Create libretro GL FF Test

This commit is contained in:
twinaphex 2016-01-29 03:03:12 +01:00
parent 29ae063003
commit c8d57e98d2
7 changed files with 579 additions and 57 deletions

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@ -0,0 +1,172 @@
ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
arch = intel
ifeq ($(shell uname -p),powerpc)
arch = ppc
endif
else ifneq ($(findstring win,$(shell uname -a)),)
platform = win
endif
endif
# system platform
system_platform = unix
ifeq ($(shell uname -a),)
EXE_EXT = .exe
system_platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
system_platform = osx
arch = intel
ifeq ($(shell uname -p),powerpc)
arch = ppc
endif
else ifneq ($(findstring MINGW,$(shell uname -a)),)
system_platform = win
endif
TARGET_NAME = testgl_ff
ifeq ($(platform), unix)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined
GL_LIB := -lGL
else ifneq (,$(findstring osx,$(platform)))
TARGET := $(TARGET_NAME)_libretro.dylib
fpic := -fPIC
SHARED := -dynamiclib
GL_LIB := -framework OpenGL
CFLAGS += -DOSX
ifeq ($(arch),ppc)
CFLAGS += -D__ppc__ -DOSX_PPC
endif
OSXVER = `sw_vers -productVersion | cut -d. -f 2`
OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
fpic += -mmacosx-version-min=10.1
else ifeq ($(platform), pi)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined
CFLAGS += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/vmcs_host/linux
GLES := 1
LIBS += -L/opt/vc/lib
else ifneq (,$(findstring ios,$(platform)))
TARGET := $(TARGET_NAME)_libretro_ios.dylib
fpic := -fPIC
SHARED := -dynamiclib
ifeq ($(IOSSDK),)
IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
endif
GL_LIB := -framework OpenGLES
DEFINES := -DIOS
CFLAGS += -DGLES $(DEFINES)
CC = cc -arch armv7 -isysroot $(IOSSDK)
ifeq ($(platform),ios9)
CC += -miphoneos-version-min=8.0
CFLAGS += -miphoneos-version-min=8.0
else
CC += -miphoneos-version-min=5.0
CFLAGS += -miphoneos-version-min=5.0
endif
else ifneq (,$(findstring qnx,$(platform)))
TARGET := $(TARGET_NAME)_libretro_qnx.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T
GL_LIB := -lGL
CC = qcc -Vgcc_ntoarmv7le
AR = qcc -Vgcc_ntoarmv7le
CFLAGS += -DGLES
GL_LIB := -lGLESv2
GLES := 1
else ifneq (,$(findstring armv,$(platform)))
CC = gcc
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined
CFLAGS += -I.
ifneq (,$(findstring gles,$(platform)))
GLES := 1
else
GL_LIB := -lGL
endif
ifneq (,$(findstring cortexa8,$(platform)))
CFLAGS += -marm -mcpu=cortex-a8
else ifneq (,$(findstring cortexa9,$(platform)))
CFLAGS += -marm -mcpu=cortex-a9
endif
CFLAGS += -marm
ifneq (,$(findstring neon,$(platform)))
CFLAGS += -mfpu=neon
endif
ifneq (,$(findstring softfloat,$(platform)))
CFLAGS += -mfloat-abi=softfp
else ifneq (,$(findstring hardfloat,$(platform)))
CFLAGS += -mfloat-abi=hard
endif
CFLAGS += -DARM
# emscripten
else ifeq ($(platform), emscripten)
TARGET := $(TARGET_NAME)_libretro_emscripten.bc
else
CC = gcc
TARGET := $(TARGET_NAME)_libretro.dll
SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T -Wl,--no-undefined
GL_LIB := -lopengl32
CFLAGS += -I..
endif
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
else
CFLAGS += -O3
endif
ifneq (,$(findstring qnx,$(platform)))
CFLAGS += -Wc,-std=c99
else
CFLAGS += -std=gnu99
endif
OBJECTS := libretro_gl_ff_test.o ../../libretro-common/glsym/rglgen.o
CFLAGS += -Wall -pedantic $(fpic)
ifeq ($(GLES), 1)
CFLAGS += -DGLES -DHAVE_OPENGLES2
ifeq ($(GLES31), 1)
CFLAGS += -DHAVE_OPENGLES3 -DGLES31 -DGLES3
else ifeq ($(GLES3), 1)
CFLAGS += -DHAVE_OPENGLES3 -DGLES3
endif
LIBS += -lGLESv2 # Still link against GLESv2 when using GLES3 API, at least on desktop Linux.
OBJECTS += ../../libretro-common/glsym/glsym_es2.o
else
OBJECTS += ../../libretro-common/glsym/glsym_gl.o
LIBS += $(GL_LIB)
endif
ifeq ($(CORE), 1)
CFLAGS += -DCORE
endif
all: $(TARGET)
$(TARGET): $(OBJECTS)
$(CC) $(fpic) $(SHARED) $(INCLUDES) -o $@ $(OBJECTS) $(LIBS) -lm $(EXTRA_GL_LIBS)
%.o: %.c
$(CC) -I../../libretro-common/include $(CFLAGS) -c -o $@ $<
clean:
rm -f $(OBJECTS) $(TARGET)
.PHONY: clean

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@ -0,0 +1,27 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := retro-test-gl-ff
ifeq ($(TARGET_ARCH),arm)
LOCAL_CFLAGS += -DANDROID_ARM
LOCAL_ARM_MODE := arm
endif
ifeq ($(TARGET_ARCH),x86)
LOCAL_CFLAGS += -DANDROID_X86
endif
ifeq ($(TARGET_ARCH),mips)
LOCAL_CFLAGS += -DANDROID_MIPS
endif
GLES_LIB := -lGLESv2
LOCAL_SRC_FILES += $(addprefix ../,$(wildcard *.c) ../../../libretro-common/glsym/rglgen.c ../../../libretro-common/glsym/glsym_es2.c)
LOCAL_CFLAGS += -O2 -Wall -std=gnu99 -ffast-math -DGLES -DHAVE_OPENGLES2 -I../../../libretro-common/include
LOCAL_LDLIBS += $(GLES_LIB)
include $(BUILD_SHARED_LIBRARY)

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@ -0,0 +1,7 @@
APP_ABI := all
ifeq ($(GLES), 3)
APP_PLATFORM := android-18
else
APP_PLATFORM := android-9
endif

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@ -0,0 +1,366 @@
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <glsym/glsym.h>
#include "../../libretro.h"
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
static struct retro_hw_render_callback hw_render;
#if defined(HAVE_PSGL)
#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES
#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
#elif defined(OSX_PPC)
#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
#else
#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER
#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE
#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0
#endif
#define BASE_WIDTH 320
#define BASE_HEIGHT 240
#ifdef GLES
#define MAX_WIDTH 1024
#define MAX_HEIGHT 1024
#else
#define MAX_WIDTH 2048
#define MAX_HEIGHT 2048
#endif
static unsigned width = BASE_WIDTH;
static unsigned height = BASE_HEIGHT;
void retro_init(void)
{}
void retro_deinit(void)
{}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
(void)port;
(void)device;
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "TestCore GL (FF)";
info->library_version = "v1";
info->need_fullpath = false;
info->valid_extensions = NULL; // Anything is fine, we don't care.
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
info->timing = (struct retro_system_timing) {
.fps = 60.0,
.sample_rate = 30000.0,
};
info->geometry = (struct retro_game_geometry) {
.base_width = BASE_WIDTH,
.base_height = BASE_HEIGHT,
.max_width = MAX_WIDTH,
.max_height = MAX_HEIGHT,
.aspect_ratio = 4.0 / 3.0,
};
}
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
struct retro_variable variables[] = {
{
"testgl_resolution",
#ifdef GLES
"Internal resolution; 320x240|360x480|480x272|512x384|512x512|640x240|640x448|640x480|720x576|800x600|960x720|1024x768",
#else
"Internal resolution; 320x240|360x480|480x272|512x384|512x512|640x240|640x448|640x480|720x576|800x600|960x720|1024x768|1024x1024|1280x720|1280x960|1600x1200|1920x1080|1920x1440|1920x1600|2048x2048",
#endif
},
#ifdef CORE
{ "testgl_multisample", "Multisampling; 1x|2x|4x" },
#endif
{ NULL, NULL },
};
bool no_rom = true;
cb(RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME, &no_rom);
cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
static void update_variables(void)
{
struct retro_variable var = {
.key = "testgl_resolution",
};
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
char *pch;
char str[100];
snprintf(str, sizeof(str), "%s", var.value);
pch = strtok(str, "x");
if (pch)
width = strtoul(pch, NULL, 0);
pch = strtok(NULL, "x");
if (pch)
height = strtoul(pch, NULL, 0);
fprintf(stderr, "[libretro-test]: Got size: %u x %u.\n", width, height);
}
#ifdef CORE
var.key = "testgl_multisample";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
switch (*var.value)
{
case '1':
init_multisample(1);
break;
case '2':
init_multisample(2);
break;
case '4':
init_multisample(4);
break;
}
}
#endif
}
static unsigned frame_count;
void retro_run(void)
{
bool updated = false;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
update_variables();
input_poll_cb();
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP))
{
}
float ratio = width / (float)height;
glBindFramebuffer(RARCH_GL_FRAMEBUFFER, hw_render.get_current_framebuffer());
glClearColor(0.3, 0.4, 0.5, 1.0);
glViewport(0, 0, width, height);
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-ratio, ratio, -1.f, 1.f, 1.f, -1.f);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glRotatef((float)frame_count * 2, 0.0f, 0.0f, 0.1f);
glLoadIdentity();
glBegin(GL_TRIANGLES);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glVertex2f(-0.5f, -0.5f);
glColor4f(1.0f, 1.0f, 0.0f, 1.0f);
glVertex2f(0.5f, -0.5f);
glColor4f(0.0f, 1.0f, 1.0f, 1.0f);
glVertex2f(-0.5f, 0.5f);
glColor4f(1.0f, 0.0f, 1.0f, 1.0f);
glVertex2f(0.5f, 0.5f);
glEnd();
frame_count++;
video_cb(RETRO_HW_FRAME_BUFFER_VALID, width, height, 0);
}
static void context_reset(void)
{
fprintf(stderr, "Context reset!\n");
rglgen_resolve_symbols(hw_render.get_proc_address);
}
static void context_destroy(void)
{
fprintf(stderr, "Context destroy!\n");
}
#ifdef GLES
static bool retro_init_hw_context(void)
{
#if defined(GLES31)
hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES_VERSION;
hw_render.version_major = 3;
hw_render.version_minor = 1;
#elif defined(GLES3)
hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES3;
#else
hw_render.context_type = RETRO_HW_CONTEXT_OPENGLES2;
#endif
hw_render.context_reset = context_reset;
hw_render.context_destroy = context_destroy;
hw_render.depth = true;
hw_render.bottom_left_origin = true;
if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render))
return false;
return true;
}
#else
static bool retro_init_hw_context(void)
{
hw_render.context_type = RETRO_HW_CONTEXT_OPENGL;
hw_render.context_reset = context_reset;
hw_render.context_destroy = context_destroy;
hw_render.depth = true;
hw_render.bottom_left_origin = true;
if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render))
return false;
return true;
}
#endif
bool retro_load_game(const struct retro_game_info *info)
{
update_variables();
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
fprintf(stderr, "XRGB8888 is not supported.\n");
return false;
}
if (!retro_init_hw_context())
{
fprintf(stderr, "HW Context could not be initialized, exiting...\n");
return false;
}
fprintf(stderr, "Loaded game!\n");
(void)info;
return true;
}
void retro_unload_game(void)
{}
unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num)
{
(void)type;
(void)info;
(void)num;
return false;
}
size_t retro_serialize_size(void)
{
return 0;
}
bool retro_serialize(void *data, size_t size)
{
(void)data;
(void)size;
return false;
}
bool retro_unserialize(const void *data, size_t size)
{
(void)data;
(void)size;
return false;
}
void *retro_get_memory_data(unsigned id)
{
(void)id;
return NULL;
}
size_t retro_get_memory_size(unsigned id)
{
(void)id;
return 0;
}
void retro_reset(void)
{}
void retro_cheat_reset(void)
{}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
(void)index;
(void)enabled;
(void)code;
}

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@ -0,0 +1,5 @@
{
global: retro_*;
local: *;
};

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@ -136,7 +136,7 @@ else
CFLAGS += -std=gnu99
endif
OBJECTS := libretro-test.o ../../libretro-common/glsym/rglgen.o
OBJECTS := libretro_gl_test.o ../../libretro-common/glsym/rglgen.o
CFLAGS += -Wall -pedantic $(fpic)
ifeq ($(GLES), 1)

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@ -8,10 +8,6 @@
#include "../../libretro.h"
#if 0
#define GL_FF
#endif
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
static struct retro_hw_render_callback hw_render;
@ -42,7 +38,6 @@ static struct retro_hw_render_callback hw_render;
static unsigned width = BASE_WIDTH;
static unsigned height = BASE_HEIGHT;
#ifndef GL_FF
static GLuint prog;
static GLuint vbo;
@ -97,10 +92,7 @@ static const char *fragment_shader[] = {
"}",
};
#endif
#endif
#ifndef GL_FF
static void compile_program(void)
{
prog = glCreateProgram();
@ -175,9 +167,7 @@ static void init_multisample(unsigned samples)
fprintf(stderr, "Multisampled FBOs not supported.\n");
}
#endif
#endif
#ifndef GL_FF
static void setup_vao(void)
{
static const GLfloat vertex_data[] = {
@ -204,7 +194,6 @@ static void setup_vao(void)
glBindBuffer(GL_ARRAY_BUFFER, 0);
glUseProgram(0);
}
#endif
void retro_init(void)
{}
@ -226,11 +215,7 @@ void retro_set_controller_port_device(unsigned port, unsigned device)
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
#ifdef GL_FF
info->library_name = "TestCore GL (FF)";
#else
info->library_name = "TestCore GL";
#endif
info->library_version = "v1";
info->need_fullpath = false;
info->valid_extensions = NULL; // Anything is fine, we don't care.
@ -368,39 +353,6 @@ void retro_run(void)
{
}
#ifdef GL_FF
float ratio = width / (float)height;
glBindFramebuffer(RARCH_GL_FRAMEBUFFER, hw_render.get_current_framebuffer());
glClearColor(0.3, 0.4, 0.5, 1.0);
glViewport(0, 0, width, height);
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-ratio, ratio, -1.f, 1.f, 1.f, -1.f);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glRotatef((float)frame_count * 2, 0.0f, 0.0f, 0.1f);
glLoadIdentity();
glBegin(GL_TRIANGLES);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glVertex2f(-0.5f, -0.5f);
glColor4f(1.0f, 1.0f, 0.0f, 1.0f);
glVertex2f(0.5f, -0.5f);
glColor4f(0.0f, 1.0f, 1.0f, 1.0f);
glVertex2f(-0.5f, 0.5f);
glColor4f(1.0f, 0.0f, 1.0f, 1.0f);
glVertex2f(0.5f, 0.5f);
glEnd();
#else
#ifdef CORE
glBindVertexArray(vao);
@ -470,7 +422,6 @@ void retro_run(void)
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
#endif
#endif
frame_count++;
@ -483,21 +434,18 @@ static void context_reset(void)
fprintf(stderr, "Context reset!\n");
rglgen_resolve_symbols(hw_render.get_proc_address);
#ifndef GL_FF
compile_program();
setup_vao();
#ifdef CORE
context_alive = true;
init_multisample(multisample);
#endif
#endif
}
static void context_destroy(void)
{
fprintf(stderr, "Context destroy!\n");
#ifndef GL_FF
#ifdef CORE
glDeleteVertexArrays(1, &vao);
vao = 0;
@ -508,7 +456,6 @@ static void context_destroy(void)
vbo = 0;
glDeleteProgram(prog);
prog = 0;
#endif
}
#ifdef GLES
@ -526,9 +473,7 @@ static bool retro_init_hw_context(void)
hw_render.context_reset = context_reset;
hw_render.context_destroy = context_destroy;
hw_render.depth = true;
#ifndef GL_FF
hw_render.stencil = true;
#endif
hw_render.bottom_left_origin = true;
if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render))
@ -539,7 +484,7 @@ static bool retro_init_hw_context(void)
#else
static bool retro_init_hw_context(void)
{
#if defined(CORE) && !defined(GL_FF)
#if defined(CORE)
hw_render.context_type = RETRO_HW_CONTEXT_OPENGL_CORE;
hw_render.version_major = 3;
hw_render.version_minor = 1;