(xdk360_fonts.cpp) Cleanups

This commit is contained in:
twinaphex 2018-05-03 21:39:25 +02:00
parent 9f80092bbb
commit c4a03b6b45

View File

@ -49,15 +49,10 @@ struct XPR_HEADER
/* structure member offsets matter */
struct XBRESOURCE
{
#if defined(_XBOX1)
char *strName;
DWORD dwOffset;
#elif defined(_XBOX360)
DWORD dwType;
DWORD dwOffset;
DWORD dwSize;
char *strName;
#endif
};
enum
@ -90,39 +85,19 @@ class PackedResource
BOOL m_bInitialized; /* Resource is fully initialized */
/* Retrieves the resource tags */
void GetResourceTags( DWORD* pdwNumResourceTags, XBRESOURCE** ppResourceTags );
/* Functions to retrieve resources by their name */
void *GetData( const char* strName );
void *GetTexture(const char* strName);
LPDIRECT3DTEXTURE9 *GetTexture(const char* strName);
/* Constructor/destructor */
PackedResource();
~PackedResource();
};
void *PackedResource::GetTexture(const char* strName)
LPDIRECT3DTEXTURE9 *PackedResource::GetTexture(const char* strName)
{
#ifdef _XBOX1
LPDIRECT3DRESOURCE8 pResource = (LPDIRECT3DRESOURCE8)GetData(strName);
/* Register the resource, if it has not yet been registered. We mark
* a resource as registered by upping it's reference count. */
if( pResource && ( pResource->Common & D3DCOMMON_REFCOUNT_MASK ) == 1 )
{
/* Special case CPU-copy push buffers (which live in system memory) */
if( ( pResource->Common & D3DCOMMON_TYPE_PUSHBUFFER ) &&
( pResource->Common & D3DPUSHBUFFER_RUN_USING_CPU_COPY ) )
pResource->Data += (DWORD)m_pSysMemData;
else
pResource->Register( m_pVidMemData );
pResource->AddRef();
}
return (LPDIRECT3DTEXTURE8)pResource;
#elif defined(_XBOX360)
LPDIRECT3DRESOURCE9 pResource = (LPDIRECT3DRESOURCE9)GetData(strName);
return (LPDIRECT3DTEXTURE9)pResource;
#endif
LPDIRECT3DRESOURCE9 pResource = (LPDIRECT3DRESOURCE9)GetData(strName);
return (LPDIRECT3DTEXTURE9)pResource;
}
PackedResource::PackedResource()
@ -146,11 +121,7 @@ void *PackedResource::GetData(const char *strName)
if (!m_pResourceTags || !strName)
return NULL;
#if defined(_XBOX1)
for (DWORD i=0; m_pResourceTags[i].strName; i++)
#elif defined(_XBOX360)
for (DWORD i = 0; i < m_dwNumResourceTags; i++)
#endif
{
if (string_is_equal_noncase(strName, m_pResourceTags[i].strName))
return &m_pSysMemData[m_pResourceTags[i].dwOffset];
@ -161,106 +132,38 @@ void *PackedResource::GetData(const char *strName)
static INLINE void* AllocateContiguousMemory(DWORD Size, DWORD Alignment)
{
#if defined(_XBOX1)
return D3D_AllocContiguousMemory(Size, Alignment);
#elif defined(_XBOX360)
return XMemAlloc(Size, MAKE_XALLOC_ATTRIBUTES(0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
Alignment, XALLOC_MEMPROTECT_WRITECOMBINE, 0, XALLOC_MEMTYPE_PHYSICAL));
#endif
}
static INLINE void FreeContiguousMemory(void* pData)
{
#if defined(_XBOX1)
return D3D_FreeContiguousMemory(pData);
#elif defined(_XBOX360)
return XMemFree(pData, MAKE_XALLOC_ATTRIBUTES(0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
0, 0, 0, XALLOC_MEMTYPE_PHYSICAL));
#endif
}
#ifdef _XBOX1
char g_strMediaPath[512] = "D:\\Media\\";
static HRESULT FindMediaFile(char *strPath, const char *strFilename, size_t strPathsize)
{
if (!strFilename || !strPath)
return E_INVALIDARG;
strlcpy(strPath, strFilename, strPathsize);
if(strFilename[1] != ':')
snprintf(strPath, strPathsize, "%s%s", g_strMediaPath, strFilename);
HANDLE hFile = CreateFile(strPath, GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, 0, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return 0x82000004;
CloseHandle(hFile);
return S_OK;
}
#endif
HRESULT PackedResource::Create(const char *strFilename,
DWORD dwNumResourceTags, void* pResourceTags)
{
unsigned i;
HANDLE hFile;
DWORD dwNumBytesRead;
XPR_HEADER xprh;
bool retval = false;
#ifdef _XBOX360
(void)dwNumResourceTags;
(void)pResourceTags;
#endif
#ifdef _XBOX1
char strResourcePath[512];
bool bHasResourceOffsetsTable = false;
if (FAILED(FindMediaFile(strResourcePath, strFilename, sizeof(strResourcePath))))
return E_FAIL;
strFilename = strResourcePath;
#endif
hFile = CreateFile(strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
HANDLE hFile = CreateFile(strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return E_FAIL;
retval = ReadFile(hFile, &xprh, sizeof(XPR_HEADER), &dwNumBytesRead, NULL);
#if defined(_XBOX1)
if(xprh.dwMagic == XPR0_MAGIC_VALUE)
bHasResourceOffsetsTable = false;
else if(xprh.dwMagic == XPR1_MAGIC_VALUE)
bHasResourceOffsetsTable = true;
else
#elif defined(_XBOX360)
if(!retval)
{
CloseHandle(hFile);
return E_FAIL;
}
if (xprh.dwMagic != XPR2_MAGIC_VALUE)
#endif
if (!ReadFile(hFile, &xprh, sizeof(XPR_HEADER), &dwNumBytesRead, NULL) ||
xprh.dwMagic != XPR2_MAGIC_VALUE)
{
CloseHandle(hFile);
return E_FAIL;
}
/* Compute memory requirements */
#if defined(_XBOX1)
m_dwSysMemDataSize = xprh.dwHeaderSize - sizeof(XPR_HEADER);
m_dwVidMemDataSize = xprh.dwTotalSize - xprh.dwHeaderSize;
#elif defined(_XBOX360)
m_dwSysMemDataSize = xprh.dwHeaderSize;
m_dwVidMemDataSize = xprh.dwDataSize;
#endif
/* Allocate memory */
m_pSysMemData = (BYTE*)malloc(m_dwSysMemDataSize);
@ -272,12 +175,8 @@ HRESULT PackedResource::Create(const char *strFilename,
}
m_pVidMemData = (BYTE*)AllocateContiguousMemory(m_dwVidMemDataSize,
#if defined(_XBOX1)
D3DTEXTURE_ALIGNMENT
#elif defined(_XBOX360)
XALLOC_PHYSICAL_ALIGNMENT_4K
#endif
);
);
if(!m_pVidMemData)
{
@ -299,59 +198,27 @@ HRESULT PackedResource::Create(const char *strFilename,
/* Done with the file */
CloseHandle( hFile);
#ifdef _XBOX1
if (bHasResourceOffsetsTable)
/* Extract resource table from the header data */
m_dwNumResourceTags = *(DWORD*)(m_pSysMemData + 0);
m_pResourceTags = (XBRESOURCE*)(m_pSysMemData + 4);
/* Patch up the resources */
for(i = 0; i < m_dwNumResourceTags; i++)
{
#endif
/* Extract resource table from the header data */
m_dwNumResourceTags = *(DWORD*)(m_pSysMemData + 0);
m_pResourceTags = (XBRESOURCE*)(m_pSysMemData + 4);
/* Patch up the resources */
for(i = 0; i < m_dwNumResourceTags; i++)
m_pResourceTags[i].strName = (char*)(m_pSysMemData + (DWORD)m_pResourceTags[i].strName);
if((m_pResourceTags[i].dwType & 0xffff0000) == (RESOURCETYPE_TEXTURE & 0xffff0000))
{
m_pResourceTags[i].strName = (char*)(m_pSysMemData + (DWORD)m_pResourceTags[i].strName);
#ifdef _XBOX360
if((m_pResourceTags[i].dwType & 0xffff0000) == (RESOURCETYPE_TEXTURE & 0xffff0000))
{
D3DTexture *pTexture = (D3DTexture*)&m_pSysMemData[m_pResourceTags[i].dwOffset];
XGOffsetBaseTextureAddress(pTexture, m_pVidMemData, m_pVidMemData);
}
#endif
D3DTexture *pTexture = (D3DTexture*)&m_pSysMemData[m_pResourceTags[i].dwOffset];
XGOffsetBaseTextureAddress(pTexture, m_pVidMemData, m_pVidMemData);
}
#ifdef _XBOX1
}
#endif
#ifdef _XBOX1
/* Use user-supplied number of resources and the resource tags */
if(dwNumResourceTags != 0 || pResourceTags != NULL)
{
m_pResourceTags = (XBRESOURCE*)pResourceTags;
m_dwNumResourceTags = dwNumResourceTags;
}
#endif
m_bInitialized = true;
return S_OK;
}
void PackedResource::GetResourceTags(DWORD* pdwNumResourceTags,
XBRESOURCE** ppResourceTags)
{
#ifdef _XBOX360
if (pdwNumResourceTags)
(*pdwNumResourceTags) = m_dwNumResourceTags;
if (ppResourceTags)
(*ppResourceTags) = m_pResourceTags;
#endif
}
void PackedResource::Destroy()
{
free(m_pSysMemData);