video_shader_driver.c - simplifications

This commit is contained in:
twinaphex 2016-11-20 16:21:33 +01:00
parent 69b57bad34
commit c9206d3cb3

View File

@ -206,30 +206,29 @@ bool video_shader_driver_init(video_shader_ctx_init_t *init)
bool video_shader_driver_get_feedback_pass(unsigned *data)
{
if (!current_shader || !current_shader->get_feedback_pass)
return false;
if (!current_shader->get_feedback_pass(shader_data, data))
return false;
return true;
if ( current_shader
&& current_shader->get_feedback_pass
&& current_shader->get_feedback_pass(shader_data, data))
return true;
return false;
}
bool video_shader_driver_mipmap_input(unsigned *index)
{
if (!current_shader)
return false;
if (!current_shader->mipmap_input(shader_data, *index))
return false;
return true;
if ( current_shader
&& current_shader->mipmap_input(shader_data, *index))
return true;
return false;
}
bool video_shader_driver_set_coords(video_shader_ctx_coords_t *coords)
{
if (!current_shader || !current_shader->set_coords)
return false;
if (!current_shader->set_coords(coords->handle_data,
if ( current_shader
&& current_shader->set_coords
&& current_shader->set_coords(coords->handle_data,
shader_data, (const struct video_coords*)coords->data))
return false;
return true;
return true;
return false;
}
bool video_shader_driver_scale(video_shader_ctx_scale_t *scaler)
@ -259,23 +258,24 @@ bool video_shader_driver_info(video_shader_ctx_info_t *shader_info)
bool video_shader_driver_set_mvp(video_shader_ctx_mvp_t *mvp)
{
if (!current_shader || !current_shader->set_mvp)
return false;
if (!mvp || !mvp->matrix)
return false;
if (!current_shader->set_mvp(mvp->data, shader_data, mvp->matrix))
return false;
return true;
if ( mvp
&& mvp->matrix
&& current_shader
&& current_shader->set_mvp
&& current_shader->set_mvp(mvp->data, shader_data, mvp->matrix))
return true;
return false;
}
bool video_shader_driver_filter_type(video_shader_ctx_filter_t *filter)
{
if (!current_shader || !current_shader->filter_type || !filter)
return false;
if (!current_shader->filter_type(shader_data,
if ( filter
&& current_shader
&& current_shader->filter_type
&& current_shader->filter_type(shader_data,
filter->index, filter->smooth))
return false;
return true;
return true;
return false;
}
bool video_shader_driver_compile_program(struct shader_program_info *program_info)