(PS3) Salamander and exitspawn work now - thanks to deank

This commit is contained in:
TwinAphex51224 2012-02-28 10:42:34 +01:00
parent ee99acfd71
commit c5cee1f945

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@ -28,6 +28,7 @@ CORE_PATH = ps3/pkg/USRDIR/cores/CORE.SELF
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
INCDIRS = -I. -Ips3 -Icommon
MAKE_SELF_WC = make_self_wc
MAKE_SELF = make_self_npdrm
PKG_SCRIPT = ps3/ps3py/pkg.py
@ -112,13 +113,13 @@ create-npdrm-core:
$(MAKE_FSELF_NPDRM) $(PPU_TARGET) $(CORE_PATH)
create-core:
$(MAKE_SELF) $(PPU_TARGET) $(CORE_PATH) $(CONTENT_ID)
$(MAKE_SELF_WC) $(PPU_TARGET) $(CORE_PATH)
create-npdrm-salamander:
$(MAKE_FSELF_NPDRM) $(SALAMANDER_TARGET) $(EBOOT_PATH)
create-salamander:
$(MAKE_SELF) $(SALAMANDER_TARGET) $(EBOOT_PATH) $(CONTENT_ID)
$(MAKE_SELF) $(SALAMANDER_TARGET) $(EBOOT_PATH) $(CONTENT_ID_FULL)
create-shaders: