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(GX) Shows text menu message now ingame
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@ -874,10 +874,6 @@ static bool gx_frame(void *data, const void *frame,
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(void)data;
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(void)data;
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if (msg)
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snprintf(gx->msg, sizeof(gx->msg), "%s", msg);
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else
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gx->msg[0] = 0;
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if(!frame && !(lifecycle_mode_state & (1ULL << MODE_MENU_DRAW)))
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if(!frame && !(lifecycle_mode_state & (1ULL << MODE_MENU_DRAW)))
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return true;
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return true;
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@ -957,6 +953,11 @@ static bool gx_frame(void *data, const void *frame,
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#endif
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#endif
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}
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}
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if (msg && !(lifecycle_mode_state & (1ULL << MODE_MENU_DRAW)))
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gx_blit_line(15, 355, msg);
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else
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gx->msg[0] = 0;
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GX_CopyDisp(g_framebuf[g_current_framebuf], clear_efb);
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GX_CopyDisp(g_framebuf[g_current_framebuf], clear_efb);
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GX_Flush();
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GX_Flush();
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VIDEO_SetNextFramebuffer(g_framebuf[g_current_framebuf]);
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VIDEO_SetNextFramebuffer(g_framebuf[g_current_framebuf]);
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