(XDK D3D) Build fix

This commit is contained in:
twinaphex 2014-03-05 18:15:41 +01:00
parent 3cbd430b12
commit c94bb7d06d

View File

@ -814,8 +814,8 @@ static void xdk_d3d_set_nonblock_state(void *data, bool state)
RARCH_LOG("D3D Vsync => %s\n", state ? "off" : "on");
if (d3d->ctx_driver && d3d->ctx_driver->set_swap_interval)
d3d->ctx_driver->set_swap_interval(state ? 0 : 1);
if (d3d->ctx_driver && d3d->ctx_driver->swap_interval)
d3d->ctx_driver->swap_interval(state ? 0 : 1);
}
static bool xdk_d3d_alive(void *data)
@ -823,7 +823,7 @@ static bool xdk_d3d_alive(void *data)
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
bool quit, resize;
if (d3d->ctx_driver && d3d->ctx_driver>check_window)
if (d3d->ctx_driver && d3d->ctx_driver->check_window)
d3d->ctx_driver->check_window(&quit,
&resize, NULL, NULL, g_extern.frame_count);