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(GL) Make gl_deinit_fbo a static function again
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gfx/gl.c
2
gfx/gl.c
@ -611,7 +611,7 @@ error:
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return false;
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}
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void gl_deinit_fbo(gl_t *gl)
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static void gl_deinit_fbo(gl_t *gl)
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{
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if (!gl->fbo_inited)
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return;
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@ -385,7 +385,5 @@ void gl_set_viewport(gl_t *gl, unsigned width, unsigned height,
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void gl_shader_set_coords(gl_t *gl,
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const struct gl_coords *coords, const math_matrix *mat);
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void gl_deinit_fbo(gl_t *gl);
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#endif
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