(shader_glsl.c) Fix warnings

This commit is contained in:
Twinaphex 2016-04-17 07:45:37 +02:00
parent 0f21ab247c
commit c8d97d05e7

View File

@ -983,7 +983,7 @@ static void gl_glsl_set_params(void *data, void *shader_data,
const void *_fbo_info, unsigned fbo_info_cnt)
{
unsigned i;
struct uniform_info uniform_params[10] = {0};
struct uniform_info uniform_params[10] = {{0}};
GLfloat buffer[512];
struct glsl_attrib attribs[32];
float input_size[2], output_size[2], texture_size[2];
@ -1087,8 +1087,8 @@ static void gl_glsl_set_params(void *data, void *shader_data,
if (glsl->glsl_active_index)
{
unsigned j;
struct uniform_info orig_uniforms[2] = {0};
struct uniform_info feedback_uniforms[2] = {0};
struct uniform_info orig_uniforms[2] = {{0}};
struct uniform_info feedback_uniforms[2] = {{0}};
/* Set original texture. */
if (uni->orig.texture >= 0)
@ -1195,7 +1195,7 @@ static void gl_glsl_set_params(void *data, void *shader_data,
for (i = 0; i < fbo_info_cnt; i++)
{
unsigned j;
struct uniform_info fbo_tex_params[3] = {0};
struct uniform_info fbo_tex_params[3] = {{0}};
if (uni->pass[i].texture)
{
@ -1247,7 +1247,7 @@ static void gl_glsl_set_params(void *data, void *shader_data,
for (i = 0; i < PREV_TEXTURES; i++)
{
unsigned j;
struct uniform_info prev_tex_params[3] = {0};
struct uniform_info prev_tex_params[3] = {{0}};
if (uni->prev[i].texture >= 0)
{