(GL1) Whether GL1 driver has windowed mode support or not

depends on the video context driver and not the video driver itself
This commit is contained in:
twinaphex 2019-04-29 07:21:37 +02:00
parent 4f8e59a3f8
commit c2f95940fb

View File

@ -850,12 +850,6 @@ static bool gl1_gfx_suppress_screensaver(void *data, bool enable)
return false;
}
static bool gl1_gfx_has_windowed(void *data)
{
(void)data;
return true;
}
static void gl1_gfx_free(void *data)
{
gl1_t *gl1 = (gl1_t*)data;
@ -1538,7 +1532,7 @@ video_driver_t video_gl1 = {
gl1_gfx_alive,
gl1_gfx_focus,
gl1_gfx_suppress_screensaver,
gl1_gfx_has_windowed,
NULL, /* has_windowed */
gl1_gfx_set_shader,
gl1_gfx_free,
"gl1",