
free(data);
|
||||
}
|
||||
@ -624,13 +676,16 @@ static void android_input_enable_sensor_manager(void *data)
|
||||
struct android_app *android_app = (struct android_app*)g_android;
|
||||
|
||||
android->sensorManager = ASensorManager_getInstance();
|
||||
android_app->accelerometerSensor = ASensorManager_getDefaultSensor(android->sensorManager,
|
||||
android_app->accelerometerSensor =
|
||||
ASensorManager_getDefaultSensor(android->sensorManager,
|
||||
ASENSOR_TYPE_ACCELEROMETER);
|
||||
android->sensorEventQueue = ASensorManager_createEventQueue(android->sensorManager,
|
||||
android->sensorEventQueue =
|
||||
ASensorManager_createEventQueue(android->sensorManager,
|
||||
android_app->looper, LOOPER_ID_USER, NULL, NULL);
|
||||
}
|
||||
|
||||
static bool android_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate)
|
||||
static bool android_input_set_sensor_state(void *data, unsigned port,
|
||||
enum retro_sensor_action action, unsigned event_rate)
|
||||
{
|
||||
android_input_t *android = (android_input_t*)data;
|
||||
struct android_app *android_app = (struct android_app*)g_android;
|
||||
@ -651,7 +706,8 @@ static bool android_input_set_sensor_state(void *data, unsigned port, enum retro
|
||||
// events per second (in us).
|
||||
if (android_app->accelerometerSensor)
|
||||
ASensorEventQueue_setEventRate(android->sensorEventQueue,
|
||||
android_app->accelerometerSensor, (1000L / event_rate) * 1000);
|
||||
android_app->accelerometerSensor, (1000L / event_rate)
|
||||
* 1000);
|
||||
|
||||
android_app->sensor_state_mask &= ~(1ULL << RETRO_SENSOR_ACCELEROMETER_DISABLE);
|
||||
android_app->sensor_state_mask |= (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE);
|
||||
@ -672,7 +728,8 @@ static bool android_input_set_sensor_state(void *data, unsigned port, enum retro
|
||||
return false;
|
||||
}
|
||||
|
||||
static float android_input_get_sensor_input(void *data, unsigned port, unsigned id)
|
||||
static float android_input_get_sensor_input(void *data,
|
||||
unsigned port,unsigned id)
|
||||
{
|
||||
android_input_t *android = (android_input_t*)data;
|
||||
|
||||
@ -722,8 +779,12 @@ static bool android_joypad_init(void)
|
||||
|
||||
for (autoconf_pad = 0; autoconf_pad < MAX_PLAYERS; autoconf_pad++)
|
||||
{
|
||||
strlcpy(g_settings.input.device_names[autoconf_pad], android_joypad_name(autoconf_pad), sizeof(g_settings.input.device_names[autoconf_pad]));
|
||||
input_config_autoconfigure_joypad(autoconf_pad, android_joypad_name(autoconf_pad), android_joypad.ident);
|
||||
strlcpy(g_settings.input.device_names[autoconf_pad],
|
||||
android_joypad_name(autoconf_pad),
|
||||
sizeof(g_settings.input.device_names[autoconf_pad]));
|
||||
input_config_autoconfigure_joypad(autoconf_pad,
|
||||
android_joypad_name(autoconf_pad),
|
||||
android_joypad.ident);
|
||||
}
|
||||
|
||||
engine_handle_dpad = engine_handle_dpad_default;
|
||||
@ -733,7 +794,8 @@ static bool android_joypad_init(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((p_AMotionEvent_getAxisValue = dlsym(RTLD_DEFAULT, "AMotionEvent_getAxisValue")))
|
||||
if ((p_AMotionEvent_getAxisValue = dlsym(RTLD_DEFAULT,
|
||||
"AMotionEvent_getAxisValue")))
|
||||
{
|
||||
RARCH_LOG("Set engine_handle_dpad to 'Get Axis Value' (for reading extra analog sticks)");
|
||||
engine_handle_dpad = engine_handle_dpad_getaxisvalue;
|
||||
@ -764,7 +826,8 @@ static bool android_joypad_button(unsigned port_num, uint16_t joykey)
|
||||
}
|
||||
}
|
||||
else
|
||||
return joykey < LAST_KEYCODE && get_bit(android->pad_state[port_num], joykey);
|
||||
return joykey < LAST_KEYCODE && get_bit(android->pad_state[port_num],
|
||||
joykey);
|
||||
}
|
||||
|
||||
static int16_t android_joypad_axis(unsigned port_num, uint32_t joyaxis)
|
||||
|
Loading…
x
Reference in New Issue
Block a user