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https://github.com/libretro/RetroArch
synced 2025-03-03 04:14:00 +00:00
fix
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parent
79ccb9a6d9
commit
c42bbaf191
@ -465,12 +465,12 @@ static void gx_start(void)
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#ifdef ASM_BLITTER
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static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src, const uint32_t *dst,
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static void update_texture_asm(const uint32_t *src, const uint32_t *dst,
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unsigned width, unsigned height, unsigned pitch)
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{
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register uint32_t tmp0, tmp1, tmp2, tmp3, line2, line2b, line3, line3b, line4, line4b, line5;
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__asm__ __volatile__ (
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asm volatile (
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" srwi %[width], %[width], 2 \n"
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" srwi %[height], %[height], 2 \n"
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" subi %[tmp3], %[dst], 4 \n"
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@ -524,7 +524,7 @@ static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src, c
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[line4] "=&b" (line4),
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[line4b] "=&b" (line4b),
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[line5] "=&b" (line5),
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[dst] "+b" (dst)
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[dst] "+&b" (dst)
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: [src] "b" (src),
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[width] "b" (width),
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[height] "b" (height),
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@ -595,22 +595,8 @@ static __attribute__ ((noinline)) void update_texture_asm(const uint32_t *src, c
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src += tmp_pitch; \
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}
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static void convert_texture(gx_video_t *gx, bool menu, const uint32_t *_src, uint32_t *_dst,
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if (rgb32 && !menu)
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width &= ~15;
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height &= ~3;
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unsigned tmp_pitch = pitch >> 1;
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unsigned width2 = width << 1;
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const uint16_t *src = (uint16_t *) _src;
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uint16_t *dst = (uint16_t *) _dst;
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for (unsigned i = 0; i < height; i += 4, dst += 4 * width2)
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{
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BLIT_LINE_32(0)
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BLIT_LINE_32(4)
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BLIT_LINE_32(8)
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BLIT_LINE_32(12)
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}
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static void convert_texture16(const uint32_t *_src, uint32_t *_dst,
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unsigned width, unsigned height, unsigned pitch)
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{
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#ifdef ASM_BLITTER
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width &= ~3;
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@ -634,11 +620,27 @@ static void convert_texture(gx_video_t *gx, bool menu, const uint32_t *_src, uin
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BLIT_LINE_16(6)
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}
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#endif
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}
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convert_texture(gx, false, src, g_tex.data, width, height, pitch, gx->rgb32);
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convert_texture(gx, true, gx->menu_data, menu_tex.data, RGUI_WIDTH, RGUI_HEIGHT, RGUI_WIDTH * 2, false);
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static void convert_texture32(const uint32_t *_src, uint32_t *_dst,
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unsigned width, unsigned height, unsigned pitch)
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{
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width &= ~15;
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height &= ~3;
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unsigned tmp_pitch = pitch >> 1;
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unsigned width2 = width << 1;
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const uint16_t *src = (uint16_t *) _src;
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uint16_t *dst = (uint16_t *) _dst;
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for (unsigned i = 0; i < height; i += 4, dst += 4 * width2)
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{
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BLIT_LINE_32(0)
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BLIT_LINE_32(4)
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BLIT_LINE_32(8)
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BLIT_LINE_32(12)
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}
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}
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static void gx_resize(gx_video_t *gx)
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{
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int x = 0, y = 0;
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@ -864,16 +866,16 @@ static bool gx_frame(void *data, const void *frame,
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if (frame)
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{
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if(gx->rgb32)
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memcpy(g_tex.data, frame, width * height * 4); // TODO: actually convert this
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convert_texture32(frame, g_tex.data, width, height, pitch);
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else
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convert_texture(frame, g_tex.data, width, height, pitch);
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convert_texture16(frame, g_tex.data, width, height, pitch);
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DCFlushRange(g_tex.data, height * (width << (gx->rgb32 ? 2 : 1)));
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}
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if (g_extern.draw_menu)
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{
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convert_texture(gx->menu_data, menu_tex.data, RGUI_WIDTH, RGUI_HEIGHT, RGUI_WIDTH * 2);
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DCFlushRange(menu_tex.data, height * (width << (gx->rgb32 ? 2 : 1)));
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convert_texture16(gx->menu_data, menu_tex.data, RGUI_WIDTH, RGUI_HEIGHT, RGUI_WIDTH * 2);
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DCFlushRange(menu_tex.data, RGUI_WIDTH * RGUI_HEIGHT * 2);
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}
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GX_InvalidateTexAll();
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