From c5940b32b674833b2f2f7ab4aa9dfd29cb9fb059 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Higor=20Eur=C3=ADpedes?= Date: Tue, 12 May 2015 09:31:00 -0300 Subject: [PATCH] (gl) Remove context switch calls from set_osd_msg It's not needed because this function is always called from the frontend/menu context. The video driver handles SET_MESSAGE environment call in the frame() function (msg argument). --- gfx/drivers/gl.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/gfx/drivers/gl.c b/gfx/drivers/gl.c index 4856dae4dc..4e59818e73 100644 --- a/gfx/drivers/gl.c +++ b/gfx/drivers/gl.c @@ -3148,11 +3148,7 @@ static void gl_set_osd_msg(void *data, const char *msg, font = driver->font_osd_data; if (driver->font_osd_driver && font) - { - context_bind_hw_render(gl, false); font_driver->render_msg(font, msg, params); - context_bind_hw_render(gl, true); - } } static void gl_show_mouse(void *data, bool state)