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(D3D XDK) Move variables to xdk_renderchain
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@ -21,6 +21,18 @@
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typedef struct xdk_renderchain
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{
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void *empty;
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unsigned pixel_size;
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LPDIRECT3DTEXTURE tex;
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LPDIRECT3DVERTEXBUFFER vertex_buf;
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unsigned last_width;
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unsigned last_height;
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#ifdef HAVE_D3D9
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LPDIRECT3DVERTEXDECLARATION vertex_decl;
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#else
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void *vertex_decl;
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#endif
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unsigned tex_w;
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unsigned tex_h;
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} xdk_renderchain_t;
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static void renderchain_set_mvp(void *data, unsigned vp_width,
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