Add a comment on mouse stuff.

This commit is contained in:
Themaister 2011-01-10 09:08:39 +01:00
parent b8bb1b2814
commit ca42b8ce4b

View File

@ -183,6 +183,7 @@ static int16_t sdl_joypad_device_state(sdl_input_t *sdl, const struct snes_keybi
return false;
}
// TODO: Broken at the moment. Need more info.
static int16_t sdl_mouse_device_state(sdl_input_t *sdl, const struct snes_keybind **binds,
bool port, unsigned device, unsigned index, unsigned id)
{